DictionaryEntry.Value Property
Definition
Important
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Gets or sets the value in the key/value pair.
public:
property System::Object ^ Value { System::Object ^ get(); void set(System::Object ^ value); };
public object Value { get; set; }
public object? Value { get; set; }
member this.Value : obj with get, set
Public Property Value As Object
Property Value
The value in the key/value pair.
Examples
The following example demonstrates the Value property. This code example is part of a larger example provided for the DictionaryEntry class.
public:
virtual void Add(Object^ key, Object^ value)
{
// Add the new key/value pair even if this key already exists
// in the dictionary.
if (itemsInUse == items->Length)
{
throw gcnew InvalidOperationException
("The dictionary cannot hold any more items.");
}
items[itemsInUse++] = gcnew DictionaryEntry(key, value);
}
public void Add(object key, object value)
{
// Add the new key/value pair even if this key already exists in the dictionary.
if (ItemsInUse == items.Length)
throw new InvalidOperationException("The dictionary cannot hold any more items.");
items[ItemsInUse++] = new DictionaryEntry(key, value);
}
Public Sub Add(ByVal key As Object, ByVal value As Object) Implements IDictionary.Add
' Add the new key/value pair even if this key already exists in the dictionary.
If ItemsInUse = items.Length Then
Throw New InvalidOperationException("The dictionary cannot hold any more items.")
End If
items(ItemsInUse) = New DictionaryEntry(key, value)
ItemsInUse = ItemsInUse + 1
End Sub
Applies to
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