PerformanceCounter.NextValue Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Obtains a counter sample and returns the calculated value for it.
public:
float NextValue();
public float NextValue ();
member this.NextValue : unit -> single
Public Function NextValue () As Single
Returns
The next calculated value that the system obtains for this counter.
Exceptions
The instance is not correctly associated with a performance counter.
An error occurred when accessing a system API.
Code that is executing without administrative privileges attempted to read a performance counter.
Examples
The following code example creates an ElapsedTime counter and uses the NextValue method to display the counter's values over a time period.
#using <System.dll>
using namespace System;
using namespace System::Collections;
using namespace System::Collections::Specialized;
using namespace System::Diagnostics;
using namespace System::Runtime::InteropServices;
void OutputSample( CounterSample s )
{
Console::WriteLine( "\r\n+++++++++++" );
Console::WriteLine( "Sample values - \r\n" );
Console::WriteLine( " BaseValue = {0}", s.BaseValue );
Console::WriteLine( " CounterFrequency = {0}", s.CounterFrequency );
Console::WriteLine( " CounterTimeStamp = {0}", s.CounterTimeStamp );
Console::WriteLine( " CounterType = {0}", s.CounterType );
Console::WriteLine( " RawValue = {0}", s.RawValue );
Console::WriteLine( " SystemFrequency = {0}", s.SystemFrequency );
Console::WriteLine( " TimeStamp = {0}", s.TimeStamp );
Console::WriteLine( " TimeStamp100nSec = {0}", s.TimeStamp100nSec );
Console::WriteLine( "++++++++++++++++++++++" );
}
void CollectSamples()
{
String^ categoryName = "ElapsedTimeSampleCategory";
String^ counterName = "ElapsedTimeSample";
// Create the performance counter category.
if ( !PerformanceCounterCategory::Exists( categoryName ) )
{
CounterCreationDataCollection^ CCDC = gcnew CounterCreationDataCollection;
// Add the counter.
CounterCreationData^ ETimeData = gcnew CounterCreationData;
ETimeData->CounterType = PerformanceCounterType::ElapsedTime;
ETimeData->CounterName = counterName;
CCDC->Add( ETimeData );
// Create the category.
PerformanceCounterCategory::Create( categoryName,
"Demonstrates ElapsedTime performance counter usage.",
CCDC );
}
else
{
Console::WriteLine( "Category exists - {0}", categoryName );
}
// Create the performance counter.
PerformanceCounter^ PC = gcnew PerformanceCounter( categoryName,
counterName,
false );
// Initialize the counter.
PC->RawValue = Stopwatch::GetTimestamp();
DateTime Start = DateTime::Now;
// Loop for the samples.
for ( int j = 0; j < 100; j++ )
{
// Output the values.
if ( (j % 10) == 9 )
{
Console::WriteLine( "NextValue() = {0}", PC->NextValue() );
Console::WriteLine( "Actual elapsed time = {0}", DateTime::Now.Subtract( Start ) );
OutputSample( PC->NextSample() );
}
// Reset the counter on every 20th iteration.
if ( j % 20 == 0 )
{
PC->RawValue = Stopwatch::GetTimestamp();
Start = DateTime::Now;
}
System::Threading::Thread::Sleep( 50 );
}
Console::WriteLine( "Elapsed time = {0}", DateTime::Now.Subtract( Start ) );
}
int main()
{
CollectSamples();
}
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Diagnostics;
using System.Runtime.InteropServices;
public class App
{
public static void Main()
{
CollectSamples();
}
public static void CollectSamples()
{
const String categoryName = "ElapsedTimeSampleCategory";
const String counterName = "ElapsedTimeSample";
// If the category does not exist, create the category and exit.
// Performance counters should not be created and immediately used.
// There is a latency time to enable the counters, they should be created
// prior to executing the application that uses the counters.
// Execute this sample a second time to use the category.
if ( !PerformanceCounterCategory.Exists(categoryName) )
{
CounterCreationDataCollection CCDC = new CounterCreationDataCollection();
// Add the counter.
CounterCreationData ETimeData = new CounterCreationData();
ETimeData.CounterType = PerformanceCounterType.ElapsedTime;
ETimeData.CounterName = counterName;
CCDC.Add(ETimeData);
// Create the category.
PerformanceCounterCategory.Create(categoryName,
"Demonstrates ElapsedTime performance counter usage.",
PerformanceCounterCategoryType.SingleInstance, CCDC);
// Return, rerun the application to make use of the new counters.
return;
}
else
{
Console.WriteLine("Category exists - {0}", categoryName);
}
// Create the performance counter.
PerformanceCounter PC = new PerformanceCounter(categoryName,
counterName,
false);
// Initialize the counter.
PC.RawValue = Stopwatch.GetTimestamp();
DateTime Start = DateTime.Now;
// Loop for the samples.
for (int j = 0; j < 100; j++)
{
// Output the values.
if ((j % 10) == 9)
{
Console.WriteLine("NextValue() = " + PC.NextValue().ToString());
Console.WriteLine("Actual elapsed time = " + DateTime.Now.Subtract(Start).ToString());
OutputSample(PC.NextSample());
}
// Reset the counter on every 20th iteration.
if (j % 20 == 0)
{
PC.RawValue = Stopwatch.GetTimestamp();
Start = DateTime.Now;
}
System.Threading.Thread.Sleep(50);
}
Console.WriteLine("Elapsed time = " + DateTime.Now.Subtract(Start).ToString());
}
private static void OutputSample(CounterSample s)
{
Console.WriteLine("\r\n+++++++++++");
Console.WriteLine("Sample values - \r\n");
Console.WriteLine(" BaseValue = " + s.BaseValue);
Console.WriteLine(" CounterFrequency = " + s.CounterFrequency);
Console.WriteLine(" CounterTimeStamp = " + s.CounterTimeStamp);
Console.WriteLine(" CounterType = " + s.CounterType);
Console.WriteLine(" RawValue = " + s.RawValue);
Console.WriteLine(" SystemFrequency = " + s.SystemFrequency);
Console.WriteLine(" TimeStamp = " + s.TimeStamp);
Console.WriteLine(" TimeStamp100nSec = " + s.TimeStamp100nSec);
Console.WriteLine("++++++++++++++++++++++");
}
}
Imports System.Collections
Imports System.Collections.Specialized
Imports System.Diagnostics
Imports System.Runtime.InteropServices
Public Class App
Public Shared Sub Main()
CollectSamples()
End Sub
Private Shared Sub CollectSamples()
Dim categoryName As String = "ElapsedTimeSampleCategory"
Dim counterName As String = "ElapsedTimeSample"
If Not PerformanceCounterCategory.Exists(categoryName) Then
Dim CCDC As New CounterCreationDataCollection()
' Add the counter.
Dim ETimeData As New CounterCreationData()
ETimeData.CounterType = PerformanceCounterType.ElapsedTime
ETimeData.CounterName = counterName
CCDC.Add(ETimeData)
' Create the category.
PerformanceCounterCategory.Create(categoryName, _
"Demonstrates ElapsedTime performance counter usage.", _
PerformanceCounterCategoryType.SingleInstance, CCDC)
Else
Console.WriteLine("Category exists - {0}", categoryName)
End If
' Create the counter.
Dim PC As PerformanceCounter
PC = New PerformanceCounter(categoryName, counterName, False)
' Initialize the counter.
PC.RawValue = Stopwatch.GetTimestamp()
Dim Start As DateTime = DateTime.Now
' Loop for the samples.
Dim j As Integer
For j = 0 To 99
' Output the values.
If j Mod 10 = 9 Then
Console.WriteLine(("NextValue() = " _
+ PC.NextValue().ToString()))
Console.WriteLine(("Actual elapsed time = " _
+ DateTime.Now.Subtract(Start).ToString()))
OutputSample(PC.NextSample())
End If
' Reset the counter every 20th iteration.
If j Mod 20 = 0 Then
PC.RawValue = Stopwatch.GetTimestamp()
Start = DateTime.Now
End If
System.Threading.Thread.Sleep(50)
Next j
Console.WriteLine(("Elapsed time = " + _
DateTime.Now.Subtract(Start).ToString()))
End Sub
Private Shared Sub OutputSample(ByVal s As CounterSample)
Console.WriteLine(ControlChars.Lf + ControlChars.Cr + "+++++++")
Console.WriteLine("Sample values - " + ControlChars.Cr _
+ ControlChars.Lf)
Console.WriteLine((" BaseValue = " _
+ s.BaseValue.ToString()))
Console.WriteLine((" CounterFrequency = " + _
s.CounterFrequency.ToString()))
Console.WriteLine((" CounterTimeStamp = " + _
s.CounterTimeStamp.ToString()))
Console.WriteLine((" CounterType = " + _
s.CounterType.ToString()))
Console.WriteLine((" RawValue = " + _
s.RawValue.ToString()))
Console.WriteLine((" SystemFrequency = " + _
s.SystemFrequency.ToString()))
Console.WriteLine((" TimeStamp = " + _
s.TimeStamp.ToString()))
Console.WriteLine((" TimeStamp100nSec = " + _
s.TimeStamp100nSec.ToString()))
Console.WriteLine("+++++++")
End Sub
End Class
Remarks
Note
If the calculated value of a counter depends on two counter reads, the first read operation returns 0.0. Resetting the performance counter properties to specify a different counter is equivalent to creating a new performance counter, and the first read operation using the new properties returns 0.0. The recommended delay time between calls to the NextValue method is one second, to allow the counter to perform the next incremental read.
Note
To read performance counters, you must have administrative privileges. In Windows Vista, User Account Control (UAC) determines the privileges of a user. If you are a member of the Built-in Administrators group, you are assigned two run-time access tokens: a standard user access token and an administrator access token. By default, you are in the standard user role. To execute the code that accesses performance counters, you must first elevate your privileges from standard user to administrator. You can do this when you start an application by right-clicking the application icon and indicating that you want to run as an administrator.