AssetFileDescriptor Constructors
Definition
Important
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Overloads
AssetFileDescriptor(IntPtr, JniHandleOwnership) |
A constructor used when creating managed representations of JNI objects; called by the runtime. |
AssetFileDescriptor(ParcelFileDescriptor, Int64, Int64) |
Create a new AssetFileDescriptor from the given values. |
AssetFileDescriptor(ParcelFileDescriptor, Int64, Int64, Bundle) |
Create a new AssetFileDescriptor from the given values. |
AssetFileDescriptor(IntPtr, JniHandleOwnership)
A constructor used when creating managed representations of JNI objects; called by the runtime.
protected AssetFileDescriptor (IntPtr javaReference, Android.Runtime.JniHandleOwnership transfer);
new Android.Content.Res.AssetFileDescriptor : nativeint * Android.Runtime.JniHandleOwnership -> Android.Content.Res.AssetFileDescriptor
Parameters
- transfer
- JniHandleOwnership
A JniHandleOwnershipindicating how to handle javaReference
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
AssetFileDescriptor(ParcelFileDescriptor, Int64, Int64)
Create a new AssetFileDescriptor from the given values.
[Android.Runtime.Register(".ctor", "(Landroid/os/ParcelFileDescriptor;JJ)V", "")]
public AssetFileDescriptor (Android.OS.ParcelFileDescriptor? fd, long startOffset, long length);
[<Android.Runtime.Register(".ctor", "(Landroid/os/ParcelFileDescriptor;JJ)V", "")>]
new Android.Content.Res.AssetFileDescriptor : Android.OS.ParcelFileDescriptor * int64 * int64 -> Android.Content.Res.AssetFileDescriptor
Parameters
The underlying file descriptor.
- startOffset
- Int64
The location within the file that the asset starts. This must be 0 if length is UNKNOWN_LENGTH.
- length
- Int64
The number of bytes of the asset, or
#UNKNOWN_LENGTH
if it extends to the end of the file.
- Attributes
Remarks
Create a new AssetFileDescriptor from the given values.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
AssetFileDescriptor(ParcelFileDescriptor, Int64, Int64, Bundle)
Create a new AssetFileDescriptor from the given values.
[Android.Runtime.Register(".ctor", "(Landroid/os/ParcelFileDescriptor;JJLandroid/os/Bundle;)V", "")]
public AssetFileDescriptor (Android.OS.ParcelFileDescriptor? fd, long startOffset, long length, Android.OS.Bundle? extras);
[<Android.Runtime.Register(".ctor", "(Landroid/os/ParcelFileDescriptor;JJLandroid/os/Bundle;)V", "")>]
new Android.Content.Res.AssetFileDescriptor : Android.OS.ParcelFileDescriptor * int64 * int64 * Android.OS.Bundle -> Android.Content.Res.AssetFileDescriptor
Parameters
The underlying file descriptor.
- startOffset
- Int64
The location within the file that the asset starts. This must be 0 if length is UNKNOWN_LENGTH.
- length
- Int64
The number of bytes of the asset, or
#UNKNOWN_LENGTH
if it extends to the end of the file.
- extras
- Bundle
additional details that can be used to interpret the underlying file descriptor. May be null.
- Attributes
Remarks
Create a new AssetFileDescriptor from the given values.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.