INodeLogger Interface
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
This interface defines a "parallel aware logger" in the build system. A parallel aware logger will accept a cpu count and be aware that any cpu count greater than 1 means the events will be received from the logger from each cpu as the events are logged.
public interface class INodeLogger : Microsoft::Build::Framework::ILogger
[System.Runtime.InteropServices.ComVisible(true)]
public interface INodeLogger : Microsoft.Build.Framework.ILogger
[<System.Runtime.InteropServices.ComVisible(true)>]
type INodeLogger = interface
interface ILogger
Public Interface INodeLogger
Implements ILogger
- Derived
- Attributes
- Implements
Remarks
A parallel aware logger accepts a CPU count. A CPU count greater than 1 means that build events are received from each CPU's logger as the events are logged.
Properties
Parameters |
This property holds the user-specified parameters to the logger. If parameters are not provided, a logger should revert to defaults. If a logger does not take parameters, it can ignore this property. (Inherited from ILogger) |
Verbosity |
The verbosity level directs the amount of detail that appears in a logger's event log. Though this is only a recommendation based on user preferences, and a logger is free to choose the exact events it logs, it is still important that the guidelines for each level be followed, for a good user experience. (Inherited from ILogger) |
Methods
Initialize(IEventSource) |
Called by the build engine to allow loggers to subscribe to the events they desire. (Inherited from ILogger) |
Initialize(IEventSource, Int32) |
Initializes the current INodeLogger instance. |
Shutdown() |
Called by the build engine to allow loggers to release any resources they may have allocated at initialization time, or during the build. (Inherited from ILogger) |