SKAction.SetTexture Method
Definition
Important
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Overloads
SetTexture(SKTexture, Boolean) |
Creates an action that sets and resizes the texture on the node on which it is run. |
SetTexture(SKTexture) |
Creates an action that sets the texture on the node on which it is run. |
SetTexture(SKTexture, Boolean)
Creates an action that sets and resizes the texture on the node on which it is run.
[Foundation.Export("setTexture:resize:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 1, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public static SpriteKit.SKAction SetTexture (SpriteKit.SKTexture texture, bool resize);
static member SetTexture : SpriteKit.SKTexture * bool -> SpriteKit.SKAction
Parameters
- texture
- SKTexture
- resize
- Boolean
Returns
- Attributes
Applies to
SetTexture(SKTexture)
Creates an action that sets the texture on the node on which it is run.
[Foundation.Export("setTexture:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 7, 1, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 10, ObjCRuntime.PlatformArchitecture.All, null)]
public static SpriteKit.SKAction SetTexture (SpriteKit.SKTexture texture);
static member SetTexture : SpriteKit.SKTexture -> SpriteKit.SKAction
Parameters
- texture
- SKTexture
Returns
- Attributes