Udostępnij za pośrednictwem


AudioEffectsManager.CreateAudioCaptureEffectsManager Method

Definition

Overloads

CreateAudioCaptureEffectsManager(String, MediaCategory)

Creates a AudioCaptureEffectsManager object for the specified device for a specific media category.

CreateAudioCaptureEffectsManager(String, MediaCategory, AudioProcessing)

Creates a AudioCaptureEffectsManager object for the specified device for a specific media category and audio processing mode.

CreateAudioCaptureEffectsManager(String, MediaCategory)

Creates a AudioCaptureEffectsManager object for the specified device for a specific media category.

public:
 static AudioCaptureEffectsManager ^ CreateAudioCaptureEffectsManager(Platform::String ^ deviceId, MediaCategory category);
/// [Windows.Foundation.Metadata.Overload("CreateAudioCaptureEffectsManager")]
 static AudioCaptureEffectsManager CreateAudioCaptureEffectsManager(winrt::hstring const& deviceId, MediaCategory const& category);
[Windows.Foundation.Metadata.Overload("CreateAudioCaptureEffectsManager")]
public static AudioCaptureEffectsManager CreateAudioCaptureEffectsManager(string deviceId, MediaCategory category);
function createAudioCaptureEffectsManager(deviceId, category)
Public Shared Function CreateAudioCaptureEffectsManager (deviceId As String, category As MediaCategory) As AudioCaptureEffectsManager

Parameters

deviceId
String

Platform::String

winrt::hstring

The device id.

category
MediaCategory

The media category.

Returns

The new audio capture effects manager.

Attributes

See also

Applies to

CreateAudioCaptureEffectsManager(String, MediaCategory, AudioProcessing)

Creates a AudioCaptureEffectsManager object for the specified device for a specific media category and audio processing mode.

public:
 static AudioCaptureEffectsManager ^ CreateAudioCaptureEffectsManager(Platform::String ^ deviceId, MediaCategory category, AudioProcessing mode);
/// [Windows.Foundation.Metadata.Overload("CreateAudioCaptureEffectsManagerWithMode")]
 static AudioCaptureEffectsManager CreateAudioCaptureEffectsManager(winrt::hstring const& deviceId, MediaCategory const& category, AudioProcessing const& mode);
[Windows.Foundation.Metadata.Overload("CreateAudioCaptureEffectsManagerWithMode")]
public static AudioCaptureEffectsManager CreateAudioCaptureEffectsManager(string deviceId, MediaCategory category, AudioProcessing mode);
function createAudioCaptureEffectsManager(deviceId, category, mode)
Public Shared Function CreateAudioCaptureEffectsManager (deviceId As String, category As MediaCategory, mode As AudioProcessing) As AudioCaptureEffectsManager

Parameters

deviceId
String

Platform::String

winrt::hstring

The device id.

category
MediaCategory

The media category.

mode
AudioProcessing

The audio processing mode.

Returns

The new audio capture effects manager.

Attributes

See also

Applies to