ButtonRenderer Klasa

Definicja

Udostępnia metody używane do renderowania kontrolki przycisku z stylami wizualizacji lub bez ich użycia. Klasa ta nie może być dziedziczona.

public ref class ButtonRenderer sealed
public ref class ButtonRenderer abstract sealed
public sealed class ButtonRenderer
public static class ButtonRenderer
type ButtonRenderer = class
Public NotInheritable Class ButtonRenderer
Public Class ButtonRenderer
Dziedziczenie
ButtonRenderer

Przykłady

W poniższym przykładzie kodu pokazano, jak utworzyć kontrolkę niestandardową, która używa DrawButton metody do rysowania przycisku. Po kliknięciu przycisku kontrolka rysuje mniejszy przycisk wewnątrz granic oryginalnego przycisku, a kontrolka używa DrawParentBackground metody do malowania pozostałej części oryginalnego przycisku.

#using <System.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>

using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Windows::Forms::VisualStyles;

namespace ButtonRendererSample
{
    public ref class CustomButton : public Control
    {
    private:
        Rectangle clickRectangleValue;

    private:
        PushButtonState state;

    public:
        CustomButton()
        {
            __super::Control();
            this->Size = System::Drawing::Size(100, 40);
            this->Location = Point(50, 50);
            this->Font = SystemFonts::IconTitleFont;
            this->Text = "Click here";
            clickRectangleValue = Rectangle();
            state = PushButtonState::Normal;
        }

        // Define the bounds of the smaller pressed button.
    public:
        property Rectangle ClickRectangle
        {
            Rectangle get()
            {
                clickRectangleValue.X = ClientRectangle.X +
                    (int)(.2 * ClientRectangle.Width);
                clickRectangleValue.Y = ClientRectangle.Y +
                    (int)(.2 * ClientRectangle.Height);
                clickRectangleValue.Width = ClientRectangle.Width -
                    (int)(.4 * ClientRectangle.Width);
                clickRectangleValue.Height = ClientRectangle.Height -
                    (int)(.4 * ClientRectangle.Height);

                return clickRectangleValue;
            }
        }

        // Draw the large or small button, depending on the current state.
    protected:
        virtual void OnPaint(PaintEventArgs^ e) override
        {
            __super::OnPaint(e);

            // Draw the smaller pressed button image
            if (state == PushButtonState::Pressed)
            {
                // Set the background color to the parent if visual styles
                // are disabled, because DrawParentBackground will only paint
                // over the control background if visual styles are enabled.
                if (Application::RenderWithVisualStyles)
                {
                    this->BackColor = Color::Azure;
                }
                else
                {
                    this->BackColor = this->Parent->BackColor;
                }


                // If you comment out the call to DrawParentBackground,
                // the background of the control will still be visible
                // outside the pressed button, if visual styles are enabled.
                ButtonRenderer::DrawParentBackground(e->Graphics,
                    ClientRectangle, this);
                ButtonRenderer::DrawButton(e->Graphics, ClickRectangle,
                    this->Text, this->Font, true, state);
            }

            // Draw the bigger unpressed button image.
            else
            {
                ButtonRenderer::DrawButton(e->Graphics, ClientRectangle,
                    this->Text, this->Font, false, state);
            }
        }

        // Draw the smaller pressed button image.
    protected:
        virtual void OnMouseDown(MouseEventArgs^ e) override
        {
            __super::OnMouseDown(e);
            this->Text = "Clicked!";
            state = PushButtonState::Pressed;
            Invalidate();
        }

        // Draw the button in the hot state.
    protected:
        virtual void OnMouseEnter(EventArgs^ e) override
        {
            __super::OnMouseEnter(e);
            this->Text = "Click here";
            state = PushButtonState::Hot;
            Invalidate();
        }

        // Draw the button in the unpressed state.
    protected:
        virtual void OnMouseLeave(EventArgs^ e) override
        {
            __super::OnMouseLeave(e);
            this->Text = "Click here";
            state = PushButtonState::Normal;
            Invalidate();
        }

        // Draw the button hot if the mouse is released on the button.
    protected:
        virtual void OnMouseUp(MouseEventArgs^ e) override
        {
            __super::OnMouseUp(e);
            OnMouseEnter(e);
        }

        // Detect when the cursor leaves the button area while
        // it is pressed.
    protected:
        virtual void OnMouseMove(MouseEventArgs^ e) override
        {
            __super::OnMouseMove(e);

            // Detect when the left mouse button is down and
            // the cursor has left the pressed button area.
            if ((e->Button & ::MouseButtons::Left) == ::MouseButtons::Left &&
                !ClientRectangle.Contains(e->Location) &&
                state == PushButtonState::Pressed)
            {
                OnMouseLeave(e);
            }
        }
    };

    ref class Form1 : public Form
    {
    public:
        Form1()
        {
            __super::Form();
            CustomButton^ Button1 = gcnew CustomButton();
            Controls->Add(Button1);

            if (Application::RenderWithVisualStyles)
            {
                this->Text = "Visual Styles Enabled";
            }
            else
            {
                this->Text = "Visual Styles Disabled";
            }
        }
    };   
}

using namespace ButtonRendererSample;

[STAThread]
int main()
{ 
    // If you do not call EnableVisualStyles below, then
    // ButtonRenderer automatically detects this and draws
    // the button without visual styles.
    Application::EnableVisualStyles();
    Application::Run(gcnew Form1());
}
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Windows.Forms.VisualStyles;

namespace ButtonRendererSample
{
    class Form1 : Form
    {
        public Form1()
            : base()
        {
            CustomButton Button1 = new CustomButton();
            Controls.Add(Button1);

            if (Application.RenderWithVisualStyles)
                this.Text = "Visual Styles Enabled";
            else
                this.Text = "Visual Styles Disabled";
        }

        [STAThread]
        static void Main()
        {
            // If you do not call EnableVisualStyles below, then   
            // ButtonRenderer automatically detects this and draws
            // the button without visual styles.
            Application.EnableVisualStyles();
            Application.Run(new Form1());
        }
    }

    public class CustomButton : Control
    {
        private Rectangle clickRectangleValue = new Rectangle();
        private PushButtonState state = PushButtonState.Normal;

        public CustomButton()
            : base()
        {
            this.Size = new Size(100, 40);
            this.Location = new Point(50, 50);
            this.Font = SystemFonts.IconTitleFont;
            this.Text = "Click here";
        }

        // Define the bounds of the smaller pressed button.
        public Rectangle ClickRectangle
        {
            get
            {
                clickRectangleValue.X = ClientRectangle.X +
                    (int)(.2 * ClientRectangle.Width);
                clickRectangleValue.Y = ClientRectangle.Y +
                    (int)(.2 * ClientRectangle.Height);
                clickRectangleValue.Width = ClientRectangle.Width -
                    (int)(.4 * ClientRectangle.Width);
                clickRectangleValue.Height = ClientRectangle.Height -
                    (int)(.4 * ClientRectangle.Height);

                return clickRectangleValue;
            }
        }

        // Draw the large or small button, depending on the current state.
        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);

            // Draw the smaller pressed button image
            if (state == PushButtonState.Pressed)
            {
                // Set the background color to the parent if visual styles  
                // are disabled, because DrawParentBackground will only paint  
                // over the control background if visual styles are enabled.
                this.BackColor = Application.RenderWithVisualStyles ?
                    Color.Azure : this.Parent.BackColor;

                // If you comment out the call to DrawParentBackground, 
                // the background of the control will still be visible 
                // outside the pressed button, if visual styles are enabled.
                ButtonRenderer.DrawParentBackground(e.Graphics,
                    ClientRectangle, this);
                ButtonRenderer.DrawButton(e.Graphics, ClickRectangle,
                    this.Text, this.Font, true, state);
            }

            // Draw the bigger unpressed button image.
            else
            {
                ButtonRenderer.DrawButton(e.Graphics, ClientRectangle,
                    this.Text, this.Font, false, state);
            }
        }

        // Draw the smaller pressed button image.
        protected override void OnMouseDown(MouseEventArgs e)
        {
            base.OnMouseDown(e);
            this.Text = "Clicked!";
            state = PushButtonState.Pressed;
            Invalidate();
        }

        // Draw the button in the hot state. 
        protected override void OnMouseEnter(EventArgs e)
        {
            base.OnMouseEnter(e);
            this.Text = "Click here";
            state = PushButtonState.Hot;
            Invalidate();
        }

        // Draw the button in the unpressed state.
        protected override void OnMouseLeave(EventArgs e)
        {
            base.OnMouseLeave(e);
            this.Text = "Click here";
            state = PushButtonState.Normal;
            Invalidate();
        }

        // Draw the button hot if the mouse is released on the button. 
        protected override void OnMouseUp(MouseEventArgs e)
        {
            base.OnMouseUp(e);
            OnMouseEnter(e);
        }

        // Detect when the cursor leaves the button area while 
        // it is pressed.
        protected override void OnMouseMove(MouseEventArgs e)
        {
            base.OnMouseMove(e);

            // Detect when the left mouse button is down and   
            // the cursor has left the pressed button area. 
            if ((e.Button & MouseButtons.Left) == MouseButtons.Left &&
                !ClientRectangle.Contains(e.Location) &&
                state == PushButtonState.Pressed)
            {
                OnMouseLeave(e);
            }
        }
    }
}
Imports System.Drawing
Imports System.Windows.Forms
Imports System.Windows.Forms.VisualStyles

Namespace ButtonRendererSample
    Class Form1
        Inherits Form

        Public Sub New()
            Dim Button1 As New CustomButton()
            Controls.Add(Button1)

            If Application.RenderWithVisualStyles Then
                Me.Text = "Visual Styles Enabled"
            Else
                Me.Text = "Visual Styles Disabled"
            End If
        End Sub

        <STAThread()> _
        Shared Sub Main()
            ' If you do not call EnableVisualStyles below, then  
            ' ButtonRenderer automatically detects this and draws
            ' the button without visual styles.
            Application.EnableVisualStyles()
            Application.Run(New Form1())
        End Sub
    End Class

    Public Class CustomButton
        Inherits Control

        Private clickRectangleValue As New Rectangle()
        Private state As PushButtonState = PushButtonState.Normal

        Public Sub New()
            With Me
                Size = New Size(100, 40)
                Location = New Point(50, 50)
                Font = SystemFonts.IconTitleFont
                Text = "Click here"
            End With
        End Sub

        ' Define the bounds of the smaller pressed button.
        Public ReadOnly Property ClickRectangle() As Rectangle
            Get
                With clickRectangleValue
                    .X = Me.ClientRectangle.X + CInt(0.2 * _
                        Me.ClientRectangle.Width)
                    .Y = Me.ClientRectangle.Y + CInt(0.2 * _
                        Me.ClientRectangle.Height)
                    .Width = Me.ClientRectangle.Width - _
                        CInt(0.4 * Me.ClientRectangle.Width)
                    .Height = Me.ClientRectangle.Height - _
                        CInt(0.4 * Me.ClientRectangle.Height)
                End With
                Return clickRectangleValue
            End Get
        End Property

        ' Draw the large or small button, depending on the current state.
        Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
            MyBase.OnPaint(e)

            ' Draw the smaller pressed button image.
            If state = PushButtonState.Pressed Then
                ' Set the background color to the parent if visual styles  
                ' are disabled, because DrawParentBackground will only paint  
                ' over the control background if visual styles are enabled.
                If Application.RenderWithVisualStyles Then
                    Me.BackColor = Color.Azure
                Else
                    Me.BackColor = Me.Parent.BackColor
                End If

                ' If you comment out the call to DrawParentBackground,   
                ' the background of the control will still be visible 
                ' outside the pressed button, if visual styles are enabled.
                ButtonRenderer.DrawParentBackground(e.Graphics, _
                    Me.ClientRectangle, Me)
                ButtonRenderer.DrawButton(e.Graphics, ClickRectangle, _
                    Me.Text, Me.Font, True, state)

            ' Draw the bigger unpressed button image.
            Else
                ButtonRenderer.DrawButton(e.Graphics, Me.ClientRectangle, _
                    Me.Text, Me.Font, False, state)
            End If
        End Sub

        ' Draw the smaller pressed button image.
        Protected Overrides Sub OnMouseDown(ByVal e As MouseEventArgs)
            MyBase.OnMouseDown(e)
            With Me
                .Text = "Clicked!"
                .state = PushButtonState.Pressed
            End With
            Invalidate()
        End Sub

        ' Draw the button in the hot state. 
        Protected Overrides Sub OnMouseEnter(ByVal e As EventArgs)
            MyBase.OnMouseEnter(e)
            With Me
                .Text = "Click here"
                .state = PushButtonState.Hot
            End With
            Invalidate()
        End Sub

        ' Draw the button in the unpressed state.
        Protected Overrides Sub OnMouseLeave(ByVal e As EventArgs)
            MyBase.OnMouseLeave(e)
            With Me
                .Text = "Click here"
                .state = PushButtonState.Normal
            End With
            Invalidate()
        End Sub

        ' Draw the button hot if the mouse is released on the button.
        Protected Overrides Sub OnMouseUp(ByVal e As MouseEventArgs)
            MyBase.OnMouseUp(e)
            OnMouseEnter(e)
        End Sub

        ' Detect when the cursor leaves the button area while it 
        ' is pressed.
        Protected Overrides Sub OnMouseMove(ByVal e As MouseEventArgs)
            MyBase.OnMouseMove(e)

            ' Detect when the left mouse button is down and   
            ' the cursor has left the pressed button area. 
            If (e.Button And MouseButtons.Left) = MouseButtons.Left And Not _
                Me.ClientRectangle.Contains(e.Location) And _
                state = PushButtonState.Pressed Then
                OnMouseLeave(e)
            End If
        End Sub

    End Class
End Namespace

Uwagi

Klasa ButtonRenderer udostępnia zestaw static metod, których można użyć do renderowania kontrolki przycisku. Renderowanie kontrolki odwołuje się do rysowania interfejsu użytkownika kontrolki. Aby narysować przycisk, użyj jednej z DrawButton metod. Te metody zapewniają różne opcje, takie jak rysowanie tekstu lub obrazu na przycisku.

Jeśli style wizualne są włączone w systemie operacyjnym, a style wizualne są stosowane do bieżącej aplikacji, DrawButton narysuje przycisk z bieżącym stylem wizualizacji. DrawButton W przeciwnym razie narysuje przycisk z klasycznym stylem Windows. Jest to przydatne, jeśli rysujesz niestandardową kontrolkę, która powinna być automatycznie zgodna z bieżącym ustawieniem stylu wizualnego systemu operacyjnego.

Ta klasa opakowuje funkcjonalność System.Windows.Forms.VisualStyles.VisualStyleRenderer elementu, który jest ustawiony na jeden z elementów uwidocznionych przez klasę System.Windows.Forms.VisualStyles.VisualStyleElement.Button.PushButton . Aby uzyskać więcej informacji, zobacz Renderowanie kontrolek za pomocą stylów wizualnych.

Właściwości

RenderMatchingApplicationState

Pobiera lub ustawia wartość wskazującą, czy moduł renderujący używa stanu aplikacji do określania stylu renderowania.

Metody

DrawButton(Graphics, Rectangle, Boolean, PushButtonState)

Rysuje kontrolkę przycisku w określonym stanie i granicach oraz z opcjonalnym prostokątem fokusu.

DrawButton(Graphics, Rectangle, Image, Rectangle, Boolean, PushButtonState)

Rysuje kontrolkę przycisku w określonym stanie i granicach z określonym obrazem oraz z opcjonalnym prostokątem fokusu.

DrawButton(Graphics, Rectangle, PushButtonState)

Rysuje kontrolkę przycisku w określonym stanie i granicach.

DrawButton(Graphics, Rectangle, String, Font, Boolean, PushButtonState)

Rysuje kontrolkę przycisku w określonym stanie i granicach z określonym tekstem oraz opcjonalnym prostokątem fokusu.

DrawButton(Graphics, Rectangle, String, Font, Image, Rectangle, Boolean, PushButtonState)

Rysuje kontrolkę przycisku w określonym stanie i granicach z określonym tekstem i obrazem oraz z opcjonalnym prostokątem fokusu.

DrawButton(Graphics, Rectangle, String, Font, TextFormatFlags, Boolean, PushButtonState)

Rysuje kontrolkę przycisku w określonym stanie i granicach z określonym formatowaniem tekstu i tekstu oraz z opcjonalnym prostokątem fokusu.

DrawButton(Graphics, Rectangle, String, Font, TextFormatFlags, Image, Rectangle, Boolean, PushButtonState)

Rysuje kontrolkę przycisku w określonym stanie i granicach; z określonym tekstem, formatowaniem tekstu i obrazem; i z opcjonalnym prostokątem fokusu.

DrawParentBackground(Graphics, Rectangle, Control)

Rysuje tło elementu nadrzędnego kontrolki w określonym obszarze.

IsBackgroundPartiallyTransparent(PushButtonState)

Wskazuje, czy tło przycisku ma półprzezroczyste, czy alfa-blendowane kawałki.

Dotyczy

Zobacz też