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SKAction.Animate Method

Definition

Overloads

Animate(SKWarpGeometry[], NSNumber[])

Creates and returns an action that distorts a node through the provided geometries at the specified times.

Animate(SKWarpGeometry[], NSNumber[], Boolean)

Creates and returns an action that distorts a node through the provided geometries at the specified times.

Animate(SKWarpGeometry[], NSNumber[])

Creates and returns an action that distorts a node through the provided geometries at the specified times.

[Foundation.Export("animateWithWarps:times:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static SpriteKit.SKAction Animate (SpriteKit.SKWarpGeometry[] warps, Foundation.NSNumber[] times);
static member Animate : SpriteKit.SKWarpGeometry[] * Foundation.NSNumber[] -> SpriteKit.SKAction

Parameters

warps
SKWarpGeometry[]
times
NSNumber[]

Returns

Attributes

Applies to

Animate(SKWarpGeometry[], NSNumber[], Boolean)

Creates and returns an action that distorts a node through the provided geometries at the specified times.

[Foundation.Export("animateWithWarps:times:restore:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public static SpriteKit.SKAction Animate (SpriteKit.SKWarpGeometry[] warps, Foundation.NSNumber[] times, bool restore);
static member Animate : SpriteKit.SKWarpGeometry[] * Foundation.NSNumber[] * bool -> SpriteKit.SKAction

Parameters

warps
SKWarpGeometry[]
times
NSNumber[]
restore
Boolean

Returns

Attributes

Applies to