VirtualMachineRestrictMovementState Struct
Definition
Important
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Virtual Machine Restrict Movement state.
public readonly struct VirtualMachineRestrictMovementState : IEquatable<Azure.ResourceManager.Avs.Models.VirtualMachineRestrictMovementState>
type VirtualMachineRestrictMovementState = struct
Public Structure VirtualMachineRestrictMovementState
Implements IEquatable(Of VirtualMachineRestrictMovementState)
- Inheritance
-
VirtualMachineRestrictMovementState
- Implements
Constructors
VirtualMachineRestrictMovementState(String) |
Initializes a new instance of VirtualMachineRestrictMovementState. |
Properties
Disabled |
is disabled. |
Enabled |
is enabled. |
Methods
Equals(VirtualMachineRestrictMovementState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(VirtualMachineRestrictMovementState, VirtualMachineRestrictMovementState) |
Determines if two VirtualMachineRestrictMovementState values are the same. |
Implicit(String to VirtualMachineRestrictMovementState) |
Converts a String to a VirtualMachineRestrictMovementState. |
Inequality(VirtualMachineRestrictMovementState, VirtualMachineRestrictMovementState) |
Determines if two VirtualMachineRestrictMovementState values are not the same. |
Applies to
Azure SDK for .NET