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Printing3DModelTexture Classe

Definição

Representa uma textura usada no modelo 3D.

public ref class Printing3DModelTexture sealed
/// [Windows.Foundation.Metadata.Activatable(65536, Windows.Graphics.Printing3D.Printing3DContract)]
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class Printing3DModelTexture final
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Graphics.Printing3D.Printing3DContract, 65536)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
/// [Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
class Printing3DModelTexture final
[Windows.Foundation.Metadata.Activatable(65536, typeof(Windows.Graphics.Printing3D.Printing3DContract))]
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class Printing3DModelTexture
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Graphics.Printing3D.Printing3DContract), 65536)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
[Windows.Foundation.Metadata.Activatable(65536, "Windows.Graphics.Printing3D.Printing3DContract")]
public sealed class Printing3DModelTexture
function Printing3DModelTexture()
Public NotInheritable Class Printing3DModelTexture
Herança
Object Platform::Object IInspectable Printing3DModelTexture
Atributos

Requisitos do Windows

Família de dispositivos
Windows Desktop Extension SDK (introduzida na 10.0.10240.0)
API contract
Windows.Graphics.Printing3D.Printing3DContract (introduzida na v1.0)

Construtores

Printing3DModelTexture()

Cria uma instância da classe Printing3DModelTexture .

Propriedades

TextureResource

Obtém ou define o recurso de textura usado pela textura.

TileStyleU

Obtenha ou define um valor que indica como o bloco deve ocorrer no eixo U para preencher a área geral solicitada.

TileStyleV

Obtém ou define um valor que indica como o bloco deve ocorrer no eixo V para preencher a área geral solicitada.

Aplica-se a