HideModuleNameAttribute Class
Definition
Important
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The HideModuleNameAttribute
attribute, when applied to a module, allows the module members to be accessed using only the qualification needed for the module.
public ref class HideModuleNameAttribute sealed : Attribute
[System.AttributeUsage(System.AttributeTargets.Class, AllowMultiple=false, Inherited=false)]
public sealed class HideModuleNameAttribute : Attribute
[<System.AttributeUsage(System.AttributeTargets.Class, AllowMultiple=false, Inherited=false)>]
type HideModuleNameAttribute = class
inherit Attribute
Public NotInheritable Class HideModuleNameAttribute
Inherits Attribute
- Inheritance
- Attributes
Examples
This example shows how to use the HideModuleNameAttribute
attribute to add a Database object to My
, which can be accessed through My.Database
.
Namespace My
<HideModuleName()> Module CustomMyDatabase
Public ReadOnly Property Database() As MyDatabase
Get
Return databaseValue
End Get
End Property
Private ReadOnly databaseValue As MyDatabase = New MyDatabase
End Module
End Namespace
Class MyDatabase
' The members of the My.Database object go here.
End Class
The Namespace
statement must appear outside of any classes or modules.
Remarks
This attribute is useful for exposing module members without showing the module itself. When using IntelliSense in the Visual Studio Integrated Development Environment (IDE) for Visual Basic, the module does not show in the statement completion list. Instead, IntelliSense shows the module members.
Even when the module name is hidden, the module members are still accessible through the module.
If a member name conflicts with another identifier or with a member of another module with the HideModuleNameAttribute
attribute, then the member does not show in IntelliSense at the level of the module.
Constructors
HideModuleNameAttribute() |
Initializes a new instance of the HideModuleNameAttribute attribute. |
Properties
TypeId |
When implemented in a derived class, gets a unique identifier for this Attribute. (Inherited from Attribute) |
Methods
Equals(Object) |
Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute) |
GetHashCode() |
Returns the hash code for this instance. (Inherited from Attribute) |
GetType() |
Gets the Type of the current instance. (Inherited from Object) |
IsDefaultAttribute() |
When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute) |
Match(Object) |
When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute) |
MemberwiseClone() |
Creates a shallow copy of the current Object. (Inherited from Object) |
ToString() |
Returns a string that represents the current object. (Inherited from Object) |
Explicit Interface Implementations
_Attribute.GetIDsOfNames(Guid, IntPtr, UInt32, UInt32, IntPtr) |
Maps a set of names to a corresponding set of dispatch identifiers. (Inherited from Attribute) |
_Attribute.GetTypeInfo(UInt32, UInt32, IntPtr) |
Retrieves the type information for an object, which can be used to get the type information for an interface. (Inherited from Attribute) |
_Attribute.GetTypeInfoCount(UInt32) |
Retrieves the number of type information interfaces that an object provides (either 0 or 1). (Inherited from Attribute) |
_Attribute.Invoke(UInt32, Guid, UInt32, Int16, IntPtr, IntPtr, IntPtr, IntPtr) |
Provides access to properties and methods exposed by an object. (Inherited from Attribute) |