IDesignerSerializationManager Interface
Definição
Importante
Algumas informações se referem a produtos de pré-lançamento que podem ser substancialmente modificados antes do lançamento. A Microsoft não oferece garantias, expressas ou implícitas, das informações aqui fornecidas.
Fornece uma interface que pode gerenciar a serialização no tempo de design.
public interface class IDesignerSerializationManager : IServiceProvider
public interface IDesignerSerializationManager : IServiceProvider
type IDesignerSerializationManager = interface
interface IServiceProvider
Public Interface IDesignerSerializationManager
Implements IServiceProvider
- Derivado
- Implementações
Exemplos
O exemplo a seguir ilustra como usar IDesignerSerializationManager para serializar e desserializar instruções DOM de Código.
#using <System.Drawing.dll>
#using <System.dll>
#using <System.Design.dll>
using namespace System;
using namespace System::CodeDom;
using namespace System::ComponentModel;
using namespace System::ComponentModel::Design;
using namespace System::ComponentModel::Design::Serialization;
using namespace System::Drawing;
using namespace System::Windows::Forms;
namespace CodeDomSerializerSample
{
ref class MyComponent;
private ref class MyCodeDomSerializer: public CodeDomSerializer
{
public:
Object^ Deserialize( IDesignerSerializationManager^ manager, Object^ codeObject ) new
{
// This is how we associate the component with the serializer.
CodeDomSerializer^ baseClassSerializer = (CodeDomSerializer^)(
manager->GetSerializer(
MyComponent::typeid->BaseType, CodeDomSerializer::typeid ));
/* This is the simplest case, in which the class just calls the base class
to do the work. */
return baseClassSerializer->Deserialize( manager, codeObject );
}
Object^ Serialize( IDesignerSerializationManager^ manager, Object^ value ) new
{
/* Associate the component with the serializer in the same manner as with
Deserialize */
CodeDomSerializer^ baseClassSerializer = (CodeDomSerializer^)(
manager->GetSerializer(
MyComponent::typeid->BaseType, CodeDomSerializer::typeid ));
Object^ codeObject = baseClassSerializer->Serialize( manager, value );
/* Anything could be in the codeObject. This sample operates on a
CodeStatementCollection. */
if ( (CodeStatementCollection^)(codeObject) )
{
CodeStatementCollection^ statements = (CodeStatementCollection^)(codeObject);
// The code statement collection is valid, so add a comment.
String^ commentText = "This comment was added to this object by a custom serializer.";
CodeCommentStatement^ comment = gcnew CodeCommentStatement( commentText );
statements->Insert( 0, comment );
}
return codeObject;
}
};
[DesignerSerializer(CodeDomSerializerSample::MyCodeDomSerializer::typeid,
CodeDomSerializer::typeid)]
public ref class MyComponent: public Component
{
private:
String^ localProperty;
public:
MyComponent()
{
localProperty = "Component Property Value";
}
property String^ LocalProperty
{
String^ get()
{
return localProperty;
}
void set( String^ value )
{
localProperty = value;
}
}
};
}
using System;
using System.CodeDom;
using System.ComponentModel;
using System.ComponentModel.Design;
using System.ComponentModel.Design.Serialization;
using System.Drawing;
using System.Windows.Forms;
namespace CodeDomSerializerSample
{
internal class MyCodeDomSerializer : CodeDomSerializer {
public override object Deserialize(IDesignerSerializationManager manager, object codeObject) {
// This is how we associate the component with the serializer.
CodeDomSerializer baseClassSerializer = (CodeDomSerializer)manager.
GetSerializer(typeof(MyComponent).BaseType, typeof(CodeDomSerializer));
/* This is the simplest case, in which the class just calls the base class
to do the work. */
return baseClassSerializer.Deserialize(manager, codeObject);
}
public override object Serialize(IDesignerSerializationManager manager, object value) {
/* Associate the component with the serializer in the same manner as with
Deserialize */
CodeDomSerializer baseClassSerializer = (CodeDomSerializer)manager.
GetSerializer(typeof(MyComponent).BaseType, typeof(CodeDomSerializer));
object codeObject = baseClassSerializer.Serialize(manager, value);
/* Anything could be in the codeObject. This sample operates on a
CodeStatementCollection. */
if (codeObject is CodeStatementCollection) {
CodeStatementCollection statements = (CodeStatementCollection)codeObject;
// The code statement collection is valid, so add a comment.
string commentText = "This comment was added to this object by a custom serializer.";
CodeCommentStatement comment = new CodeCommentStatement(commentText);
statements.Insert(0, comment);
}
return codeObject;
}
}
[DesignerSerializer(typeof(MyCodeDomSerializer), typeof(CodeDomSerializer))]
public class MyComponent : Component {
private string localProperty = "Component Property Value";
public string LocalProperty {
get {
return localProperty;
}
set {
localProperty = value;
}
}
}
}
Imports System.CodeDom
Imports System.ComponentModel
Imports System.ComponentModel.Design
Imports System.ComponentModel.Design.Serialization
Imports System.Drawing
Imports System.Windows.Forms
Namespace CodeDomSerializerSample
Friend Class MyCodeDomSerializer
Inherits CodeDomSerializer
Public Overrides Function Deserialize(ByVal manager As IDesignerSerializationManager, _
ByVal codeObject As Object) As Object
' This is how we associate the component with the serializer.
Dim baseClassSerializer As CodeDomSerializer = CType(manager.GetSerializer( _
GetType(MyComponent).BaseType, GetType(CodeDomSerializer)), CodeDomSerializer)
' This is the simplest case, in which the class just calls the base class
' to do the work.
Return baseClassSerializer.Deserialize(manager, codeObject)
End Function 'Deserialize
Public Overrides Function Serialize(ByVal manager As IDesignerSerializationManager, _
ByVal value As Object) As Object
' Associate the component with the serializer in the same manner as with
' Deserialize
Dim baseClassSerializer As CodeDomSerializer = CType(manager.GetSerializer( _
GetType(MyComponent).BaseType, GetType(CodeDomSerializer)), CodeDomSerializer)
Dim codeObject As Object = baseClassSerializer.Serialize(manager, value)
' Anything could be in the codeObject. This sample operates on a
' CodeStatementCollection.
If TypeOf codeObject Is CodeStatementCollection Then
Dim statements As CodeStatementCollection = CType(codeObject, CodeStatementCollection)
' The code statement collection is valid, so add a comment.
Dim commentText As String = "This comment was added to this object by a custom serializer."
Dim comment As New CodeCommentStatement(commentText)
statements.Insert(0, comment)
End If
Return codeObject
End Function 'Serialize
End Class
<DesignerSerializer(GetType(MyCodeDomSerializer), GetType(CodeDomSerializer))> _
Public Class MyComponent
Inherits Component
Private localProperty As String = "Component Property Value"
Public Property LocalProp() As String
Get
Return localProperty
End Get
Set(ByVal Value As String)
localProperty = Value
End Set
End Property
End Class
End Namespace
Comentários
Um designer pode utilizar IDesignerSerializationManager para acessar serviços úteis para gerenciar processos de serialização em tempo de design. Por exemplo, uma classe que implementa o gerenciador de serialização do designer pode usar essa interface para criar objetos, pesquisar tipos, identificar objetos e personalizar a serialização de tipos específicos.
Propriedades
Context |
Obtém uma área de armazenamento baseada em pilha e definida pelo usuário que é útil para a comunicação entre os serializadores. |
Properties |
Indica as propriedades personalizadas que podem ser serializáveis com serializadores disponíveis. |
Métodos
AddSerializationProvider(IDesignerSerializationProvider) |
Adiciona o provedor de serialização especificado ao gerenciador de serialização. |
CreateInstance(Type, ICollection, String, Boolean) |
Cria uma instância do tipo especificado e adiciona-a a uma coleção de instâncias nomeadas. |
GetInstance(String) |
Obtém uma instância de um objeto criado do nome especificado ou |
GetName(Object) |
Obtém o nome do objeto especificado ou |
GetSerializer(Type, Type) |
Obtém um serializador do tipo solicitado para o tipo de objeto especificado. |
GetService(Type) |
Obtém o objeto de serviço do tipo especificado. (Herdado de IServiceProvider) |
GetType(String) |
Obtém um tipo do nome especificado. |
RemoveSerializationProvider(IDesignerSerializationProvider) |
Remove um provedor de serialização personalizado do gerenciador de serialização. |
ReportError(Object) |
Relata um erro na serialização. |
SetName(Object, String) |
Define o nome do objeto especificado existente. |
Eventos
ResolveName |
Ocorre quando GetName(Object) não consegue localizar o nome especificado na tabela de nomes do gerenciador de serialização. |
SerializationComplete |
Ocorre quando a serialização é concluída. |