ActiveDesignerEventHandler Delegar
Definição
Importante
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Representa o método que manipulará o evento de ActiveDesignerChanged .
public delegate void ActiveDesignerEventHandler(System::Object ^ sender, ActiveDesignerEventArgs ^ e);
public delegate void ActiveDesignerEventHandler(object sender, ActiveDesignerEventArgs e);
public delegate void ActiveDesignerEventHandler(object? sender, ActiveDesignerEventArgs e);
type ActiveDesignerEventHandler = delegate of obj * ActiveDesignerEventArgs -> unit
Public Delegate Sub ActiveDesignerEventHandler(sender As Object, e As ActiveDesignerEventArgs)
Parâmetros
- sender
- Object
A fonte do evento.
Um ActiveDesignerEventArgs que contém os dados do evento.
Exemplos
O exemplo a seguir demonstra como registrar um ActiveDesignerEventHandler e manipular um ActiveDesignerChanged evento.
public:
void LinkActiveDesignerEvent( IDesignerEventService^ eventService )
{
// Registers an event handler for the ActiveDesignerChanged event.
eventService->ActiveDesignerChanged += gcnew ActiveDesignerEventHandler( this, &MiscCompModSamples::ActiveDesignerEventHandlerExample::OnActiveDesignerEvent );
}
private:
void OnActiveDesignerEvent( Object^ /*sender*/, ActiveDesignerEventArgs^ e )
{
// Displays changed designer information on the console.
if ( e->NewDesigner->RootComponent->Site != nullptr )
{
Console::WriteLine( "Name of the component of the new active designer: {0}", e->NewDesigner->RootComponent->Site->Name );
}
Console::WriteLine( "Type of the component of the new active designer: {0}", e->NewDesigner->RootComponentClassName );
if ( e->OldDesigner->RootComponent->Site != nullptr )
{
Console::WriteLine( "Name of the component of the previously active designer: {0}", e->OldDesigner->RootComponent->Site->Name );
}
Console::WriteLine( "Type of the component of the previously active designer: {0}", e->OldDesigner->RootComponentClassName );
}
public void LinkActiveDesignerEvent(IDesignerEventService eventService)
{
// Registers an event handler for the ActiveDesignerChanged event.
eventService.ActiveDesignerChanged += new ActiveDesignerEventHandler(this.OnActiveDesignerEvent);
}
private void OnActiveDesignerEvent(object sender, ActiveDesignerEventArgs e)
{
// Displays changed designer information on the console.
if( e.NewDesigner.RootComponent.Site != null )
Console.WriteLine("Name of the component of the new active designer: "+e.NewDesigner.RootComponent.Site.Name);
Console.WriteLine("Type of the component of the new active designer: "+e.NewDesigner.RootComponentClassName);
if( e.OldDesigner.RootComponent.Site != null )
Console.WriteLine("Name of the component of the previously active designer: "+e.OldDesigner.RootComponent.Site.Name);
Console.WriteLine("Type of the component of the previously active designer: "+e.OldDesigner.RootComponentClassName);
}
Public Sub LinkActiveDesignerEvent(ByVal eventService As IDesignerEventService)
' Registers an event handler for the ActiveDesignerChanged event.
AddHandler eventService.ActiveDesignerChanged, AddressOf Me.OnActiveDesignerEvent
End Sub
Private Sub OnActiveDesignerEvent(ByVal sender As Object, ByVal e As ActiveDesignerEventArgs)
' Displays changed designer information on the console.
If (e.NewDesigner.RootComponent.Site IsNot Nothing) Then
Console.WriteLine(("Name of the component of the new active designer: " + e.NewDesigner.RootComponent.Site.Name))
End If
Console.WriteLine(("Type of the component of the new active designer: " + e.NewDesigner.RootComponentClassName))
If (e.OldDesigner.RootComponent.Site IsNot Nothing) Then
Console.WriteLine(("Name of the component of the previously active designer: " + e.OldDesigner.RootComponent.Site.Name))
End If
Console.WriteLine(("Type of the component of the previously active designer: " + e.OldDesigner.RootComponentClassName))
End Sub
Comentários
O ActiveDesignerChanged evento é gerado quando o documento ativo no momento é modificado.
Ao criar um ActiveDesignerEventHandler delegado, você identifica o método que manipulará o evento. Para associar o evento ao manipulador de eventos, adicione uma instância do delegado ao evento. O manipulador de eventos é chamado sempre que o evento ocorre, a menos que você remova o representante. Para obter mais informações sobre delegados do manipulador de eventos, consulte Manipulando e gerando eventos.
Métodos de Extensão
GetMethodInfo(Delegate) |
Obtém um objeto que representa o método representado pelo delegado especificado. |