SplineDecimalKeyFrame.InterpolateValueCore(Decimal, Double) Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Uses splined interpolation to transition between the previous key frame value and the value of the current key frame.
protected:
override System::Decimal InterpolateValueCore(System::Decimal baseValue, double keyFrameProgress);
protected override decimal InterpolateValueCore (decimal baseValue, double keyFrameProgress);
override this.InterpolateValueCore : decimal * double -> decimal
Protected Overrides Function InterpolateValueCore (baseValue As Decimal, keyFrameProgress As Double) As Decimal
Parameters
- baseValue
- Decimal
The value to animate from.
- keyFrameProgress
- Double
A value between 0.0 and 1.0, inclusive, that specifies the percentage of time that has elapsed for this key frame.
Returns
The output value of this key frame given the specified base value and progress.
Applies to
Sodelujte z nami v storitvi GitHub
Vir za to vsebino najdete v storitvi GitHub, kjer lahko tudi ustvarite in pregledate težave in zahtevke za uveljavitev sprememb. Če želite več informacij, glejte naš vodnik za sodelavce.