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QuaternionRotation3D Konstruktory

Definicja

Inicjuje nowe wystąpienie klasy QuaternionRotation3D.

Przeciążenia

QuaternionRotation3D()

Inicjuje nowe wystąpienie klasy QuaternionRotation3D.

QuaternionRotation3D(Quaternion)

Inicjuje QuaternionRotation3D nowe wystąpienie klasy przy użyciu określonego Quaternionelementu .

QuaternionRotation3D()

Inicjuje nowe wystąpienie klasy QuaternionRotation3D.

public:
 QuaternionRotation3D();
public QuaternionRotation3D ();
Public Sub New ()

Przykłady

//Read new settings
try
{
    Double WValue = System.Convert.ToDouble(QuaternionWText.Text);
    Double XValue = System.Convert.ToDouble(QuaternionXText.Text);
    Double YValue = System.Convert.ToDouble(QuaternionYText.Text);
    Double ZValue = System.Convert.ToDouble(QuaternionZText.Text);

    endQuaternion = new Quaternion(XValue, YValue, ZValue, WValue);
}
catch
{
    MessageBox.Show("Set non-null values for the quaternion.");
}

myQuaternionRotation3D = new QuaternionRotation3D(endQuaternion);
myRotateTransform3D.Rotation = myQuaternionRotation3D;

//update matrix display
qrotationMatrix3D = myRotateTransform3D.Value;
'Read new settings
Try
    Dim WValue As Double = Convert.ToDouble(QuaternionWText.Text)
    Dim XValue As Double = Convert.ToDouble(QuaternionXText.Text)
    Dim YValue As Double = Convert.ToDouble(QuaternionYText.Text)
    Dim ZValue As Double = Convert.ToDouble(QuaternionZText.Text)

    endQuaternion = New Quaternion(XValue, YValue, ZValue, WValue)
Catch
    MessageBox.Show("Set non-null values for the quaternion.")
End Try

myQuaternionRotation3D = New QuaternionRotation3D(endQuaternion)
myRotateTransform3D.Rotation = myQuaternionRotation3D

'update matrix display
qrotationMatrix3D = myRotateTransform3D.Value

Dotyczy

QuaternionRotation3D(Quaternion)

Inicjuje QuaternionRotation3D nowe wystąpienie klasy przy użyciu określonego Quaternionelementu .

public:
 QuaternionRotation3D(System::Windows::Media::Media3D::Quaternion quaternion);
public QuaternionRotation3D (System.Windows.Media.Media3D.Quaternion quaternion);
new System.Windows.Media.Media3D.QuaternionRotation3D : System.Windows.Media.Media3D.Quaternion -> System.Windows.Media.Media3D.QuaternionRotation3D
Public Sub New (quaternion As Quaternion)

Parametry

quaternion
Quaternion

Quaternion, który określa rotację, do której ma być interpolowany.

Przykłady

//Read new settings
try
{
    Double WValue = System.Convert.ToDouble(QuaternionWText.Text);
    Double XValue = System.Convert.ToDouble(QuaternionXText.Text);
    Double YValue = System.Convert.ToDouble(QuaternionYText.Text);
    Double ZValue = System.Convert.ToDouble(QuaternionZText.Text);

    endQuaternion = new Quaternion(XValue, YValue, ZValue, WValue);
}
catch
{
    MessageBox.Show("Set non-null values for the quaternion.");
}

myQuaternionRotation3D = new QuaternionRotation3D(endQuaternion);
myRotateTransform3D.Rotation = myQuaternionRotation3D;

//update matrix display
qrotationMatrix3D = myRotateTransform3D.Value;
'Read new settings
Try
    Dim WValue As Double = Convert.ToDouble(QuaternionWText.Text)
    Dim XValue As Double = Convert.ToDouble(QuaternionXText.Text)
    Dim YValue As Double = Convert.ToDouble(QuaternionYText.Text)
    Dim ZValue As Double = Convert.ToDouble(QuaternionZText.Text)

    endQuaternion = New Quaternion(XValue, YValue, ZValue, WValue)
Catch
    MessageBox.Show("Set non-null values for the quaternion.")
End Try

myQuaternionRotation3D = New QuaternionRotation3D(endQuaternion)
myRotateTransform3D.Rotation = myQuaternionRotation3D

'update matrix display
qrotationMatrix3D = myRotateTransform3D.Value

Dotyczy