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CGPath.AddArc Método

Definição

Sobrecargas

AddArc(nfloat, nfloat, nfloat, nfloat, nfloat, Boolean)
AddArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat, Boolean)

AddArc(nfloat, nfloat, nfloat, nfloat, nfloat, Boolean)

public void AddArc (nfloat x, nfloat y, nfloat radius, nfloat startAngle, nfloat endAngle, bool clockwise);
member this.AddArc : nfloat * nfloat * nfloat * nfloat * nfloat * bool -> unit

Parâmetros

x
nfloat
y
nfloat
radius
nfloat
startAngle
nfloat
endAngle
nfloat
clockwise
Boolean

Aplica-se a

AddArc(CGAffineTransform, nfloat, nfloat, nfloat, nfloat, nfloat, Boolean)

public void AddArc (CoreGraphics.CGAffineTransform m, nfloat x, nfloat y, nfloat radius, nfloat startAngle, nfloat endAngle, bool clockwise);
member this.AddArc : CoreGraphics.CGAffineTransform * nfloat * nfloat * nfloat * nfloat * nfloat * bool -> unit

Parâmetros

x
nfloat
y
nfloat
radius
nfloat
startAngle
nfloat
endAngle
nfloat
clockwise
Boolean

Aplica-se a