CreateParams.Style Właściwość
Definicja
Ważne
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Pobiera lub ustawia bitową kombinację wartości stylu okna.
public:
property int Style { int get(); void set(int value); };
public int Style { get; set; }
member this.Style : int with get, set
Public Property Style As Integer
Wartość właściwości
Bitowa kombinacja wartości stylu okna.
Przykłady
Poniższy przykład kodu tworzy klasę pochodną Button o nazwie MyIconButton
i udostępnia implementację wymaganą do wyświetlenia ikony, a nie obrazu. Właściwość CreateParams jest rozszerzona i wartość dodawana do Style właściwości, która powoduje wyświetlenie Icon przycisku zamiast Image.
#include <windows.h>
#using <System.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>
using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Runtime::InteropServices;
using namespace System::Diagnostics;
using namespace System::IO;
public ref class MyIconButton: public Button
{
private:
Icon^ icon;
public:
MyIconButton()
{
// Set the button's FlatStyle property.
FlatStyle = ::FlatStyle::System;
}
MyIconButton( Icon^ ButtonIcon )
{
// Set the button's FlatStyle property.
FlatStyle = ::FlatStyle::System;
// Assign the icon to the private field.
this->icon = ButtonIcon;
// Size the button to 4 pixels larger than the icon.
this->Height = icon->Height + 4;
this->Width = icon->Width + 4;
}
protected:
property System::Windows::Forms::CreateParams^ CreateParams
{
virtual System::Windows::Forms::CreateParams^ get() override
{
// Extend the CreateParams property of the Button class.
System::Windows::Forms::CreateParams^ cp = __super::CreateParams;
// Update the button Style.
cp->Style |= 0x00000040; // BS_ICON value
return cp;
}
}
public:
property System::Drawing::Icon^ Icon
{
System::Drawing::Icon^ get()
{
return icon;
}
void set(System::Drawing::Icon^ value)
{
icon = value;
UpdateIcon();
this->Height = icon->Height + 4;
this->Width = icon->Width + 4;
}
}
protected:
virtual void OnHandleCreated( EventArgs^ e ) override
{
Button::OnHandleCreated( e );
// Update the icon on the button if there is currently an icon assigned to the icon field.
if ( icon != nullptr )
{
UpdateIcon();
}
}
private:
void UpdateIcon()
{
IntPtr iconHandle = IntPtr::Zero;
// Get the icon's handle.
if ( icon != nullptr )
{
iconHandle = icon->Handle;
}
// Send Windows the message to update the button.
SendMessage( (HWND)Handle.ToPointer(), 0x00F7, 1, (int)iconHandle );
/*BM_SETIMAGE value*/
/*IMAGE_ICON value*/
}
public:
[DllImport("user32.dll")]
static LRESULT SendMessage(HWND hWnd, int msg, int wParam, int lParam);
};
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.IO;
public class MyIconButton : Button
{
private Icon icon;
public MyIconButton()
{
// Set the button's FlatStyle property.
FlatStyle = FlatStyle.System;
}
public MyIconButton(Icon ButtonIcon)
: this()
{
// Assign the icon to the private field.
this.icon = ButtonIcon;
// Size the button to 4 pixels larger than the icon.
this.Height = icon.Height + 4;
this.Width = icon.Width + 4;
}
protected override CreateParams CreateParams
{
get
{
// Extend the CreateParams property of the Button class.
CreateParams cp = base.CreateParams;
// Update the button Style.
cp.Style |= 0x00000040; // BS_ICON value
return cp;
}
}
public Icon Icon
{
get
{
return icon;
}
set
{
icon = value;
UpdateIcon();
// Size the button to 4 pixels larger than the icon.
this.Height = icon.Height + 4;
this.Width = icon.Width + 4;
}
}
protected override void OnHandleCreated(EventArgs e)
{
base.OnHandleCreated(e);
// Update the icon on the button if there is currently an icon assigned to the icon field.
if (icon != null)
{
UpdateIcon();
}
}
private void UpdateIcon()
{
IntPtr iconHandle = IntPtr.Zero;
// Get the icon's handle.
if (icon != null)
{
iconHandle = icon.Handle;
}
// Send Windows the message to update the button.
SendMessage(Handle, 0x00F7 /*BM_SETIMAGE value*/, 1 /*IMAGE_ICON value*/, (int)iconHandle);
}
// Import the SendMessage method of the User32 DLL.
[DllImport("user32.dll", CharSet = CharSet.Auto)]
public static extern IntPtr SendMessage(IntPtr hWnd, int msg, int wParam, int lParam);
}
Imports System.Windows.Forms
Imports System.Drawing
Imports System.IO
Imports System.Security.Permissions
Public Class MyIconButton
Inherits Button
Private ButtonIcon As Icon
Public Sub New()
MyBase.New()
' Set the button's FlatStyle property.
Me.FlatStyle = System.Windows.Forms.FlatStyle.System
End Sub
Public Sub New(ByVal Icon As Icon)
MyBase.New()
' Assign the icon to the private field.
Me.ButtonIcon = Icon
' Size the button to 4 pixels larger than the icon.
Me.Height = ButtonIcon.Height + 4
Me.Width = ButtonIcon.Width + 4
End Sub
Protected Overrides ReadOnly Property CreateParams() As System.Windows.Forms.CreateParams
Get
Dim SecPerm As New SecurityPermission(SecurityPermissionFlag.UnmanagedCode)
SecPerm.Demand()
' Extend the CreateParams property of the Button class.
Dim cp As System.Windows.Forms.CreateParams = MyBase.CreateParams
' Update the button Style.
cp.Style = cp.Style Or &H40 ' BS_ICON value
Return cp
End Get
End Property
Public Property Icon() As Icon
Get
Return ButtonIcon
End Get
Set(ByVal Value As Icon)
ButtonIcon = Value
UpdateIcon()
' Size the button to 4 pixels larger than the icon.
Me.Height = ButtonIcon.Height + 4
Me.Width = ButtonIcon.Width + 4
End Set
End Property
<SecurityPermission(SecurityAction.Demand, UnmanagedCode := True)> _
Protected Overrides Sub OnHandleCreated(ByVal e As EventArgs)
MyBase.OnHandleCreated(e)
' Update the icon on the button if there is currently an icon assigned to the icon field.
If Me.ButtonIcon IsNot Nothing Then
UpdateIcon()
End If
End Sub
Private Sub UpdateIcon()
Dim IconHandle As IntPtr = IntPtr.Zero
' Get the icon's handle.
If Me.Icon IsNot Nothing Then
IconHandle = Icon.Handle
End If
' Send Windows the message to update the button.
' BM_SETIMAGE (second parameter) and IMAGE_ICON (third parameter).
SendMessage(Handle, &HF7, &H1, IconHandle.ToInt32())
End Sub
' Declare the SendMessage function.
Declare Auto Function SendMessage Lib "user32" (ByVal hWnd As IntPtr, _
ByVal msg As Integer, ByVal wParam As Integer, ByVal lParam As Integer) As IntPtr
End Class
Uwagi
Właściwość Style kontroluje wygląd kontrolki i jej stan początkowy.
Aby uzyskać więcej informacji na temat tworzenia parametrów sterowania, zobacz CreateWindow macro, CreateWindowEx function i CREATESTRUCT structure.
Uwaga
Stałe używane do ustawiania Stylewłaściwości , ExStylei ClassStyle są zdefiniowane w pliku nagłówka Winuser.h. Ten plik jest instalowany przez zestaw SDK platformy lub program Visual Studio.