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ProsodyNumber.Equals Method

Definition

Determines whether a ProsodyNumber instance is equal to another object.

Overloads

Equals(Object)

Determines whether a specified object is an instance of ProsodyNumber and equal to the current instance of ProsodyNumber.

Equals(ProsodyNumber)

Determines whether a specified ProsodyNumber object is equal to the current instance of ProsodyNumber.

Equals(Object)

Source:
TTSEngineTypes.cs
Source:
TTSEngineTypes.cs

Determines whether a specified object is an instance of ProsodyNumber and equal to the current instance of ProsodyNumber.

public:
 override bool Equals(System::Object ^ obj);
public override bool Equals (object obj);
override this.Equals : obj -> bool
Public Overrides Function Equals (obj As Object) As Boolean

Parameters

obj
Object

The Object to evaluate.

Returns

true if obj is equal to the current ProsodyNumber object; otherwise, false.

Applies to

Equals(ProsodyNumber)

Source:
TTSEngineTypes.cs
Source:
TTSEngineTypes.cs

Determines whether a specified ProsodyNumber object is equal to the current instance of ProsodyNumber.

public:
 virtual bool Equals(System::Speech::Synthesis::TtsEngine::ProsodyNumber other);
public bool Equals (System.Speech.Synthesis.TtsEngine.ProsodyNumber other);
override this.Equals : System.Speech.Synthesis.TtsEngine.ProsodyNumber -> bool
Public Function Equals (other As ProsodyNumber) As Boolean

Parameters

other
ProsodyNumber

The ProsodyNumber object to evaluate.

Returns

true if other is equal to the current ProsodyNumber object; otherwise, false.

Implements

Applies to