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InputRecordingBuffer.SetJointPose Method

Definition

Sets the pose of a given joint to be stored in the newest keyframe

public:
 void SetJointPose(Microsoft::MixedReality::Toolkit::Utilities::Handedness handedness, Microsoft::MixedReality::Toolkit::Utilities::TrackedHandJoint joint, Microsoft::MixedReality::Toolkit::Utilities::MixedRealityPose pose);
public void SetJointPose (Microsoft.MixedReality.Toolkit.Utilities.Handedness handedness, Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint joint, Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose pose);
member this.SetJointPose : Microsoft.MixedReality.Toolkit.Utilities.Handedness * Microsoft.MixedReality.Toolkit.Utilities.TrackedHandJoint * Microsoft.MixedReality.Toolkit.Utilities.MixedRealityPose -> unit
Public Sub SetJointPose (handedness As Handedness, joint As TrackedHandJoint, pose As MixedRealityPose)

Parameters

handedness
Handedness

Applies to