MPSCnnNeuronLogarithmNode Constructors
Definition
Important
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Overloads
MPSCnnNeuronLogarithmNode(NSObjectFlag) | |
MPSCnnNeuronLogarithmNode(MPSNNImageNode) | |
MPSCnnNeuronLogarithmNode(IntPtr) | |
MPSCnnNeuronLogarithmNode(MPSNNImageNode, Single, Single, Single) |
MPSCnnNeuronLogarithmNode(NSObjectFlag)
protected MPSCnnNeuronLogarithmNode (Foundation.NSObjectFlag t);
new MetalPerformanceShaders.MPSCnnNeuronLogarithmNode : Foundation.NSObjectFlag -> MetalPerformanceShaders.MPSCnnNeuronLogarithmNode
Parameters
Applies to
MPSCnnNeuronLogarithmNode(MPSNNImageNode)
[Foundation.Export("initWithSource:")]
public MPSCnnNeuronLogarithmNode (MetalPerformanceShaders.MPSNNImageNode sourceNode);
new MetalPerformanceShaders.MPSCnnNeuronLogarithmNode : MetalPerformanceShaders.MPSNNImageNode -> MetalPerformanceShaders.MPSCnnNeuronLogarithmNode
Parameters
- sourceNode
- MPSNNImageNode
- Attributes
Applies to
MPSCnnNeuronLogarithmNode(IntPtr)
protected internal MPSCnnNeuronLogarithmNode (IntPtr handle);
new MetalPerformanceShaders.MPSCnnNeuronLogarithmNode : nativeint -> MetalPerformanceShaders.MPSCnnNeuronLogarithmNode
Parameters
- handle
-
IntPtr
nativeint
Applies to
MPSCnnNeuronLogarithmNode(MPSNNImageNode, Single, Single, Single)
[Foundation.Export("initWithSource:a:b:c:")]
public MPSCnnNeuronLogarithmNode (MetalPerformanceShaders.MPSNNImageNode sourceNode, float a, float b, float c);
new MetalPerformanceShaders.MPSCnnNeuronLogarithmNode : MetalPerformanceShaders.MPSNNImageNode * single * single * single -> MetalPerformanceShaders.MPSCnnNeuronLogarithmNode
Parameters
- sourceNode
- MPSNNImageNode
- a
- Single
- b
- Single
- c
- Single
- Attributes