Ssse3.Sign Metoda
Definicja
Ważne
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Przeciążenia
Sign(Vector128<Int32>, Vector128<Int32>) |
__m128i _mm_sign_epi32 (__m128i a, __m128i b) PSIGND xmm, xmm/m128 |
Sign(Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_sign_epi16 (__m128i a, __m128i b) PSIGNW xmm, xmm/m128 |
Sign(Vector128<SByte>, Vector128<SByte>) |
__m128i _mm_sign_epi8 (__m128i a, __m128i b) PSIGNB xmm, xmm/m128 |
Sign(Vector128<Int32>, Vector128<Int32>)
- Źródło:
- Ssse3.cs
- Źródło:
- Ssse3.cs
- Źródło:
- Ssse3.cs
__m128i _mm_sign_epi32 (__m128i a, __m128i b)
PSIGND xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<int> Sign(System::Runtime::Intrinsics::Vector128<int> left, System::Runtime::Intrinsics::Vector128<int> right);
public static System.Runtime.Intrinsics.Vector128<int> Sign (System.Runtime.Intrinsics.Vector128<int> left, System.Runtime.Intrinsics.Vector128<int> right);
static member Sign : System.Runtime.Intrinsics.Vector128<int> * System.Runtime.Intrinsics.Vector128<int> -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function Sign (left As Vector128(Of Integer), right As Vector128(Of Integer)) As Vector128(Of Integer)
Parametry
Zwraca
Dotyczy
Sign(Vector128<Int16>, Vector128<Int16>)
- Źródło:
- Ssse3.cs
- Źródło:
- Ssse3.cs
- Źródło:
- Ssse3.cs
__m128i _mm_sign_epi16 (__m128i a, __m128i b)
PSIGNW xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<short> Sign(System::Runtime::Intrinsics::Vector128<short> left, System::Runtime::Intrinsics::Vector128<short> right);
public static System.Runtime.Intrinsics.Vector128<short> Sign (System.Runtime.Intrinsics.Vector128<short> left, System.Runtime.Intrinsics.Vector128<short> right);
static member Sign : System.Runtime.Intrinsics.Vector128<int16> * System.Runtime.Intrinsics.Vector128<int16> -> System.Runtime.Intrinsics.Vector128<int16>
Public Shared Function Sign (left As Vector128(Of Short), right As Vector128(Of Short)) As Vector128(Of Short)
Parametry
Zwraca
Dotyczy
Sign(Vector128<SByte>, Vector128<SByte>)
- Źródło:
- Ssse3.cs
- Źródło:
- Ssse3.cs
- Źródło:
- Ssse3.cs
__m128i _mm_sign_epi8 (__m128i a, __m128i b)
PSIGNB xmm, xmm/m128
public:
static System::Runtime::Intrinsics::Vector128<System::SByte> Sign(System::Runtime::Intrinsics::Vector128<System::SByte> left, System::Runtime::Intrinsics::Vector128<System::SByte> right);
public static System.Runtime.Intrinsics.Vector128<sbyte> Sign (System.Runtime.Intrinsics.Vector128<sbyte> left, System.Runtime.Intrinsics.Vector128<sbyte> right);
static member Sign : System.Runtime.Intrinsics.Vector128<sbyte> * System.Runtime.Intrinsics.Vector128<sbyte> -> System.Runtime.Intrinsics.Vector128<sbyte>
Public Shared Function Sign (left As Vector128(Of SByte), right As Vector128(Of SByte)) As Vector128(Of SByte)