IOrderedDictionary.Item[Int32] Property

Definition

Gets or sets the element at the specified index.

C#
public object this[int index] { get; set; }
C#
public object? this[int index] { get; set; }

Parameters

index
Int32

The zero-based index of the element to get or set.

Property Value

The element at the specified index.

Exceptions

index is less than 0.

-or-

index is equal to or greater than Count.

Examples

The following code example demonstrates the implementation of a simple IOrderedDictionary based on the ArrayList class. The implemented IOrderedDictionary stores first names as the keys and last names as the values, with the added requirement that each first name is unique. This code is part of a larger code example provided for the IOrderedDictionary class.

C#
public class People : IOrderedDictionary
{
    private ArrayList _people;

    public People(int numItems)
    {
        _people = new ArrayList(numItems);
    }

    public int IndexOfKey(object key)
    {
        for (int i = 0; i < _people.Count; i++)
        {
            if (((DictionaryEntry)_people[i]).Key == key)
                return i;
        }

        // key not found, return -1.
        return -1;
    }

    public object this[object key]
    {
        get
        {
            return ((DictionaryEntry)_people[IndexOfKey(key)]).Value;
        }
        set
        {
            _people[IndexOfKey(key)] = new DictionaryEntry(key, value);
        }
    }

    // IOrderedDictionary Members
    public IDictionaryEnumerator GetEnumerator()
    {
        return new PeopleEnum(_people);
    }

    public void Insert(int index, object key, object value)
    {
        if (IndexOfKey(key) != -1)
        {
            throw new ArgumentException("An element with the same key already exists in the collection.");
        }
        _people.Insert(index, new DictionaryEntry(key, value));
    }

    public void RemoveAt(int index)
    {
        _people.RemoveAt(index);
    }

    public object this[int index]
    {
        get
        {
            return ((DictionaryEntry)_people[index]).Value;
        }
        set
        {
            object key = ((DictionaryEntry)_people[index]).Key;
            _people[index] = new DictionaryEntry(key, value);
        }
    }
    // IDictionary Members

    public void Add(object key, object value)
    {
        if (IndexOfKey(key) != -1)
        {
            throw new ArgumentException("An element with the same key already exists in the collection.");
        }
        _people.Add(new DictionaryEntry(key, value));
    }

    public void Clear()
    {
        _people.Clear();
    }

    public bool Contains(object key)
    {
        if (IndexOfKey(key) == -1)
        {
            return false;
        }
        else
        {
            return true;
        }
    }

    public bool IsFixedSize
    {
        get
        {
            return false;
        }
    }

    public bool IsReadOnly
    {
        get
        {
            return false;
        }
    }

    public ICollection Keys
    {
        get
        {
            ArrayList KeyCollection = new ArrayList(_people.Count);
            for (int i = 0; i < _people.Count; i++)
            {
                KeyCollection.Add( ((DictionaryEntry)_people[i]).Key );
            }
            return KeyCollection;
        }
    }

    public void Remove(object key)
    {
        _people.RemoveAt(IndexOfKey(key));
    }

    public ICollection Values
    {
        get
        {
            ArrayList ValueCollection = new ArrayList(_people.Count);
            for (int i = 0; i < _people.Count; i++)
            {
                ValueCollection.Add( ((DictionaryEntry)_people[i]).Value );
            }
            return ValueCollection;
        }
    }

    // ICollection Members

    public void CopyTo(Array array, int index)
    {
        _people.CopyTo(array, index);
    }

    public int Count
    {
        get
        {
            return _people.Count;
        }
    }

    public bool IsSynchronized
    {
        get
        {
            return _people.IsSynchronized;
        }
    }

    public object SyncRoot
    {
        get
        {
            return _people.SyncRoot;
        }
    }

    // IEnumerable Members

    IEnumerator IEnumerable.GetEnumerator()
    {
        return new PeopleEnum(_people);
    }
}

public class PeopleEnum : IDictionaryEnumerator
{
    public ArrayList _people;

    // Enumerators are positioned before the first element
    // until the first MoveNext() call.
    int position = -1;

    public PeopleEnum(ArrayList list)
    {
        _people = list;
    }

    public bool MoveNext()
    {
        position++;
        return (position < _people.Count);
    }

    public void Reset()
    {
        position = -1;
    }

    public object Current
    {
        get
        {
            try
            {
                return _people[position];
            }
            catch (IndexOutOfRangeException)
            {
                throw new InvalidOperationException();
            }
        }
    }

    public DictionaryEntry Entry
    {
        get
        {
            return (DictionaryEntry)Current;
        }
    }

    public object Key
    {
        get
        {
            try
            {
                return ((DictionaryEntry)_people[position]).Key;
            }
            catch (IndexOutOfRangeException)
            {
                throw new InvalidOperationException();
            }
        }
    }

    public object Value
    {
        get
        {
            try
            {
                return ((DictionaryEntry)_people[position]).Value;
            }
            catch (IndexOutOfRangeException)
            {
                throw new InvalidOperationException();
            }
        }
    }
}

Remarks

IOrderedDictionary accepts null as a valid value and allows duplicate elements.

The C# language uses the this keyword to define the indexers instead of implementing the Item[] property. Visual Basic implements Item[] as a default property, which provides the same indexing functionality.

This property allows you to access a specific element in the collection by using the following syntax:

C#
obj = myOrderedDictionary[index];

Applies to

Produkt Verzie
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 2.0, 2.1
UWP 10.0

See also