AssemblyBuilder.AddResourceFile Método
Definição
Importante
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Adiciona um arquivo de recurso existente a esse assembly.
Sobrecargas
AddResourceFile(String, String) |
Adiciona um arquivo de recurso existente a esse assembly. |
AddResourceFile(String, String, ResourceAttributes) |
Adiciona um arquivo de recurso existente a esse assembly. |
AddResourceFile(String, String)
Adiciona um arquivo de recurso existente a esse assembly.
public:
void AddResourceFile(System::String ^ name, System::String ^ fileName);
public void AddResourceFile (string name, string fileName);
member this.AddResourceFile : string * string -> unit
Public Sub AddResourceFile (name As String, fileName As String)
Parâmetros
- name
- String
O nome lógico do recurso.
- fileName
- String
O nome do arquivo físico (arquivo .resources) para o qual o nome lógico é mapeado. Não se deve incluir um caminho; o arquivo deve estar no mesmo diretório que o assembly ao qual ele é adicionado.
Exceções
name
foi definido anteriormente.
- ou -
Há outro arquivo no assembly chamado fileName
.
- ou -
O comprimento de name
é zero.
- ou -
O comprimento de fileName
é zero ou, se fileName
inclui um caminho.
name
ou fileName
é null
.
O arquivo fileName
não foi encontrado.
O chamador não tem a permissão necessária.
Exemplos
O exemplo de código a seguir demonstra como anexar um arquivo de recurso a um assembly criado dinamicamente usando AddResourceFile
.
using namespace System;
using namespace System::IO;
using namespace System::Threading;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
ref class AsmBuilderGetFileDemo
{
public:
static String^ myResourceFileName = "MyResource.txt";
static FileInfo^ CreateResourceFile()
{
FileInfo^ f = gcnew FileInfo( myResourceFileName );
StreamWriter^ sw = f->CreateText();
sw->WriteLine( "Hello, world!" );
sw->Close();
return f;
}
static AssemblyBuilder^ BuildDynAssembly()
{
String^ myAsmFileName = "MyAsm.dll";
AppDomain^ myDomain = Thread::GetDomain();
AssemblyName^ myAsmName = gcnew AssemblyName;
myAsmName->Name = "MyDynamicAssembly";
AssemblyBuilder^ myAsmBuilder = myDomain->DefineDynamicAssembly( myAsmName, AssemblyBuilderAccess::RunAndSave );
myAsmBuilder->AddResourceFile( "MyResource", myResourceFileName );
// To confirm that the resource file has been added to the manifest,
// we will save the assembly as MyAsm.dll. You can view the manifest
// and confirm the presence of the resource file by running
// "ildasm MyAsm.dll" from the prompt in the directory where you executed
// the compiled code.
myAsmBuilder->Save( myAsmFileName );
return myAsmBuilder;
}
};
int main()
{
FileStream^ myResourceFS = nullptr;
AsmBuilderGetFileDemo::CreateResourceFile();
Console::WriteLine( "The contents of MyResource.txt, via GetFile:" );
AssemblyBuilder^ myAsm = AsmBuilderGetFileDemo::BuildDynAssembly();
try
{
myResourceFS = myAsm->GetFile( AsmBuilderGetFileDemo::myResourceFileName );
}
catch ( NotSupportedException^ )
{
Console::WriteLine( "---" );
Console::WriteLine( "System::Reflection::Emit::AssemblyBuilder::GetFile\nis not supported in this SDK build." );
Console::WriteLine( "The file data will now be retrieved directly, via a new FileStream." );
Console::WriteLine( "---" );
myResourceFS = gcnew FileStream( AsmBuilderGetFileDemo::myResourceFileName,FileMode::Open );
}
StreamReader^ sr = gcnew StreamReader( myResourceFS,System::Text::Encoding::ASCII );
Console::WriteLine( sr->ReadToEnd() );
sr->Close();
}
using System;
using System.IO;
using System.Threading;
using System.Reflection;
using System.Reflection.Emit;
class AsmBuilderGetFileDemo
{
private static string myResourceFileName = "MyResource.txt";
private static FileInfo CreateResourceFile()
{
FileInfo f = new FileInfo(myResourceFileName);
StreamWriter sw = f.CreateText();
sw.WriteLine("Hello, world!");
sw.Close();
return f;
}
private static AssemblyBuilder BuildDynAssembly()
{
string myAsmFileName = "MyAsm.dll";
AppDomain myDomain = Thread.GetDomain();
AssemblyName myAsmName = new AssemblyName();
myAsmName.Name = "MyDynamicAssembly";
AssemblyBuilder myAsmBuilder = myDomain.DefineDynamicAssembly(
myAsmName,
AssemblyBuilderAccess.RunAndSave);
myAsmBuilder.AddResourceFile("MyResource", myResourceFileName);
// To confirm that the resource file has been added to the manifest,
// we will save the assembly as MyAsm.dll. You can view the manifest
// and confirm the presence of the resource file by running
// "ildasm MyAsm.dll" from the prompt in the directory where you executed
// the compiled code.
myAsmBuilder.Save(myAsmFileName);
return myAsmBuilder;
}
public static void Main()
{
FileStream myResourceFS = null;
CreateResourceFile();
Console.WriteLine("The contents of MyResource.txt, via GetFile:");
AssemblyBuilder myAsm = BuildDynAssembly();
try
{
myResourceFS = myAsm.GetFile(myResourceFileName);
}
catch (NotSupportedException)
{
Console.WriteLine("---");
Console.WriteLine("System.Reflection.Emit.AssemblyBuilder.GetFile\nis not supported " +
"in this SDK build.");
Console.WriteLine("The file data will now be retrieved directly, via a new FileStream.");
Console.WriteLine("---");
myResourceFS = new FileStream(myResourceFileName,
FileMode.Open);
}
StreamReader sr = new StreamReader(myResourceFS, System.Text.Encoding.ASCII);
Console.WriteLine(sr.ReadToEnd());
sr.Close();
}
}
Imports System.IO
Imports System.Threading
Imports System.Reflection
Imports System.Reflection.Emit
_
Class AsmBuilderGetFileDemo
Private Shared myResourceFileName As String = "MyResource.txt"
Private Shared Function CreateResourceFile() As FileInfo
Dim f As New FileInfo(myResourceFileName)
Dim sw As StreamWriter = f.CreateText()
sw.WriteLine("Hello, world!")
sw.Close()
Return f
End Function 'CreateResourceFile
Private Shared Function BuildDynAssembly() As AssemblyBuilder
Dim myAsmFileName As String = "MyAsm.dll"
Dim myDomain As AppDomain = Thread.GetDomain()
Dim myAsmName As New AssemblyName()
myAsmName.Name = "MyDynamicAssembly"
Dim myAsmBuilder As AssemblyBuilder = myDomain.DefineDynamicAssembly(myAsmName, _
AssemblyBuilderAccess.RunAndSave)
myAsmBuilder.AddResourceFile("MyResource", myResourceFileName)
' To confirm that the resource file has been added to the manifest,
' we will save the assembly as MyAsm.dll. You can view the manifest
' and confirm the presence of the resource file by running
' "ildasm MyAsm.dll" from the prompt in the directory where you executed
' the compiled code.
myAsmBuilder.Save(myAsmFileName)
Return myAsmBuilder
End Function 'BuildDynAssembly
Public Shared Sub Main()
Dim myResourceFS As FileStream = Nothing
CreateResourceFile()
Console.WriteLine("The contents of MyResource.txt, via GetFile:")
Dim myAsm As AssemblyBuilder = BuildDynAssembly()
Try
myResourceFS = myAsm.GetFile(myResourceFileName)
Catch nsException As NotSupportedException
Console.WriteLine("---")
Console.WriteLine("System.Reflection.Emit.AssemblyBuilder.GetFile is not supported " + _
"in this SDK build.")
Console.WriteLine("The file data will now be retrieved directly, via a new FileStream.")
Console.WriteLine("---")
myResourceFS = New FileStream(myResourceFileName, FileMode.Open)
End Try
Dim sr As New StreamReader(myResourceFS, System.Text.Encoding.ASCII)
Console.WriteLine(sr.ReadToEnd())
sr.Close()
End Sub
End Class
Comentários
fileName
não deve ser igual ao de qualquer outro módulo persistente, recurso gerenciado autônomo ou o arquivo de manifesto autônomo.
Os recursos gerenciados no arquivo são considerados públicos.
O arquivo de recurso especificado deve estar no diretório em que o assembly será salvo.
Observação
A partir do .NET Framework 2.0 Service Pack 1, esse membro não requer ReflectionPermission mais com o ReflectionPermissionFlag.ReflectionEmit sinalizador . (Consulte Problemas de segurança na emissão de reflexão.) Para usar essa funcionalidade, seu aplicativo deve ter como destino o .NET Framework 3.5 ou posterior.
Aplica-se a
AddResourceFile(String, String, ResourceAttributes)
Adiciona um arquivo de recurso existente a esse assembly.
public:
void AddResourceFile(System::String ^ name, System::String ^ fileName, System::Reflection::ResourceAttributes attribute);
public void AddResourceFile (string name, string fileName, System.Reflection.ResourceAttributes attribute);
member this.AddResourceFile : string * string * System.Reflection.ResourceAttributes -> unit
Public Sub AddResourceFile (name As String, fileName As String, attribute As ResourceAttributes)
Parâmetros
- name
- String
O nome lógico do recurso.
- fileName
- String
O nome do arquivo físico (arquivo .resources) para o qual o nome lógico é mapeado. Não se deve incluir um caminho; o arquivo deve estar no mesmo diretório que o assembly ao qual ele é adicionado.
- attribute
- ResourceAttributes
Os atributos de recursos.
Exceções
name
foi definido anteriormente.
- ou -
Há outro arquivo no assembly chamado fileName
.
- ou -
O comprimento de name
é zero ou se o comprimento de fileName
for zero.
- ou -
fileName
inclui um caminho.
name
ou fileName
é null
.
Se o arquivo fileName
não foi encontrado.
O chamador não tem a permissão necessária.
Exemplos
O exemplo de código a seguir demonstra como anexar um arquivo de recurso a um assembly criado dinamicamente usando AddResourceFile
.
using namespace System;
using namespace System::IO;
using namespace System::Threading;
using namespace System::Reflection;
using namespace System::Reflection::Emit;
ref class AsmBuilderGetFileDemo
{
public:
static String^ myResourceFileName = "MyResource.txt";
static FileInfo^ CreateResourceFile()
{
FileInfo^ f = gcnew FileInfo( myResourceFileName );
StreamWriter^ sw = f->CreateText();
sw->WriteLine( "Hello, world!" );
sw->Close();
return f;
}
static AssemblyBuilder^ BuildDynAssembly()
{
String^ myAsmFileName = "MyAsm.dll";
AppDomain^ myDomain = Thread::GetDomain();
AssemblyName^ myAsmName = gcnew AssemblyName;
myAsmName->Name = "MyDynamicAssembly";
AssemblyBuilder^ myAsmBuilder = myDomain->DefineDynamicAssembly( myAsmName, AssemblyBuilderAccess::RunAndSave );
myAsmBuilder->AddResourceFile( "MyResource", myResourceFileName );
// To confirm that the resource file has been added to the manifest,
// we will save the assembly as MyAsm.dll. You can view the manifest
// and confirm the presence of the resource file by running
// "ildasm MyAsm.dll" from the prompt in the directory where you executed
// the compiled code.
myAsmBuilder->Save( myAsmFileName );
return myAsmBuilder;
}
};
int main()
{
FileStream^ myResourceFS = nullptr;
AsmBuilderGetFileDemo::CreateResourceFile();
Console::WriteLine( "The contents of MyResource.txt, via GetFile:" );
AssemblyBuilder^ myAsm = AsmBuilderGetFileDemo::BuildDynAssembly();
try
{
myResourceFS = myAsm->GetFile( AsmBuilderGetFileDemo::myResourceFileName );
}
catch ( NotSupportedException^ )
{
Console::WriteLine( "---" );
Console::WriteLine( "System::Reflection::Emit::AssemblyBuilder::GetFile\nis not supported in this SDK build." );
Console::WriteLine( "The file data will now be retrieved directly, via a new FileStream." );
Console::WriteLine( "---" );
myResourceFS = gcnew FileStream( AsmBuilderGetFileDemo::myResourceFileName,FileMode::Open );
}
StreamReader^ sr = gcnew StreamReader( myResourceFS,System::Text::Encoding::ASCII );
Console::WriteLine( sr->ReadToEnd() );
sr->Close();
}
using System;
using System.IO;
using System.Threading;
using System.Reflection;
using System.Reflection.Emit;
class AsmBuilderGetFileDemo
{
private static string myResourceFileName = "MyResource.txt";
private static FileInfo CreateResourceFile()
{
FileInfo f = new FileInfo(myResourceFileName);
StreamWriter sw = f.CreateText();
sw.WriteLine("Hello, world!");
sw.Close();
return f;
}
private static AssemblyBuilder BuildDynAssembly()
{
string myAsmFileName = "MyAsm.dll";
AppDomain myDomain = Thread.GetDomain();
AssemblyName myAsmName = new AssemblyName();
myAsmName.Name = "MyDynamicAssembly";
AssemblyBuilder myAsmBuilder = myDomain.DefineDynamicAssembly(
myAsmName,
AssemblyBuilderAccess.RunAndSave);
myAsmBuilder.AddResourceFile("MyResource", myResourceFileName);
// To confirm that the resource file has been added to the manifest,
// we will save the assembly as MyAsm.dll. You can view the manifest
// and confirm the presence of the resource file by running
// "ildasm MyAsm.dll" from the prompt in the directory where you executed
// the compiled code.
myAsmBuilder.Save(myAsmFileName);
return myAsmBuilder;
}
public static void Main()
{
FileStream myResourceFS = null;
CreateResourceFile();
Console.WriteLine("The contents of MyResource.txt, via GetFile:");
AssemblyBuilder myAsm = BuildDynAssembly();
try
{
myResourceFS = myAsm.GetFile(myResourceFileName);
}
catch (NotSupportedException)
{
Console.WriteLine("---");
Console.WriteLine("System.Reflection.Emit.AssemblyBuilder.GetFile\nis not supported " +
"in this SDK build.");
Console.WriteLine("The file data will now be retrieved directly, via a new FileStream.");
Console.WriteLine("---");
myResourceFS = new FileStream(myResourceFileName,
FileMode.Open);
}
StreamReader sr = new StreamReader(myResourceFS, System.Text.Encoding.ASCII);
Console.WriteLine(sr.ReadToEnd());
sr.Close();
}
}
Imports System.IO
Imports System.Threading
Imports System.Reflection
Imports System.Reflection.Emit
_
Class AsmBuilderGetFileDemo
Private Shared myResourceFileName As String = "MyResource.txt"
Private Shared Function CreateResourceFile() As FileInfo
Dim f As New FileInfo(myResourceFileName)
Dim sw As StreamWriter = f.CreateText()
sw.WriteLine("Hello, world!")
sw.Close()
Return f
End Function 'CreateResourceFile
Private Shared Function BuildDynAssembly() As AssemblyBuilder
Dim myAsmFileName As String = "MyAsm.dll"
Dim myDomain As AppDomain = Thread.GetDomain()
Dim myAsmName As New AssemblyName()
myAsmName.Name = "MyDynamicAssembly"
Dim myAsmBuilder As AssemblyBuilder = myDomain.DefineDynamicAssembly(myAsmName, _
AssemblyBuilderAccess.RunAndSave)
myAsmBuilder.AddResourceFile("MyResource", myResourceFileName)
' To confirm that the resource file has been added to the manifest,
' we will save the assembly as MyAsm.dll. You can view the manifest
' and confirm the presence of the resource file by running
' "ildasm MyAsm.dll" from the prompt in the directory where you executed
' the compiled code.
myAsmBuilder.Save(myAsmFileName)
Return myAsmBuilder
End Function 'BuildDynAssembly
Public Shared Sub Main()
Dim myResourceFS As FileStream = Nothing
CreateResourceFile()
Console.WriteLine("The contents of MyResource.txt, via GetFile:")
Dim myAsm As AssemblyBuilder = BuildDynAssembly()
Try
myResourceFS = myAsm.GetFile(myResourceFileName)
Catch nsException As NotSupportedException
Console.WriteLine("---")
Console.WriteLine("System.Reflection.Emit.AssemblyBuilder.GetFile is not supported " + _
"in this SDK build.")
Console.WriteLine("The file data will now be retrieved directly, via a new FileStream.")
Console.WriteLine("---")
myResourceFS = New FileStream(myResourceFileName, FileMode.Open)
End Try
Dim sr As New StreamReader(myResourceFS, System.Text.Encoding.ASCII)
Console.WriteLine(sr.ReadToEnd())
sr.Close()
End Sub
End Class
Comentários
fileName
não deve ser igual ao de qualquer outro módulo persistente, recurso gerenciado autônomo ou o arquivo de manifesto autônomo.
Atributos podem ser especificados para o recurso gerenciado.
O arquivo de recurso especificado deve estar no diretório em que o assembly será salvo.
Observação
A partir do .NET Framework 2.0 Service Pack 1, esse membro não requer ReflectionPermission mais com o ReflectionPermissionFlag.ReflectionEmit sinalizador . (Consulte Problemas de segurança na emissão de reflexão.) Para usar essa funcionalidade, seu aplicativo deve ter como destino o .NET Framework 3.5 ou posterior.