ReceiveCompletedEventHandler Delegat

Definicja

Reprezentuje metodę, która będzie obsługiwać ReceiveCompleted zdarzenie klasy MessageQueue.

public delegate void ReceiveCompletedEventHandler(System::Object ^ sender, ReceiveCompletedEventArgs ^ e);
public delegate void ReceiveCompletedEventHandler(object sender, ReceiveCompletedEventArgs e);
type ReceiveCompletedEventHandler = delegate of obj * ReceiveCompletedEventArgs -> unit
Public Delegate Sub ReceiveCompletedEventHandler(sender As Object, e As ReceiveCompletedEventArgs)

Parametry

sender
Object

Źródło zdarzenia , MessageQueue.

e
ReceiveCompletedEventArgs

Element ReceiveCompletedEventArgs zawierający dane zdarzenia.

Przykłady

Poniższy przykład kodu ilustruje sposób tworzenia delegata zdarzeń (ReceiveCompletedEventHandler) dla programu obsługi zdarzeń (MyReceiveCompleted) i skojarzenia go ze zdarzeniem MessageQueue.ReceiveCompleted . Procedura obsługi zdarzeń odbiera komunikat z kolejki i zapisuje etykietę na ekranie.

#using <system.dll>
#using <system.messaging.dll>

using namespace System;
using namespace System::Messaging;
ref class MyNewQueue
{
public:

   //*************************************************
   // Provides an event handler for the ReceiveCompleted
   // event.
   //*************************************************
   static void MyReceiveCompleted( Object^ source, ReceiveCompletedEventArgs^ asyncResult )
   {
      // Connect to the queue.
      MessageQueue^ mq = dynamic_cast<MessageQueue^>(source);

      // End the asynchronous Receive operation.
      Message^ m = mq->EndReceive( asyncResult->AsyncResult );

      // Display message information on the screen.
      Console::WriteLine( "Message: {0}", m->Body );

      // Restart the asynchronous Receive operation.
      mq->BeginReceive();
      return;
   }
};


//*************************************************
// Provides an entry point into the application.
//         
// This example performs asynchronous receive operation
// processing.
//*************************************************
int main()
{
   // Create an instance of MessageQueue. Set its formatter.
   MessageQueue^ myQueue = gcnew MessageQueue( ".\\myQueue" );
   array<Type^>^p = gcnew array<Type^>(1);
   p[ 0 ] = String::typeid;
   myQueue->Formatter = gcnew XmlMessageFormatter( p );

   // Add an event handler for the ReceiveCompleted event.
   myQueue->ReceiveCompleted += gcnew ReceiveCompletedEventHandler( MyNewQueue::MyReceiveCompleted );

   // Begin the asynchronous receive operation.
   myQueue->BeginReceive();

   // Do other work on the current thread.
   return 0;
}
using System;
using System.Messaging;

namespace MyProject
{
    /// <summary>
    /// Provides a container class for the example.
    /// </summary>
    public class MyNewQueue
    {

        //**************************************************
        // Provides an entry point into the application.
        //		
        // This example performs asynchronous receive operation
        // processing.
        //**************************************************

        public static void Main()
        {
            // Create an instance of MessageQueue. Set its formatter.
            MessageQueue myQueue = new MessageQueue(".\\myQueue");
            myQueue.Formatter = new XmlMessageFormatter(new Type[]
                {typeof(String)});

            // Add an event handler for the ReceiveCompleted event.
            myQueue.ReceiveCompleted += new
                ReceiveCompletedEventHandler(MyReceiveCompleted);
            
            // Begin the asynchronous receive operation.
            myQueue.BeginReceive();
            
            // Do other work on the current thread.

            return;
        }

        //**************************************************
        // Provides an event handler for the ReceiveCompleted
        // event.
        //**************************************************
        
        private static void MyReceiveCompleted(Object source,
            ReceiveCompletedEventArgs asyncResult)
        {
            // Connect to the queue.
            MessageQueue mq = (MessageQueue)source;

            // End the asynchronous Receive operation.
            Message m = mq.EndReceive(asyncResult.AsyncResult);

            // Display message information on the screen.
            Console.WriteLine("Message: " + (string)m.Body);

            // Restart the asynchronous Receive operation.
            mq.BeginReceive();
            
            return;
        }
    }
}
Imports System.Messaging

Public Class MyNewQueue


        '
        ' Provides an entry point into the application.
        '		 
        ' This example performs asynchronous receive operation
        ' processing.
        '

        Public Shared Sub Main()

            ' Create an instance of MessageQueue. Set its formatter.
            Dim myQueue As New MessageQueue(".\myQueue")
            myQueue.Formatter = New XmlMessageFormatter(New Type() _
                {GetType([String])})

            ' Add an event handler for the ReceiveCompleted event.
            AddHandler myQueue.ReceiveCompleted, AddressOf _
                MyReceiveCompleted

            ' Begin the asynchronous receive operation.
            myQueue.BeginReceive()

            ' Do other work on the current thread.

            Return

        End Sub


        '
        ' Provides an event handler for the ReceiveCompleted
        ' event.
        '

        Private Shared Sub MyReceiveCompleted(ByVal [source] As _
            [Object], ByVal asyncResult As ReceiveCompletedEventArgs)

            ' Connect to the queue.
            Dim mq As MessageQueue = CType([source], MessageQueue)

            ' End the asynchronous Receive operation.
            Dim m As Message = mq.EndReceive(asyncResult.AsyncResult)

            ' Display message information on the screen.
            Console.WriteLine(("Message: " + CStr(m.Body)))

            ' Restart the asynchronous Receive operation.
            mq.BeginReceive()

            Return

        End Sub

End Class

Uwagi

Podczas tworzenia delegata należy zidentyfikować metodę ReceiveCompletedEventHandler , która będzie obsługiwać zdarzenie. Aby skojarzyć zdarzenie z procedurą obsługi zdarzeń, dodaj wystąpienie delegata do zdarzenia. Procedura obsługi zdarzeń jest wywoływana za każdym razem, gdy wystąpi zdarzenie, chyba że usuniesz delegata. Aby uzyskać więcej informacji na temat delegatów programu obsługi zdarzeń, zobacz Obsługa i podnoszenie zdarzeń.

Metody rozszerzania

Nazwa Opis
GetMethodInfo(Delegate)

Pobiera obiekt reprezentujący metodę reprezentowaną przez określonego delegata.

Dotyczy

Zobacz też