Avx512F.AddScalar Método
Definição
Importante
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Sobrecargas
AddScalar(Vector128<Double>, Vector128<Double>, FloatRoundingMode) | |
AddScalar(Vector128<Single>, Vector128<Single>, FloatRoundingMode) |
AddScalar(Vector128<Double>, Vector128<Double>, FloatRoundingMode)
public:
static System::Runtime::Intrinsics::Vector128<double> AddScalar(System::Runtime::Intrinsics::Vector128<double> left, System::Runtime::Intrinsics::Vector128<double> right, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static System.Runtime.Intrinsics.Vector128<double> AddScalar (System.Runtime.Intrinsics.Vector128<double> left, System.Runtime.Intrinsics.Vector128<double> right, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member AddScalar : System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.Vector128<double> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> System.Runtime.Intrinsics.Vector128<double>
Public Shared Function AddScalar (left As Vector128(Of Double), right As Vector128(Of Double), mode As FloatRoundingMode) As Vector128(Of Double)
Parâmetros
- mode
- FloatRoundingMode
Retornos
Aplica-se a
AddScalar(Vector128<Single>, Vector128<Single>, FloatRoundingMode)
public:
static System::Runtime::Intrinsics::Vector128<float> AddScalar(System::Runtime::Intrinsics::Vector128<float> left, System::Runtime::Intrinsics::Vector128<float> right, System::Runtime::Intrinsics::X86::FloatRoundingMode mode);
public static System.Runtime.Intrinsics.Vector128<float> AddScalar (System.Runtime.Intrinsics.Vector128<float> left, System.Runtime.Intrinsics.Vector128<float> right, System.Runtime.Intrinsics.X86.FloatRoundingMode mode);
static member AddScalar : System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.Vector128<single> * System.Runtime.Intrinsics.X86.FloatRoundingMode -> System.Runtime.Intrinsics.Vector128<single>
Public Shared Function AddScalar (left As Vector128(Of Single), right As Vector128(Of Single), mode As FloatRoundingMode) As Vector128(Of Single)
Parâmetros
- mode
- FloatRoundingMode
Retornos
Aplica-se a
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