TransformConstraint.Initialize Method
Definition
Important
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Overloads
Initialize(MixedRealityPose) |
Obsolete.
Intended to be called on manipulation started |
Initialize(MixedRealityTransform) |
Intended to be called on manipulation started |
Initialize(MixedRealityPose)
Caution
Deprecated: Pass MixedRealityTransform instead of MixedRealityPose.
Intended to be called on manipulation started
public:
virtual void Initialize(Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose worldPose);
[System.Obsolete("Deprecated: Pass MixedRealityTransform instead of MixedRealityPose.")]
public virtual void Initialize (Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose worldPose);
[<System.Obsolete("Deprecated: Pass MixedRealityTransform instead of MixedRealityPose.")>]
abstract member Initialize : Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose -> unit
override this.Initialize : Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose -> unit
Public Overridable Sub Initialize (worldPose As MixedRealityPose)
Parameters
- worldPose
- MixedRealityPose
- Attributes
Applies to
Initialize(MixedRealityTransform)
Intended to be called on manipulation started
public:
virtual void Initialize(Microsoft::MixedReality::Toolkit::Utilities::MixedRealityTransform worldPose);
public virtual void Initialize (Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform worldPose);
abstract member Initialize : Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform -> unit
override this.Initialize : Microsoft.MixedReality.Toolkit.Utilities.MixedRealityTransform -> unit
Public Overridable Sub Initialize (worldPose As MixedRealityTransform)
Parameters
- worldPose
- MixedRealityTransform