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TreeView.LabelEdit Property

Definition

Gets or sets a value indicating whether the label text of the tree nodes can be edited.

public:
 property bool LabelEdit { bool get(); void set(bool value); };
public bool LabelEdit { get; set; }
member this.LabelEdit : bool with get, set
Public Property LabelEdit As Boolean

Property Value

true if the label text of the tree nodes can be edited; otherwise, false. The default is false.

Examples

The following code example lets the user edit nonroot tree nodes by using a ContextMenu. When the user right clicks the mouse, the TreeNode at that position is determined and stored in a variable named mySelectedNode. If a nonroot tree node was selected, it is put into an editable state, which allows the user to edit the node label. After the user stops editing the tree node label, the new label text is evaluated and saved. For this example, several characters are considered not valid in the label text. If one of the invalid characters is in the label string, or the string is empty, the user is notified of the error and the label is returned to its previous text.

   /* Get the tree node under the mouse pointer and 
      save it in the mySelectedNode variable. */
private:
   void treeView1_MouseDown( Object^ /*sender*/, System::Windows::Forms::MouseEventArgs^ e )
   {
      mySelectedNode = treeView1->GetNodeAt( e->X, e->Y );
   }

   void menuItem1_Click( Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      if ( mySelectedNode != nullptr && mySelectedNode->Parent != nullptr )
      {
         treeView1->SelectedNode = mySelectedNode;
         treeView1->LabelEdit = true;
         if (  !mySelectedNode->IsEditing )
         {
            mySelectedNode->BeginEdit();
         }
      }
      else
      {
         MessageBox::Show( String::Concat( "No tree node selected or selected node is a root node.\n",
            "Editing of root nodes is not allowed." ), "Invalid selection" );
      }
   }

   void treeView1_AfterLabelEdit( Object^ /*sender*/,
      System::Windows::Forms::NodeLabelEditEventArgs^ e )
   {
      if ( e->Label != nullptr )
      {
         if ( e->Label->Length > 0 )
         {
            array<Char>^ temp0 = {'@','.',',','!'};
            if ( e->Label->IndexOfAny( temp0 ) == -1 )
            {
               
               // Stop editing without canceling the label change.
               e->Node->EndEdit( false );
            }
            else
            {
               /* Cancel the label edit action, inform the user, and 
                  place the node in edit mode again. */
               e->CancelEdit = true;
               MessageBox::Show( String::Concat( "Invalid tree node label.\n",
                  "The invalid characters are: '@','.', ',', '!'" ),
                  "Node Label Edit" );
               e->Node->BeginEdit();
            }
         }
         else
         {
            /* Cancel the label edit action, inform the user, and 
               place the node in edit mode again. */
            e->CancelEdit = true;
            MessageBox::Show( "Invalid tree node label.\nThe label cannot be blank",
               "Node Label Edit" );
            e->Node->BeginEdit();
         }
      }
   }
/* Get the tree node under the mouse pointer and
   save it in the mySelectedNode variable. */
private void treeView1_MouseDown(object sender,
  System.Windows.Forms.MouseEventArgs e)
{
   mySelectedNode = treeView1.GetNodeAt(e.X, e.Y);
}

private void menuItem1_Click(object sender, System.EventArgs e)
{
   if (mySelectedNode != null && mySelectedNode.Parent != null)
   {
      treeView1.SelectedNode = mySelectedNode;
      treeView1.LabelEdit = true;
      if(!mySelectedNode.IsEditing)
      {
         mySelectedNode.BeginEdit();
      }
   }
   else
   {
      MessageBox.Show("No tree node selected or selected node is a root node.\n" +
         "Editing of root nodes is not allowed.", "Invalid selection");
   }
}

private void treeView1_AfterLabelEdit(object sender,
         System.Windows.Forms.NodeLabelEditEventArgs e)
{
   if (e.Label != null)
   {
     if(e.Label.Length > 0)
     {
        if (e.Label.IndexOfAny(new char[]{'@', '.', ',', '!'}) == -1)
        {
           // Stop editing without canceling the label change.
           e.Node.EndEdit(false);
        }
        else
        {
           /* Cancel the label edit action, inform the user, and
              place the node in edit mode again. */
           e.CancelEdit = true;
           MessageBox.Show("Invalid tree node label.\n" +
              "The invalid characters are: '@','.', ',', '!'",
              "Node Label Edit");
           e.Node.BeginEdit();
        }
     }
     else
     {
        /* Cancel the label edit action, inform the user, and
           place the node in edit mode again. */
        e.CancelEdit = true;
        MessageBox.Show("Invalid tree node label.\nThe label cannot be blank",
           "Node Label Edit");
        e.Node.BeginEdit();
     }
   }
}
' Get the tree node under the mouse pointer and
' save it in the mySelectedNode variable. 
Private Sub treeView1_MouseDown(sender As Object, _
  e As System.Windows.Forms.MouseEventArgs)
        
   mySelectedNode = treeView1.GetNodeAt(e.X, e.Y)
End Sub    
    
Private Sub menuItem1_Click(sender As Object, e As System.EventArgs)
   If Not (mySelectedNode Is Nothing) And _
     Not (mySelectedNode.Parent Is Nothing) Then
      treeView1.SelectedNode = mySelectedNode
      treeView1.LabelEdit = True
      If Not mySelectedNode.IsEditing Then
         mySelectedNode.BeginEdit()
      End If
   Else
      MessageBox.Show("No tree node selected or selected node is a root node." & _
        Microsoft.VisualBasic.ControlChars.Cr & _
        "Editing of root nodes is not allowed.", "Invalid selection")
   End If
End Sub    
    
Private Sub treeView1_AfterLabelEdit(sender As Object, _
  e As System.Windows.Forms.NodeLabelEditEventArgs)
   If Not (e.Label Is Nothing) Then
      If e.Label.Length > 0 Then
         If e.Label.IndexOfAny(New Char() {"@"c, "."c, ","c, "!"c}) = -1 Then
            ' Stop editing without canceling the label change.
            e.Node.EndEdit(False)
         Else
            ' Cancel the label edit action, inform the user, and
            ' place the node in edit mode again. 
            e.CancelEdit = True
            MessageBox.Show("Invalid tree node label." & _
              Microsoft.VisualBasic.ControlChars.Cr & _
              "The invalid characters are: '@','.', ',', '!'", _
              "Node Label Edit")
            e.Node.BeginEdit()
         End If
      Else
         ' Cancel the label edit action, inform the user, and
         ' place the node in edit mode again. 
         e.CancelEdit = True
         MessageBox.Show("Invalid tree node label." & _
           Microsoft.VisualBasic.ControlChars.Cr & _
           "The label cannot be blank", "Node Label Edit")
           e.Node.BeginEdit()
      End If
   End If
End Sub

Remarks

The BeginEdit method works only if the LabelEdit property is true. If LabelEdit is false when you attempt to edit the label, an exception will be thrown and the tree node will not be put in to an editable state.

Applies to

See also