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SceneInfoDrawer.GetPropertyHeight Method

Definition

Overloads

GetPropertyHeight(Boolean)
GetPropertyHeight(SerializedProperty, GUIContent)

GetPropertyHeight(Boolean)

public:
 static float GetPropertyHeight(bool drawTagProperty);
public static float GetPropertyHeight (bool drawTagProperty);
static member GetPropertyHeight : bool -> single
Public Shared Function GetPropertyHeight (drawTagProperty As Boolean) As Single

Parameters

drawTagProperty
Boolean

Returns

Applies to

GetPropertyHeight(SerializedProperty, GUIContent)

public:
 override float GetPropertyHeight(UnityEditor::SerializedProperty ^ property, UnityEngine::GUIContent ^ label);
public override float GetPropertyHeight (UnityEditor.SerializedProperty property, UnityEngine.GUIContent label);
override this.GetPropertyHeight : UnityEditor.SerializedProperty * UnityEngine.GUIContent -> single
Public Overrides Function GetPropertyHeight (property As SerializedProperty, label As GUIContent) As Single

Parameters

property
UnityEditor.SerializedProperty
label
UnityEngine.GUIContent

Returns

Applies to