Surface.SetFrameRate Method
Definition
Important
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Overloads
SetFrameRate(Single, Int32) |
Sets the intended frame rate for this surface. |
SetFrameRate(Single, Int32, Int32) |
Sets the intended frame rate for this surface. |
SetFrameRate(Single, Int32)
Sets the intended frame rate for this surface.
[Android.Runtime.Register("setFrameRate", "(FI)V", "GetSetFrameRate_FIHandler", ApiSince=30)]
public virtual void SetFrameRate (float frameRate, int compatibility);
[<Android.Runtime.Register("setFrameRate", "(FI)V", "GetSetFrameRate_FIHandler", ApiSince=30)>]
abstract member SetFrameRate : single * int -> unit
override this.SetFrameRate : single * int -> unit
Parameters
- frameRate
- Single
- compatibility
- Int32
- Attributes
Remarks
Sets the intended frame rate for this surface. Any switching of refresh rates is most probably going to be seamless.
Java documentation for android.view.Surface.setFrameRate(float, int)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.
Applies to
SetFrameRate(Single, Int32, Int32)
Sets the intended frame rate for this surface.
[Android.Runtime.Register("setFrameRate", "(FII)V", "GetSetFrameRate_FIIHandler", ApiSince=31)]
public virtual void SetFrameRate (float frameRate, int compatibility, int changeFrameRateStrategy);
[<Android.Runtime.Register("setFrameRate", "(FII)V", "GetSetFrameRate_FIIHandler", ApiSince=31)>]
abstract member SetFrameRate : single * int * int -> unit
override this.SetFrameRate : single * int * int -> unit
Parameters
- frameRate
- Single
The intended frame rate of this surface, in frames per second. 0
is a special value that indicates the app will accept the system's choice for the
display frame rate, which is the default behavior if this function isn't
called. The frameRate
parameter does <em>not</em> need to be a valid refresh
rate for this device's display - e.g., it's fine to pass 30fps to a device that can only run
the display at 60fps.
- compatibility
- Int32
The frame rate compatibility of this surface. The
compatibility value may influence the system's choice of display frame rate.
This parameter is ignored when frameRate
is 0.
- changeFrameRateStrategy
- Int32
Whether display refresh rate transitions caused by this
surface should be seamless. A seamless transition is one that doesn't have any visual
interruptions, such as a black screen for a second or two. This parameter is ignored when
frameRate
is 0.
- Attributes
Remarks
Sets the intended frame rate for this surface.
On devices that are capable of running the display at different refresh rates, the system may choose a display refresh rate to better match this surface's frame rate. Usage of this API won't introduce frame rate throttling, or affect other aspects of the application's frame production pipeline. However, because the system may change the display refresh rate, calls to this function may result in changes to Choreographer callback timings, and changes to the time interval at which the system releases buffers back to the application.
Note that this only has an effect for surfaces presented on the display. If this surface is consumed by something other than the system compositor, e.g. a media codec, this call has no effect.
Java documentation for android.view.Surface.setFrameRate(float, int, int)
.
Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.