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NSArray_GameplayKit.GetShuffledArray Método

Definição

Sobrecargas

GetShuffledArray<T>(NSArray)
GetShuffledArray<T>(NSArray, GKRandomSource)

GetShuffledArray<T>(NSArray)

[Foundation.Export("shuffledArray")]
public static T[] GetShuffledArray<T> (this Foundation.NSArray This) where T : class, ObjCRuntime.INativeObject;
static member GetShuffledArray : Foundation.NSArray -> 'T[] (requires 'T : null and 'T :> ObjCRuntime.INativeObject)

Parâmetros de tipo

T

Parâmetros

This
NSArray

A instância na qual esse método opera.

Retornos

T[]
Atributos

Aplica-se a

GetShuffledArray<T>(NSArray, GKRandomSource)

[Foundation.Export("shuffledArrayWithRandomSource:")]
public static T[] GetShuffledArray<T> (this Foundation.NSArray This, GameplayKit.GKRandomSource randomSource) where T : class, ObjCRuntime.INativeObject;
static member GetShuffledArray : Foundation.NSArray * GameplayKit.GKRandomSource -> 'T[] (requires 'T : null and 'T :> ObjCRuntime.INativeObject)

Parâmetros de tipo

T

Parâmetros

This
NSArray

A instância na qual esse método opera.

randomSource
GKRandomSource

Retornos

T[]
Atributos

Aplica-se a