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DynamicRenderer.GetDispatcher Metoda

Definicja

Zwraca element Dispatcher dla wątku renderowania.

protected:
 System::Windows::Threading::Dispatcher ^ GetDispatcher();
protected System.Windows.Threading.Dispatcher GetDispatcher ();
member this.GetDispatcher : unit -> System.Windows.Threading.Dispatcher
Protected Function GetDispatcher () As Dispatcher

Zwraca

A Dispatcher dla wątku renderowania.

Przykłady

W poniższym przykładzie pokazano, jak za pomocą GetDispatcher metody wykonać pewną pracę w wątku renderowania.

delegate void WorkerMethod();

class CustomDynamicRenderer : DynamicRenderer
{
    protected override void OnStylusDown(RawStylusInput rawStylusInput)
    {
        base.OnStylusDown(rawStylusInput);
        rawStylusInput.NotifyWhenProcessed(null);
    }

    protected override void OnStylusDownProcessed(object callbackData, bool targetVerified)
    {
        base.OnStylusDownProcessed(callbackData, targetVerified);

        Dispatcher renderingThreadDispatcher = this.GetDispatcher();
        renderingThreadDispatcher.BeginInvoke(DispatcherPriority.Normal, new WorkerMethod(DoSomething));
    }

    private void DoSomething()
    {
        // Perform work on the rendering thread.
    }
}
Delegate Sub WorkerMethod()

Class CustomDynamicRenderer
    Inherits DynamicRenderer

    Protected Overrides Sub OnStylusDown(ByVal rawStylusInput As RawStylusInput)

        MyBase.OnStylusDown(rawStylusInput)
        rawStylusInput.NotifyWhenProcessed(Nothing)

    End Sub


    Protected Overrides Sub OnStylusDownProcessed(ByVal callbackData As Object, ByVal targetVerified As Boolean)

        MyBase.OnStylusDownProcessed(callbackData, targetVerified)

        Dim renderingThreadDispatcher As Dispatcher = Me.GetDispatcher()
        renderingThreadDispatcher.BeginInvoke(DispatcherPriority.Normal, New WorkerMethod(AddressOf DoSomething))

    End Sub


    Private Sub DoSomething()
        ' Perform work on the rendering thread.
    End Sub

End Class

Dotyczy