MenuCommandService.GlobalInvoke Method
Definition
Important
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Invokes a command on the local form or in the global environment.
Overloads
GlobalInvoke(CommandID) |
Invokes the given command on the local form or in the global environment. |
GlobalInvoke(CommandID, Object) |
Invokes the given command with the given parameter on the local form or in the global environment. |
GlobalInvoke(CommandID)
Invokes the given command on the local form or in the global environment.
public:
virtual bool GlobalInvoke(System::ComponentModel::Design::CommandID ^ commandID);
public virtual bool GlobalInvoke (System.ComponentModel.Design.CommandID commandID);
abstract member GlobalInvoke : System.ComponentModel.Design.CommandID -> bool
override this.GlobalInvoke : System.ComponentModel.Design.CommandID -> bool
Public Overridable Function GlobalInvoke (commandID As CommandID) As Boolean
Parameters
- commandID
- CommandID
The command to invoke.
Returns
true
, if the command was found; otherwise, false
.
Implements
Remarks
The local form is first searched for the given command ID. If it is found, it is invoked. Otherwise, the command ID is passed to the global environment command handler, if one is available.
See also
Applies to
GlobalInvoke(CommandID, Object)
Invokes the given command with the given parameter on the local form or in the global environment.
public:
virtual bool GlobalInvoke(System::ComponentModel::Design::CommandID ^ commandId, System::Object ^ arg);
public virtual bool GlobalInvoke (System.ComponentModel.Design.CommandID commandId, object arg);
abstract member GlobalInvoke : System.ComponentModel.Design.CommandID * obj -> bool
override this.GlobalInvoke : System.ComponentModel.Design.CommandID * obj -> bool
Public Overridable Function GlobalInvoke (commandId As CommandID, arg As Object) As Boolean
Parameters
- commandId
- CommandID
The command to invoke.
- arg
- Object
A parameter for the invocation.
Returns
true
, if the command was found; otherwise, false
.
Remarks
The local form is first searched for the given command ID. If it is found, it is invoked. Otherwise, the command ID is passed to the global environment command handler, if one is available.