Console.Read Metoda
Definicja
Ważne
Niektóre informacje odnoszą się do produktu w wersji wstępnej, który może zostać znacząco zmodyfikowany przed wydaniem. Firma Microsoft nie udziela żadnych gwarancji, jawnych lub domniemanych, w odniesieniu do informacji podanych w tym miejscu.
Odczytuje następny znak ze standardowego strumienia wejściowego.
public:
static int Read();
[System.Runtime.Versioning.UnsupportedOSPlatform("browser")]
public static int Read ();
[System.Runtime.Versioning.UnsupportedOSPlatform("browser")]
[System.Runtime.Versioning.UnsupportedOSPlatform("android")]
public static int Read ();
public static int Read ();
[<System.Runtime.Versioning.UnsupportedOSPlatform("browser")>]
static member Read : unit -> int
[<System.Runtime.Versioning.UnsupportedOSPlatform("browser")>]
[<System.Runtime.Versioning.UnsupportedOSPlatform("android")>]
static member Read : unit -> int
static member Read : unit -> int
Public Shared Function Read () As Integer
Zwraca
Następny znak ze strumienia wejściowego lub ujemny (-1), jeśli obecnie nie ma więcej znaków do odczytania.
- Atrybuty
Wyjątki
Wystąpił błąd we/wy.
Przykłady
W poniższym przykładzie pokazano metodę Read .
// This example demonstrates the Console.Read() method.
using namespace System;
int main()
{
String^ m1 = "\nType a string of text then press Enter. "
"Type '+' anywhere in the text to quit:\n";
String^ m2 = "Character '{0}' is hexadecimal 0x{1:x4}.";
String^ m3 = "Character is hexadecimal 0x{0:x4}.";
Char ch;
int x;
//
Console::WriteLine( m1 );
do
{
x = Console::Read();
try
{
ch = Convert::ToChar( x );
if ( Char::IsWhiteSpace( ch ) )
{
Console::WriteLine( m3, x );
if ( ch == 0x0a )
Console::WriteLine( m1 );
}
else
Console::WriteLine( m2, ch, x );
}
catch ( OverflowException^ e )
{
Console::WriteLine( "{0} Value read = {1}.", e->Message, x );
ch = Char::MinValue;
Console::WriteLine( m1 );
}
}
while ( ch != '+' );
}
/*
This example produces the following results:
Type a string of text then press Enter. Type '+' anywhere in the text to quit:
The quick brown fox.
Character 'T' is hexadecimal 0x0054.
Character 'h' is hexadecimal 0x0068.
Character 'e' is hexadecimal 0x0065.
Character is hexadecimal 0x0020.
Character 'q' is hexadecimal 0x0071.
Character 'u' is hexadecimal 0x0075.
Character 'i' is hexadecimal 0x0069.
Character 'c' is hexadecimal 0x0063.
Character 'k' is hexadecimal 0x006b.
Character is hexadecimal 0x0020.
Character 'b' is hexadecimal 0x0062.
Character 'r' is hexadecimal 0x0072.
Character 'o' is hexadecimal 0x006f.
Character 'w' is hexadecimal 0x0077.
Character 'n' is hexadecimal 0x006e.
Character is hexadecimal 0x0020.
Character 'f' is hexadecimal 0x0066.
Character 'o' is hexadecimal 0x006f.
Character 'x' is hexadecimal 0x0078.
Character '.' is hexadecimal 0x002e.
Character is hexadecimal 0x000d.
Character is hexadecimal 0x000a.
Type a string of text then press Enter. Type '+' anywhere in the text to quit:
^Z
Value was either too large or too small for a character. Value read = -1.
Type a string of text then press Enter. Type '+' anywhere in the text to quit:
+
Character '+' is hexadecimal 0x002b.
*/
// This example demonstrates the Console.Read() method.
using System;
class Sample
{
public static void Main()
{
string m1 = "\nType a string of text then press Enter. " +
"Type '+' anywhere in the text to quit:\n";
string m2 = "Character '{0}' is hexadecimal 0x{1:x4}.";
string m3 = "Character is hexadecimal 0x{0:x4}.";
char ch;
int x;
//
Console.WriteLine(m1);
do
{
x = Console.Read();
try
{
ch = Convert.ToChar(x);
if (Char.IsWhiteSpace(ch))
{
Console.WriteLine(m3, x);
if (ch == 0x0a)
Console.WriteLine(m1);
}
else
{
Console.WriteLine(m2, ch, x);
}
}
catch (OverflowException e)
{
Console.WriteLine("{0} Value read = {1}.", e.Message, x);
ch = Char.MinValue;
Console.WriteLine(m1);
}
} while (ch != '+');
}
}
/*
This example produces the following results:
Type a string of text then press Enter. Type '+' anywhere in the text to quit:
The quick brown fox.
Character 'T' is hexadecimal 0x0054.
Character 'h' is hexadecimal 0x0068.
Character 'e' is hexadecimal 0x0065.
Character is hexadecimal 0x0020.
Character 'q' is hexadecimal 0x0071.
Character 'u' is hexadecimal 0x0075.
Character 'i' is hexadecimal 0x0069.
Character 'c' is hexadecimal 0x0063.
Character 'k' is hexadecimal 0x006b.
Character is hexadecimal 0x0020.
Character 'b' is hexadecimal 0x0062.
Character 'r' is hexadecimal 0x0072.
Character 'o' is hexadecimal 0x006f.
Character 'w' is hexadecimal 0x0077.
Character 'n' is hexadecimal 0x006e.
Character is hexadecimal 0x0020.
Character 'f' is hexadecimal 0x0066.
Character 'o' is hexadecimal 0x006f.
Character 'x' is hexadecimal 0x0078.
Character '.' is hexadecimal 0x002e.
Character is hexadecimal 0x000d.
Character is hexadecimal 0x000a.
Type a string of text then press Enter. Type '+' anywhere in the text to quit:
^Z
Value was either too large or too small for a character. Value read = -1.
Type a string of text then press Enter. Type '+' anywhere in the text to quit:
+
Character '+' is hexadecimal 0x002b.
*/
// This example demonstrates the Console.Read() method.
open System
// string m2 = "Character '{0}' is hexadecimal 0x{1:x4}.";
// string m3 = "Character is hexadecimal 0x{0:x4}.";
// char ch;
printfn "\nType a string of text then press Enter. Type '+' anywhere in the text to quit:\n"
let mutable ch = ' '
let mutable x = 0
while ch <> '+' do
x <- Console.Read()
try
ch <- Convert.ToChar x
if Char.IsWhiteSpace ch then
printfn $"Character is hexadecimal 0x{x:x4}."
if ch = char '\u000A' then
printfn "\nType a string of text then press Enter. Type '+' anywhere in the text to quit:\n"
else
printfn $"Character '{ch}' is hexadecimal 0x{x:x4}."
with :? OverflowException as e ->
printfn $"{e.Message} Value read = {x}."
ch <- Char.MinValue
printfn "\nType a string of text then press Enter. Type '+' anywhere in the text to quit:\n"
// This example produces the following results:
//
// Type a string of text then press Enter. Type '+' anywhere in the text to quit:
//
// The quick brown fox.
// Character 'T' is hexadecimal 0x0054.
// Character 'h' is hexadecimal 0x0068.
// Character 'e' is hexadecimal 0x0065.
// Character is hexadecimal 0x0020.
// Character 'q' is hexadecimal 0x0071.
// Character 'u' is hexadecimal 0x0075.
// Character 'i' is hexadecimal 0x0069.
// Character 'c' is hexadecimal 0x0063.
// Character 'k' is hexadecimal 0x006b.
// Character is hexadecimal 0x0020.
// Character 'b' is hexadecimal 0x0062.
// Character 'r' is hexadecimal 0x0072.
// Character 'o' is hexadecimal 0x006f.
// Character 'w' is hexadecimal 0x0077.
// Character 'n' is hexadecimal 0x006e.
// Character is hexadecimal 0x0020.
// Character 'f' is hexadecimal 0x0066.
// Character 'o' is hexadecimal 0x006f.
// Character 'x' is hexadecimal 0x0078.
// Character '.' is hexadecimal 0x002e.
// Character is hexadecimal 0x000d.
// Character is hexadecimal 0x000a.
//
// Type a string of text then press Enter. Type '+' anywhere in the text to quit:
//
// ^Z
// Value was either too large or too small for a character. Value read = -1.
//
// Type a string of text then press Enter. Type '+' anywhere in the text to quit:
//
// +
// Character '+' is hexadecimal 0x002b.
' This example demonstrates the Console.Read() method.
Class Sample
Public Shared Sub Main()
Dim m1 As String = _
vbCrLf & _
"Type a string of text then press Enter. " & _
"Type '+' anywhere in the text to quit:" & _
vbCrLf
Dim m2 As String = "Character '{0}' is hexadecimal 0x{1:x4}."
Dim m3 As String = "Character is hexadecimal 0x{0:x4}."
Dim ch As Char
Dim x As Integer
'
Console.WriteLine(m1)
Do
x = Console.Read()
Try
ch = Convert.ToChar(x)
If Char.IsWhiteSpace(ch) Then
Console.WriteLine(m3, x)
If ch = vbLf Then
Console.WriteLine(m1)
End If
Else
Console.WriteLine(m2, ch, x)
End If
Catch e As OverflowException
Console.WriteLine("{0} Value read = {1}.", e.Message, x)
ch = Char.MinValue
Console.WriteLine(m1)
End Try
Loop While ch <> "+"c
End Sub
End Class
'
'This example produces the following results:
'
'Type a string of text then press Enter. Type '+' anywhere in the text to quit:
'
'The quick brown fox.
'Character 'T' is hexadecimal 0x0054.
'Character 'h' is hexadecimal 0x0068.
'Character 'e' is hexadecimal 0x0065.
'Character is hexadecimal 0x0020.
'Character 'q' is hexadecimal 0x0071.
'Character 'u' is hexadecimal 0x0075.
'Character 'i' is hexadecimal 0x0069.
'Character 'c' is hexadecimal 0x0063.
'Character 'k' is hexadecimal 0x006b.
'Character is hexadecimal 0x0020.
'Character 'b' is hexadecimal 0x0062.
'Character 'r' is hexadecimal 0x0072.
'Character 'o' is hexadecimal 0x006f.
'Character 'w' is hexadecimal 0x0077.
'Character 'n' is hexadecimal 0x006e.
'Character is hexadecimal 0x0020.
'Character 'f' is hexadecimal 0x0066.
'Character 'o' is hexadecimal 0x006f.
'Character 'x' is hexadecimal 0x0078.
'Character '.' is hexadecimal 0x002e.
'Character is hexadecimal 0x000d.
'Character is hexadecimal 0x000a.
'
'Type a string of text then press Enter. Type '+' anywhere in the text to quit:
'
'^Z
'Value was either too large or too small for a character. Value read = -1.
'
'Type a string of text then press Enter. Type '+' anywhere in the text to quit:
'
'+
'Character '+' is hexadecimal 0x002b.
'
Uwagi
Metoda Read blokuje jej powrót podczas wpisywania znaków wejściowych; kończy się po naciśnięciu klawisza Enter . Naciśnięcie klawisza Enter powoduje dołączenie sekwencji zakończenia wiersza zależnego od platformy do danych wejściowych (na przykład Windows dołącza sekwencję powrotu karetki). Kolejne wywołania Read metody pobierają dane wejściowe po jednym znaku naraz. Po pobraniu końcowego znaku ponownie blokuje jego powrót, Read a cykl powtarza się.
Ważne
Metoda ReadLine lub właściwość i ReadKey metoda są preferowane przy użyciu Read metody .KeyAvailable
Należy pamiętać, że metoda nie zwraca wartości -1, chyba że wykonasz jedną z następujących akcji:
Jednocześnie naciśnij Control klawisz modyfikujący i Z klawisz konsoli (Ctrl+Z), który sygnalizuje warunek końca pliku. Jeśli korzystasz z Windows, musisz również nacisnąć Enter klawisz konsoli.
Naciśnij odpowiedni klucz, który sygnalizuje warunek końca pliku, taki jak klawisz funkcji F6 w Windows.
Przekieruj strumień wejściowy do źródła, takiego jak plik tekstowy, który ma rzeczywisty znak końca pliku.