IDispatch::Invoke method (oaidl.h)
Provides access to properties and methods exposed by an object. The dispatch function DispInvoke provides a standard implementation of Invoke.
Syntax
HRESULT Invoke(
[in] DISPID dispIdMember,
[in] REFIID riid,
[in] LCID lcid,
[in] WORD wFlags,
[in, out] DISPPARAMS *pDispParams,
[out] VARIANT *pVarResult,
[out] EXCEPINFO *pExcepInfo,
[out] UINT *puArgErr
);
Parameters
[in] dispIdMember
Identifies the member. Use GetIDsOfNames or the object's documentation to obtain the dispatch identifier.
[in] riid
Reserved for future use. Must be IID_NULL.
[in] lcid
The locale context in which to interpret arguments. The lcid is used by the GetIDsOfNames function, and is also passed to Invoke to allow the object to interpret its arguments specific to a locale.
Applications that do not support multiple national languages can ignore this parameter. For more information, refer to Supporting Multiple National Languages and Exposing ActiveX Objects.
[in] wFlags
Flags describing the context of the Invoke call.
[in, out] pDispParams
Pointer to a DISPPARAMS structure containing an array of arguments, an array of argument DISPIDs for named arguments, and counts for the number of elements in the arrays.
[out] pVarResult
Pointer to the location where the result is to be stored, or NULL if the caller expects no result. This argument is ignored if DISPATCH_PROPERTYPUT or DISPATCH_PROPERTYPUTREF is specified.
[out] pExcepInfo
Pointer to a structure that contains exception information. This structure should be filled in if DISP_E_EXCEPTION is returned. Can be NULL.
[out] puArgErr
The index within rgvarg of the first argument that has an error. Arguments are stored in pDispParams->rgvarg in reverse order, so the first argument is the one with the highest index in the array. This parameter is returned only when the resulting return value is DISP_E_TYPEMISMATCH or DISP_E_PARAMNOTFOUND. This argument can be set to null. For details, see Returning Errors.
Return value
This method can return one of these values.
Return code | Description |
---|---|
|
Success. |
|
The number of elements provided to DISPPARAMS is different from the number of arguments accepted by the method or property. |
|
One of the arguments in DISPPARAMS is not a valid variant type. |
|
The application needs to raise an exception. In this case, the structure passed in pexcepinfo should be filled in. |
|
The requested member does not exist. |
|
This implementation of IDispatch does not support named arguments. |
|
One of the arguments in DISPPARAMS could not be coerced to the specified type. |
|
One of the parameter IDs does not correspond to a parameter on the method. In this case, puArgErr is set to the first argument that contains the error. |
|
One or more of the arguments could not be coerced. The index of the first parameter with the incorrect type within rgvarg is returned in puArgErr. |
|
The interface identifier passed in riid is not IID_NULL. |
|
The member being invoked interprets string arguments according to the LCID, and the LCID is not recognized. If the LCID is not needed to interpret arguments, this error should not be returned |
|
A required parameter was omitted. |
Remarks
Generally, you should not implement Invoke directly. Instead, use the dispatch interface to create functions CreateStdDispatch and DispInvoke. For details, refer to CreateStdDispatch, DispInvoke, Creating the IDispatch Interface and Exposing ActiveX Objects.
If some application-specific processing needs to be performed before calling a member, the code should perform the necessary actions, and then call ITypeInfo::Invoke to invoke the member. ITypeInfo::Invoke acts exactly like Invoke. The standard implementations of Invoke created by CreateStdDispatch and DispInvoke defer to ITypeInfo::Invoke.
In an ActiveX client, Invoke should be used to get and set the values of properties, or to call a method of an ActiveX object. The dispIdMember argument identifies the member to invoke. The DISPIDs that identify members are defined by the implementer of the object and can be determined by using the object's documentation, the IDispatch::GetIDsOfNames function, or the ITypeInfo interface.
When you use IDispatch::Invoke() with DISPATCH_PROPERTYPUT or DISPATCH_PROPERTYPUTREF, you have to specially initialize the cNamedArgs and rgdispidNamedArgs elements of your DISPPARAMS structure with the following:
DISPID dispidNamed = DISPID_PROPERTYPUT;
dispparams.cNamedArgs = 1;
dispparams.rgdispidNamedArgs = &dispidNamed;
The information that follows addresses developers of ActiveX clients and others who use code to expose ActiveX objects. It describes the behavior that users of exposed objects should expect.
Requirements
Requirement | Value |
---|---|
Target Platform | Windows |
Header | oaidl.h |