ScriptIntrinsicHistogram.ForEach_Dot Method
Definition
Important
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Overloads
ForEach_Dot(Allocation) |
Process an input buffer and place the histogram into the output allocation. |
ForEach_Dot(Allocation, Script+LaunchOptions) |
Process an input buffer and place the histogram into the output allocation. |
ForEach_Dot(Allocation)
Process an input buffer and place the histogram into the output allocation.
[Android.Runtime.Register("forEach_Dot", "(Landroid/renderscript/Allocation;)V", "")]
public void ForEach_Dot (Android.Renderscripts.Allocation? ain);
[<Android.Runtime.Register("forEach_Dot", "(Landroid/renderscript/Allocation;)V", "")>]
member this.ForEach_Dot : Android.Renderscripts.Allocation -> unit
Parameters
- ain
- Allocation
The input image
- Attributes
Remarks
Process an input buffer and place the histogram into the output allocation. The dot product of the input channel and the coefficients from 'setDotCoefficients' are used to calculate the output values.
1D and 2D input allocations are supported.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
ForEach_Dot(Allocation, Script+LaunchOptions)
Process an input buffer and place the histogram into the output allocation.
[Android.Runtime.Register("forEach_Dot", "(Landroid/renderscript/Allocation;Landroid/renderscript/Script$LaunchOptions;)V", "")]
public void ForEach_Dot (Android.Renderscripts.Allocation? ain, Android.Renderscripts.Script.LaunchOptions? opt);
[<Android.Runtime.Register("forEach_Dot", "(Landroid/renderscript/Allocation;Landroid/renderscript/Script$LaunchOptions;)V", "")>]
member this.ForEach_Dot : Android.Renderscripts.Allocation * Android.Renderscripts.Script.LaunchOptions -> unit
Parameters
- ain
- Allocation
The input image
LaunchOptions for clipping
- Attributes
Remarks
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.