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Sve.SaturatingIncrementBy32BitElementCount Method

Definition

Overloads

SaturatingIncrementBy32BitElementCount(UInt64, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(UInt32, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(Vector<UInt32>, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(Int64, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(Int32, Byte, SveMaskPattern)
SaturatingIncrementBy32BitElementCount(Vector<Int32>, Byte, SveMaskPattern)

SaturatingIncrementBy32BitElementCount(UInt64, Byte, SveMaskPattern)

public static ulong SaturatingIncrementBy32BitElementCount (ulong value, byte scale, System.Runtime.Intrinsics.Arm.SveMaskPattern pattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All);
static member SaturatingIncrementBy32BitElementCount : uint64 * byte * System.Runtime.Intrinsics.Arm.SveMaskPattern -> uint64
Public Shared Function SaturatingIncrementBy32BitElementCount (value As ULong, scale As Byte, Optional pattern As SveMaskPattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All) As ULong

Parameters

value
UInt64
scale
Byte
pattern
SveMaskPattern

Returns

Applies to

SaturatingIncrementBy32BitElementCount(UInt32, Byte, SveMaskPattern)

public static uint SaturatingIncrementBy32BitElementCount (uint value, byte scale, System.Runtime.Intrinsics.Arm.SveMaskPattern pattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All);
static member SaturatingIncrementBy32BitElementCount : uint32 * byte * System.Runtime.Intrinsics.Arm.SveMaskPattern -> uint32
Public Shared Function SaturatingIncrementBy32BitElementCount (value As UInteger, scale As Byte, Optional pattern As SveMaskPattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All) As UInteger

Parameters

value
UInt32
scale
Byte
pattern
SveMaskPattern

Returns

Applies to

SaturatingIncrementBy32BitElementCount(Vector<UInt32>, Byte, SveMaskPattern)

public static System.Numerics.Vector<uint> SaturatingIncrementBy32BitElementCount (System.Numerics.Vector<uint> value, byte scale, System.Runtime.Intrinsics.Arm.SveMaskPattern pattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All);
static member SaturatingIncrementBy32BitElementCount : System.Numerics.Vector<uint32> * byte * System.Runtime.Intrinsics.Arm.SveMaskPattern -> System.Numerics.Vector<uint32>
Public Shared Function SaturatingIncrementBy32BitElementCount (value As Vector(Of UInteger), scale As Byte, Optional pattern As SveMaskPattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All) As Vector(Of UInteger)

Parameters

value
Vector<UInt32>
scale
Byte
pattern
SveMaskPattern

Returns

Applies to

SaturatingIncrementBy32BitElementCount(Int64, Byte, SveMaskPattern)

public static long SaturatingIncrementBy32BitElementCount (long value, byte scale, System.Runtime.Intrinsics.Arm.SveMaskPattern pattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All);
static member SaturatingIncrementBy32BitElementCount : int64 * byte * System.Runtime.Intrinsics.Arm.SveMaskPattern -> int64
Public Shared Function SaturatingIncrementBy32BitElementCount (value As Long, scale As Byte, Optional pattern As SveMaskPattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All) As Long

Parameters

value
Int64
scale
Byte
pattern
SveMaskPattern

Returns

Applies to

SaturatingIncrementBy32BitElementCount(Int32, Byte, SveMaskPattern)

public static int SaturatingIncrementBy32BitElementCount (int value, byte scale, System.Runtime.Intrinsics.Arm.SveMaskPattern pattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All);
static member SaturatingIncrementBy32BitElementCount : int * byte * System.Runtime.Intrinsics.Arm.SveMaskPattern -> int
Public Shared Function SaturatingIncrementBy32BitElementCount (value As Integer, scale As Byte, Optional pattern As SveMaskPattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All) As Integer

Parameters

value
Int32
scale
Byte
pattern
SveMaskPattern

Returns

Applies to

SaturatingIncrementBy32BitElementCount(Vector<Int32>, Byte, SveMaskPattern)

public static System.Numerics.Vector<int> SaturatingIncrementBy32BitElementCount (System.Numerics.Vector<int> value, byte scale, System.Runtime.Intrinsics.Arm.SveMaskPattern pattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All);
static member SaturatingIncrementBy32BitElementCount : System.Numerics.Vector<int> * byte * System.Runtime.Intrinsics.Arm.SveMaskPattern -> System.Numerics.Vector<int>
Public Shared Function SaturatingIncrementBy32BitElementCount (value As Vector(Of Integer), scale As Byte, Optional pattern As SveMaskPattern = System.Runtime.Intrinsics.Arm.SveMaskPattern.All) As Vector(Of Integer)

Parameters

value
Vector<Int32>
scale
Byte
pattern
SveMaskPattern

Returns

Applies to