ClippingPrimitive.ToggleClippingFeature Method

Definition

Overloads

ToggleClippingFeature(Boolean)

Enables or disables clipping for all renderers.

ToggleClippingFeature(Material, Boolean)

Enables or disables clipping on a material.

ToggleClippingFeature(Material[], Boolean)

Enables or disables clipping for a list of materials.

ToggleClippingFeature(Boolean)

Enables or disables clipping for all renderers.

protected void ToggleClippingFeature (bool keywordOn);
member this.ToggleClippingFeature : bool -> unit
Protected Sub ToggleClippingFeature (keywordOn As Boolean)

Parameters

keywordOn
Boolean

True to turn on clipping.

Applies to

ToggleClippingFeature(Material, Boolean)

Enables or disables clipping on a material.

protected void ToggleClippingFeature (UnityEngine.Material material, bool keywordOn);
member this.ToggleClippingFeature : UnityEngine.Material * bool -> unit
Protected Sub ToggleClippingFeature (material As Material, keywordOn As Boolean)

Parameters

material
UnityEngine.Material
keywordOn
Boolean

True to turn on clipping.

Applies to

ToggleClippingFeature(Material[], Boolean)

Enables or disables clipping for a list of materials.

protected void ToggleClippingFeature (UnityEngine.Material[] materials, bool keywordOn);
member this.ToggleClippingFeature : UnityEngine.Material[] * bool -> unit
Protected Sub ToggleClippingFeature (materials As Material(), keywordOn As Boolean)

Parameters

materials
UnityEngine.Material[]

The materials to update.

keywordOn
Boolean

True to turn on clipping.

Applies to