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PooledBuffer Struct

Definition

A IBufferWriter<T> implementation implemented using pooled arrays which is specialized for creating ReadOnlySequence<T> instances.

[Orleans.Immutable]
public struct PooledBuffer : IDisposable, System.Buffers.IBufferWriter<byte>
[<Orleans.Immutable>]
type PooledBuffer = struct
    interface IBufferWriter<byte>
    interface IDisposable
Public Structure PooledBuffer
Implements IBufferWriter(Of Byte), IDisposable
Inheritance
PooledBuffer
Attributes
Implements

Constructors

PooledBuffer()

Initializes a new instance of the PooledBuffer struct.

Properties

Length

Gets the total length which has been written.

Methods

Advance(Int32)

Notifies the IBufferWriter<T> that count data items were written to the output Span<T> or Memory<T>.

AsReadOnlySequence()

Returns a new ReadOnlySequence<T> which must not be accessed after disposing this instance.

CopyTo(Span<Byte>)

Copies the contents of this writer to a span.

CopyTo<TBufferWriter>(TBufferWriter)

Copies the contents of this writer to another writer.

CopyTo<TBufferWriter>(Writer<TBufferWriter>)

Copies the contents of this writer to another writer.

Dispose()

Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.

GetEnumerator()

Returns an enumerator which can be used to enumerate the data referenced by this instance.

GetMemory(Int32)

Returns a Memory<T> to write to that is at least the requested size (specified by sizeHint).

GetSpan(Int32)

Returns a Span<T> to write to that is at least the requested size (specified by sizeHint).

Reset()

Resets this instance, returning all memory.

Slice()

Returns a PooledBuffer.BufferSlice covering this entire buffer.

Slice(Int32, Int32)

Returns a slice of this buffer, beginning at the specified offset and having the specified length.

Slice(Int32)

Returns a slice of this buffer, beginning at the specified offset.

ToArray()

Returns the data which has been written as an array.

Write(ReadOnlySequence<Byte>)

Writes the provided sequence to this buffer.

Write(ReadOnlySpan<Byte>)

Writes the provided value to this buffer.

Applies to