SpherePointer.NearObjectRadius Property
Definition
Important
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Distance at which the pointer is considered "near" an object.
public:
property float NearObjectRadius { float get(); };
public float NearObjectRadius { get; }
member this.NearObjectRadius : single
Public ReadOnly Property NearObjectRadius As Single
Property Value
Remarks
Sum of SphereCastRadius and NearObjectMargin. Entering the NearObjectRadius disables far interaction.