Avx10v1.RotateLeft Method
Definition
Important
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Overloads
RotateLeft(Vector128<Int32>, Byte) |
__m128i _mm_rol_epi32 (__m128i a, int imm8) VPROLD xmm1 {k1}{z}, xmm2/m128/m32bcst, imm8 |
RotateLeft(Vector128<Int64>, Byte) |
__m128i _mm_rol_epi64 (__m128i a, int imm8) VPROLQ xmm1 {k1}{z}, xmm2/m128/m64bcst, imm8 |
RotateLeft(Vector128<UInt32>, Byte) |
__m128i _mm_rol_epi32 (__m128i a, int imm8) VPROLD xmm1 {k1}{z}, xmm2/m128/m32bcst, imm8 |
RotateLeft(Vector128<UInt64>, Byte) |
__m128i _mm_rol_epi64 (__m128i a, int imm8) VPROLQ xmm1 {k1}{z}, xmm2/m128/m64bcst, imm8 |
RotateLeft(Vector256<Int32>, Byte) |
__m256i _mm256_rol_epi32 (__m256i a, int imm8) VPROLD ymm1 {k1}{z}, ymm2/m256/m32bcst, imm8 |
RotateLeft(Vector256<Int64>, Byte) |
__m256i _mm256_rol_epi64 (__m256i a, int imm8) VPROLQ ymm1 {k1}{z}, ymm2/m256/m64bcst, imm8 |
RotateLeft(Vector256<UInt32>, Byte) |
__m256i _mm256_rol_epi32 (__m256i a, int imm8) VPROLD ymm1 {k1}{z}, ymm2/m256/m32bcst, imm8 |
RotateLeft(Vector256<UInt64>, Byte) |
__m256i _mm256_rol_epi64 (__m256i a, int imm8) VPROLQ ymm1 {k1}{z}, ymm2/m256/m64bcst, imm8 |
RotateLeft(Vector128<Int32>, Byte)
__m128i _mm_rol_epi32 (__m128i a, int imm8)
VPROLD xmm1 {k1}{z}, xmm2/m128/m32bcst, imm8
public:
static System::Runtime::Intrinsics::Vector128<int> RotateLeft(System::Runtime::Intrinsics::Vector128<int> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<int> RotateLeft (System.Runtime.Intrinsics.Vector128<int> value, byte count);
static member RotateLeft : System.Runtime.Intrinsics.Vector128<int> * byte -> System.Runtime.Intrinsics.Vector128<int>
Public Shared Function RotateLeft (value As Vector128(Of Integer), count As Byte) As Vector128(Of Integer)
Parameters
- count
- Byte
Returns
Applies to
RotateLeft(Vector128<Int64>, Byte)
__m128i _mm_rol_epi64 (__m128i a, int imm8)
VPROLQ xmm1 {k1}{z}, xmm2/m128/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector128<long> RotateLeft(System::Runtime::Intrinsics::Vector128<long> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<long> RotateLeft (System.Runtime.Intrinsics.Vector128<long> value, byte count);
static member RotateLeft : System.Runtime.Intrinsics.Vector128<int64> * byte -> System.Runtime.Intrinsics.Vector128<int64>
Public Shared Function RotateLeft (value As Vector128(Of Long), count As Byte) As Vector128(Of Long)
Parameters
- count
- Byte
Returns
Applies to
RotateLeft(Vector128<UInt32>, Byte)
__m128i _mm_rol_epi32 (__m128i a, int imm8)
VPROLD xmm1 {k1}{z}, xmm2/m128/m32bcst, imm8
public:
static System::Runtime::Intrinsics::Vector128<System::UInt32> RotateLeft(System::Runtime::Intrinsics::Vector128<System::UInt32> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<uint> RotateLeft (System.Runtime.Intrinsics.Vector128<uint> value, byte count);
static member RotateLeft : System.Runtime.Intrinsics.Vector128<uint32> * byte -> System.Runtime.Intrinsics.Vector128<uint32>
Public Shared Function RotateLeft (value As Vector128(Of UInteger), count As Byte) As Vector128(Of UInteger)
Parameters
- count
- Byte
Returns
Applies to
RotateLeft(Vector128<UInt64>, Byte)
__m128i _mm_rol_epi64 (__m128i a, int imm8)
VPROLQ xmm1 {k1}{z}, xmm2/m128/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector128<System::UInt64> RotateLeft(System::Runtime::Intrinsics::Vector128<System::UInt64> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector128<ulong> RotateLeft (System.Runtime.Intrinsics.Vector128<ulong> value, byte count);
static member RotateLeft : System.Runtime.Intrinsics.Vector128<uint64> * byte -> System.Runtime.Intrinsics.Vector128<uint64>
Public Shared Function RotateLeft (value As Vector128(Of ULong), count As Byte) As Vector128(Of ULong)
Parameters
- count
- Byte
Returns
Applies to
RotateLeft(Vector256<Int32>, Byte)
__m256i _mm256_rol_epi32 (__m256i a, int imm8)
VPROLD ymm1 {k1}{z}, ymm2/m256/m32bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<int> RotateLeft(System::Runtime::Intrinsics::Vector256<int> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector256<int> RotateLeft (System.Runtime.Intrinsics.Vector256<int> value, byte count);
static member RotateLeft : System.Runtime.Intrinsics.Vector256<int> * byte -> System.Runtime.Intrinsics.Vector256<int>
Public Shared Function RotateLeft (value As Vector256(Of Integer), count As Byte) As Vector256(Of Integer)
Parameters
- count
- Byte
Returns
Applies to
RotateLeft(Vector256<Int64>, Byte)
__m256i _mm256_rol_epi64 (__m256i a, int imm8)
VPROLQ ymm1 {k1}{z}, ymm2/m256/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<long> RotateLeft(System::Runtime::Intrinsics::Vector256<long> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector256<long> RotateLeft (System.Runtime.Intrinsics.Vector256<long> value, byte count);
static member RotateLeft : System.Runtime.Intrinsics.Vector256<int64> * byte -> System.Runtime.Intrinsics.Vector256<int64>
Public Shared Function RotateLeft (value As Vector256(Of Long), count As Byte) As Vector256(Of Long)
Parameters
- count
- Byte
Returns
Applies to
RotateLeft(Vector256<UInt32>, Byte)
__m256i _mm256_rol_epi32 (__m256i a, int imm8)
VPROLD ymm1 {k1}{z}, ymm2/m256/m32bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt32> RotateLeft(System::Runtime::Intrinsics::Vector256<System::UInt32> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector256<uint> RotateLeft (System.Runtime.Intrinsics.Vector256<uint> value, byte count);
static member RotateLeft : System.Runtime.Intrinsics.Vector256<uint32> * byte -> System.Runtime.Intrinsics.Vector256<uint32>
Public Shared Function RotateLeft (value As Vector256(Of UInteger), count As Byte) As Vector256(Of UInteger)
Parameters
- count
- Byte
Returns
Applies to
RotateLeft(Vector256<UInt64>, Byte)
__m256i _mm256_rol_epi64 (__m256i a, int imm8)
VPROLQ ymm1 {k1}{z}, ymm2/m256/m64bcst, imm8
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> RotateLeft(System::Runtime::Intrinsics::Vector256<System::UInt64> value, System::Byte count);
public static System.Runtime.Intrinsics.Vector256<ulong> RotateLeft (System.Runtime.Intrinsics.Vector256<ulong> value, byte count);
static member RotateLeft : System.Runtime.Intrinsics.Vector256<uint64> * byte -> System.Runtime.Intrinsics.Vector256<uint64>
Public Shared Function RotateLeft (value As Vector256(Of ULong), count As Byte) As Vector256(Of ULong)
Parameters
- count
- Byte