LinearSingleKeyFrame Constructors
Definition
Important
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Initializes a new instance of the LinearSingleKeyFrame class.
Overloads
LinearSingleKeyFrame() |
Initializes a new instance of the LinearSingleKeyFrame class. |
LinearSingleKeyFrame(Single) |
Initializes a new instance of the LinearSingleKeyFrame class with the specified ending value. |
LinearSingleKeyFrame(Single, KeyTime) |
Initializes a new instance of the LinearSingleKeyFrame class with the specified ending value and key time. |
LinearSingleKeyFrame()
Initializes a new instance of the LinearSingleKeyFrame class.
public:
LinearSingleKeyFrame();
public LinearSingleKeyFrame ();
Public Sub New ()
Applies to
LinearSingleKeyFrame(Single)
Initializes a new instance of the LinearSingleKeyFrame class with the specified ending value.
public:
LinearSingleKeyFrame(float value);
public LinearSingleKeyFrame (float value);
new System.Windows.Media.Animation.LinearSingleKeyFrame : single -> System.Windows.Media.Animation.LinearSingleKeyFrame
Public Sub New (value As Single)
Parameters
- value
- Single
Ending value (also known as "target value") for the key frame.
Applies to
LinearSingleKeyFrame(Single, KeyTime)
Initializes a new instance of the LinearSingleKeyFrame class with the specified ending value and key time.
public:
LinearSingleKeyFrame(float value, System::Windows::Media::Animation::KeyTime keyTime);
public LinearSingleKeyFrame (float value, System.Windows.Media.Animation.KeyTime keyTime);
new System.Windows.Media.Animation.LinearSingleKeyFrame : single * System.Windows.Media.Animation.KeyTime -> System.Windows.Media.Animation.LinearSingleKeyFrame
Public Sub New (value As Single, keyTime As KeyTime)
Parameters
- value
- Single
Ending value (also known as "target value") for the key frame.
- keyTime
- KeyTime
Key time for the key frame. The key time determines when the target value is reached which is also when the key frame ends.