Shake128.GetHashAndReset Method
Definition
Important
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Overloads
GetHashAndReset(Int32) |
Retrieves the hash for the data accumulated from prior calls to the |
GetHashAndReset(Span<Byte>) |
Fills the buffer with the hash for the data accumulated from prior calls to the |
GetHashAndReset(Int32)
- Source:
- Shake128.cs
- Source:
- Shake128.cs
Retrieves the hash for the data accumulated from prior calls to the AppendData
methods, and resets the object to its initial state.
public:
cli::array <System::Byte> ^ GetHashAndReset(int outputLength);
public byte[] GetHashAndReset (int outputLength);
member this.GetHashAndReset : int -> byte[]
Public Function GetHashAndReset (outputLength As Integer) As Byte()
Parameters
- outputLength
- Int32
The size of the hash to produce.
Returns
The computed hash.
Exceptions
outputLength
is negative.
The object has already been disposed.
Applies to
GetHashAndReset(Span<Byte>)
- Source:
- Shake128.cs
- Source:
- Shake128.cs
Fills the buffer with the hash for the data accumulated from prior calls to the AppendData
methods, and resets the object to its initial state.
public:
void GetHashAndReset(Span<System::Byte> destination);
public void GetHashAndReset (Span<byte> destination);
member this.GetHashAndReset : Span<byte> -> unit
Public Sub GetHashAndReset (destination As Span(Of Byte))
Parameters
Exceptions
The object has already been disposed.
Applies to
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