PlayerVisibility Struct
Definition
Important
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When PlayerVisibility is set to "Visible", the text track will be present in the DASH manifest or HLS playlist when requested by a client. When the PlayerVisibility is set to "Hidden", the text will not be available to the client. The default value is "Visible".
public readonly struct PlayerVisibility : IEquatable<Azure.ResourceManager.Media.Models.PlayerVisibility>
type PlayerVisibility = struct
Public Structure PlayerVisibility
Implements IEquatable(Of PlayerVisibility)
- Inheritance
-
PlayerVisibility
- Implements
Constructors
PlayerVisibility(String) |
Initializes a new instance of PlayerVisibility. |
Properties
Hidden |
The track is hidden to video player. |
Visible |
The track is visible to video player. |
Methods
Equals(PlayerVisibility) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(PlayerVisibility, PlayerVisibility) |
Determines if two PlayerVisibility values are the same. |
Implicit(String to PlayerVisibility) |
Converts a string to a PlayerVisibility. |
Inequality(PlayerVisibility, PlayerVisibility) |
Determines if two PlayerVisibility values are not the same. |
Applies to
Azure SDK for .NET