Partilhar via


CreateParams Classe

Definição

Encapsula as informações necessárias ao criar um controle.

public ref class CreateParams
public class CreateParams
type CreateParams = class
Public Class CreateParams
Herança
CreateParams

Exemplos

O exemplo de código a seguir cria uma Button classe derivada nomeada MyIconButton e fornece a implementação necessária para que o botão exiba um ícone em vez de uma imagem. A CreateParams propriedade é estendida e um valor adicionado à Style propriedade que faz com que o botão exiba um Icon valor em vez de um Image.

#include <windows.h>

#using <System.dll>
#using <System.Drawing.dll>
#using <System.Windows.Forms.dll>

using namespace System;
using namespace System::Drawing;
using namespace System::Windows::Forms;
using namespace System::Runtime::InteropServices;
using namespace System::Diagnostics;
using namespace System::IO;

public ref class MyIconButton: public Button
{
private:
   Icon^ icon;

public:
   MyIconButton()
   {
      
      // Set the button's FlatStyle property.
      FlatStyle = ::FlatStyle::System;
   }

   MyIconButton( Icon^ ButtonIcon )
   {
      
      // Set the button's FlatStyle property.
      FlatStyle = ::FlatStyle::System;
      
      // Assign the icon to the private field.
      this->icon = ButtonIcon;
      
      // Size the button to 4 pixels larger than the icon.
      this->Height = icon->Height + 4;
      this->Width = icon->Width + 4;
   }


protected:

   property System::Windows::Forms::CreateParams^ CreateParams 
   {

      virtual System::Windows::Forms::CreateParams^ get() override
      {
         
         // Extend the CreateParams property of the Button class.
         System::Windows::Forms::CreateParams^ cp = __super::CreateParams;

         // Update the button Style.
         cp->Style |= 0x00000040; // BS_ICON value
         return cp;
      }
   }

public:
   property System::Drawing::Icon^ Icon
   {
      System::Drawing::Icon^ get()
      {
         return icon;
      }
      void set(System::Drawing::Icon^ value)
      {
         icon = value;
         UpdateIcon();
         this->Height = icon->Height + 4;
         this->Width = icon->Width + 4;
      }
   }

protected:
   virtual void OnHandleCreated( EventArgs^ e ) override
   {
      Button::OnHandleCreated( e );
      
      // Update the icon on the button if there is currently an icon assigned to the icon field.
      if ( icon != nullptr )
      {
         UpdateIcon();
      }
   }


private:
   void UpdateIcon()
   {
      IntPtr iconHandle = IntPtr::Zero;
      
      // Get the icon's handle.
      if ( icon != nullptr )
      {
         iconHandle = icon->Handle;
      }

      
      // Send Windows the message to update the button.
      SendMessage( (HWND)Handle.ToPointer(), 0x00F7, 1, (int)iconHandle );
      
      /*BM_SETIMAGE value*/
      /*IMAGE_ICON value*/
   }

   public:
    [DllImport("user32.dll")]
    static LRESULT SendMessage(HWND hWnd, int msg, int wParam, int lParam);

};
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Diagnostics;
using System.IO;

public class MyIconButton : Button
{
    private Icon icon;

    public MyIconButton()
    {
        // Set the button's FlatStyle property.
        FlatStyle = FlatStyle.System;
    }

    public MyIconButton(Icon ButtonIcon)
        : this()
    {
        // Assign the icon to the private field.   
        this.icon = ButtonIcon;

        // Size the button to 4 pixels larger than the icon.
        this.Height = icon.Height + 4;
        this.Width = icon.Width + 4;
    }

    protected override CreateParams CreateParams
    {
        get
        {
            // Extend the CreateParams property of the Button class.
            CreateParams cp = base.CreateParams;
            // Update the button Style.
            cp.Style |= 0x00000040; // BS_ICON value

            return cp;
        }
    }

    public Icon Icon
    {
        get
        {
            return icon;
        }

        set
        {
            icon = value;
            UpdateIcon();
            // Size the button to 4 pixels larger than the icon.
            this.Height = icon.Height + 4;
            this.Width = icon.Width + 4;
        }
    }

    protected override void OnHandleCreated(EventArgs e)
    {
        base.OnHandleCreated(e);

        // Update the icon on the button if there is currently an icon assigned to the icon field.
        if (icon != null)
        {
            UpdateIcon();
        }
    }

    private void UpdateIcon()
    {
        IntPtr iconHandle = IntPtr.Zero;

        // Get the icon's handle.
        if (icon != null)
        {
            iconHandle = icon.Handle;
        }

        // Send Windows the message to update the button. 
        SendMessage(Handle, 0x00F7 /*BM_SETIMAGE value*/, 1 /*IMAGE_ICON value*/, (int)iconHandle);
    }

    // Import the SendMessage method of the User32 DLL.   
    [DllImport("user32.dll", CharSet = CharSet.Auto)]
    public static extern IntPtr SendMessage(IntPtr hWnd, int msg, int wParam, int lParam);
}
Imports System.Windows.Forms
Imports System.Drawing
Imports System.IO
Imports System.Security.Permissions

Public Class MyIconButton
    Inherits Button

    Private ButtonIcon As Icon

    Public Sub New()
        MyBase.New()

        ' Set the button's FlatStyle property.
        Me.FlatStyle = System.Windows.Forms.FlatStyle.System
    End Sub

    Public Sub New(ByVal Icon As Icon)
        MyBase.New()

        ' Assign the icon to the private field.   
        Me.ButtonIcon = Icon

        ' Size the button to 4 pixels larger than the icon.
        Me.Height = ButtonIcon.Height + 4
        Me.Width = ButtonIcon.Width + 4
    End Sub


    Protected Overrides ReadOnly Property CreateParams() As System.Windows.Forms.CreateParams
        Get
            Dim SecPerm As New SecurityPermission(SecurityPermissionFlag.UnmanagedCode)
            SecPerm.Demand()

            ' Extend the CreateParams property of the Button class.
            Dim cp As System.Windows.Forms.CreateParams = MyBase.CreateParams
            ' Update the button Style.
            cp.Style = cp.Style Or &H40 ' BS_ICON value

            Return cp
        End Get
    End Property

    Public Property Icon() As Icon
        Get
            Return ButtonIcon
        End Get

        Set(ByVal Value As Icon)
            ButtonIcon = Value
            UpdateIcon()
            ' Size the button to 4 pixels larger than the icon.
            Me.Height = ButtonIcon.Height + 4
            Me.Width = ButtonIcon.Width + 4
        End Set
    End Property

    <SecurityPermission(SecurityAction.Demand, UnmanagedCode := True)> _
    Protected Overrides Sub OnHandleCreated(ByVal e As EventArgs)
        MyBase.OnHandleCreated(e)

        ' Update the icon on the button if there is currently an icon assigned to the icon field.
        If Me.ButtonIcon IsNot Nothing Then
            UpdateIcon()
        End If
    End Sub

    Private Sub UpdateIcon()
        Dim IconHandle As IntPtr = IntPtr.Zero

        ' Get the icon's handle.
        If Me.Icon IsNot Nothing Then
            IconHandle = Icon.Handle
        End If

        ' Send Windows the message to update the button. 
        ' BM_SETIMAGE (second parameter) and IMAGE_ICON (third parameter).
        SendMessage(Handle, &HF7, &H1, IconHandle.ToInt32())
    End Sub

    ' Declare the SendMessage function.
    Declare Auto Function SendMessage Lib "user32" (ByVal hWnd As IntPtr, _
            ByVal msg As Integer, ByVal wParam As Integer, ByVal lParam As Integer) As IntPtr
End Class

O exemplo de código a seguir cria uma instância de um controle padrão Button e uma instância do controle derivado, MyIconButtoncriada no exemplo acima. Este exemplo requer que haja um Icon arquivo chamado Default.ico no mesmo local que o aplicativo. Quando o aplicativo é iniciado, o Default ícone é exibido no MyIconButton botão. Se o Default ícone não estiver presente, o rosto do botão estará em branco. Quando o padrão Button for clicado, uma OpenFileDialog caixa será exibida para que você possa selecionar um novo ícone a ser exibido no MyIconButton.

public ref class MyApplication: public Form
{
private:
   MyIconButton^ myIconButton;
   Button^ stdButton;
   OpenFileDialog^ openDlg;

public:
   MyApplication()
   {
      try
      {
         
         // Create the button with the default icon.
         myIconButton = gcnew MyIconButton( gcnew System::Drawing::Icon( String::Concat( Application::StartupPath, "\\Default.ico" ) ) );
      }
      catch ( Exception^ ex ) 
      {
         
         // If the default icon does not exist, create the button without an icon.
         myIconButton = gcnew MyIconButton;
         #if defined(DEBUG)
         Debug::WriteLine( ex );
         #endif
      }
      finally
      {
         stdButton = gcnew Button;
         
         // Add the Click event handlers.
         myIconButton->Click += gcnew EventHandler( this, &MyApplication::myIconButton_Click );
         stdButton->Click += gcnew EventHandler( this, &MyApplication::stdButton_Click );
         
         // Set the location, text and width of the standard button.
         stdButton->Location = Point(myIconButton->Location.X,myIconButton->Location.Y + myIconButton->Height + 20);
         stdButton->Text = "Change Icon";
         stdButton->Width = 100;
         
         // Add the buttons to the Form.
         this->Controls->Add( stdButton );
         this->Controls->Add( myIconButton );
      }

   }


private:
   void myIconButton_Click( Object^ /*Sender*/, EventArgs^ /*e*/ )
   {
      
#undef MessageBox 
      
      // Make sure MyIconButton works.
      MessageBox::Show( "MyIconButton was clicked!" );
   }

   void stdButton_Click( Object^ /*Sender*/, EventArgs^ /*e*/ )
   {
      
      // Use an OpenFileDialog to allow the user to assign a new image to the derived button.
      openDlg = gcnew OpenFileDialog;
      openDlg->InitialDirectory = Application::StartupPath;
      openDlg->Filter = "Icon files (*.ico)|*.ico";
      openDlg->Multiselect = false;
      openDlg->ShowDialog();
      if (  !openDlg->FileName->Equals( "" ) )
      {
         myIconButton->Icon = gcnew System::Drawing::Icon( openDlg->FileName );
      }
   }

};

int main()
{
   Application::Run( gcnew MyApplication );
}
public class MyApplication : Form
{
    private MyIconButton myIconButton;
    private Button stdButton;
    private OpenFileDialog openDlg;

    static void Main()
    {
        Application.Run(new MyApplication());
    }

    public MyApplication()
    {
        try
        {
            // Create the button with the default icon.
            myIconButton = new MyIconButton(new Icon(Application.StartupPath + "\\Default.ico"));
        }
        catch (Exception ex)
        {
            // If the default icon does not exist, create the button without an icon.
            myIconButton = new MyIconButton();
            Debug.WriteLine(ex.ToString());
        }
        finally
        {
            stdButton = new Button();

            // Add the Click event handlers.
            myIconButton.Click += new EventHandler(this.myIconButton_Click);
            stdButton.Click += new EventHandler(this.stdButton_Click);

            // Set the location, text and width of the standard button.
            stdButton.Location = new Point(myIconButton.Location.X, myIconButton.Location.Y + myIconButton.Height + 20);
            stdButton.Text = "Change Icon";
            stdButton.Width = 100;

            // Add the buttons to the Form.
            this.Controls.Add(stdButton);
            this.Controls.Add(myIconButton);
        }
    }

    private void myIconButton_Click(object Sender, EventArgs e)
    {
        // Make sure MyIconButton works.
        MessageBox.Show("MyIconButton was clicked!");
    }

    private void stdButton_Click(object Sender, EventArgs e)
    {
        // Use an OpenFileDialog to allow the user to assign a new image to the derived button.
        openDlg = new OpenFileDialog();
        openDlg.InitialDirectory = Application.StartupPath;
        openDlg.Filter = "Icon files (*.ico)|*.ico";
        openDlg.Multiselect = false;
        openDlg.ShowDialog();

        if (openDlg.FileName != "")
        {
            myIconButton.Icon = new Icon(openDlg.FileName);
        }
    }
}
Public Class Form1
    Inherits System.Windows.Forms.Form

    Friend WithEvents MyStdButton As System.Windows.Forms.Button
    Friend WithEvents MyIconButton As MyIconButton
    Friend WithEvents OpenDlg As OpenFileDialog

    Public Sub New()
        MyBase.New()
        Try
            ' Create the button with the default icon.
            MyIconButton = New MyIconButton(New Icon(Application.StartupPath + "\Default.ico"))

        Catch ex As Exception
            ' If the default icon does not exist, create the button without an icon.
            MyIconButton = New MyIconButton()
            System.Diagnostics.Debug.WriteLine(ex.ToString())
        Finally
            MyStdButton = New Button()

            'Set the location, text and width of the standard button.
            MyStdButton.Location = New Point(MyIconButton.Location.X, _
                        MyIconButton.Location.Y + MyIconButton.Height + 20)
            MyStdButton.Text = "Change Icon"
            MyStdButton.Width = 100

            ' Add the buttons to the Form.
            Me.Controls.Add(MyStdButton)
            Me.Controls.Add(MyIconButton)
        End Try

    End Sub

    Public Shared Sub Main()
        Application.Run(New Form1())
    End Sub

    Private Sub MyStdButton_Click(ByVal sender As System.Object, _
                ByVal e As System.EventArgs) Handles MyStdButton.Click
        ' Use an OpenFileDialog to allow the user to assign a new image to the derived button.
        OpenDlg = New OpenFileDialog()
        OpenDlg.InitialDirectory = Application.StartupPath
        OpenDlg.Filter = "Icon files (*.ico)|*.ico"
        OpenDlg.Multiselect = False
        OpenDlg.ShowDialog()

        If OpenDlg.FileName <> "" Then
            MyIconButton.Icon = New Icon(OpenDlg.FileName)
        End If
    End Sub

    Private Sub MyIconButton_Click(ByVal sender As System.Object, _
                ByVal e As System.EventArgs) Handles MyIconButton.Click
        ' Make sure MyIconButton works.
        MessageBox.Show("MyIconButton was clicked!")
    End Sub
End Class

Comentários

As informações em um CreateParams podem ser usadas para passar informações sobre o estado inicial e a aparência de um controle. A maioria dos Control controles derivados substitui a CreateParams propriedade para passar os valores apropriados ou incluir informações adicionais no CreateParams.

Para obter mais informações sobre como criar parâmetros de controle, consulte a macro CreateWindow, a função CreateWindowEx e a estrutura CREATETRUCT.

Observação

As constantes usadas para definir o Style, ExStylee ClassStyle as propriedades são definidas no arquivo de cabeçalho Winuser.h. Esse arquivo é instalado pelo SDK da Plataforma ou Visual Studio.

Construtores

CreateParams()

Inicializa uma nova instância da classe CreateParams.

Propriedades

Caption

Obtém ou define o texto inicial do controle.

ClassName

Obtém ou define o nome da classe do Windows da qual derivar o controle.

ClassStyle

Obtém ou define uma combinação bit a bit de valores de classe de estilo.

ExStyle

Obtém ou define uma combinação bit a bit dos valores de estilo de janela estendidos.

Height

Obtém ou define a altura inicial do controle.

Param

Obtém ou define as informações de parâmetro adicionais necessárias para criar o controle.

Parent

Obtém ou define o pai do controle.

Style

Obtém ou define uma combinação bit a bit dos valores de estilo de janela.

Width

Obtém ou define a largura inicial do controle.

X

Obtém ou define a posição esquerda inicial do controle.

Y

Obtém ou define a posição superior do local inicial do controle.

Métodos

Equals(Object)

Determina se o objeto especificado é igual ao objeto atual.

(Herdado de Object)
GetHashCode()

Serve como a função de hash padrão.

(Herdado de Object)
GetType()

Obtém o Type da instância atual.

(Herdado de Object)
MemberwiseClone()

Cria uma cópia superficial do Object atual.

(Herdado de Object)
ToString()

Retorna uma cadeia de caracteres que representa o objeto atual.

Aplica-se a

Confira também