IMixedRealityController Interface
Definition
Important
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Mixed Reality Toolkit controller definition, used to manage a specific controller type
public interface class IMixedRealityController
public interface IMixedRealityController
type IMixedRealityController = interface
Public Interface IMixedRealityController
- Derived
Properties
AngularVelocity | |
ControllerHandedness |
The designated hand that the Input Source is managing, as defined by the SDK / Unity. |
Enabled |
Is the controller enabled? |
InputSource |
The registered Input Source for this controller |
Interactions |
Mapping definition for this controller, linking the Physical inputs to logical Input System Actions |
IsInPointingPose |
Some controllers such as articulated should only be able to invoke pointing/distant interactions in certain poses. |
IsPositionApproximate |
Indicates the accuracy of the position data being reported. |
IsPositionAvailable |
Indicates that this controller is currently providing position data. |
IsRotationAvailable |
Indicates that this controller is currently providing rotation data. |
TrackingState |
Outputs the current state of the Input Source, whether it is tracked or not. As defined by the SDK / Unity. |
Velocity | |
Visualizer |
The controller's "Visual" Component in the scene. |