SwitchAttribute(String, Type) Constructor
Definition
Important
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Initializes a new instance of the SwitchAttribute class, specifying the name and the type of the switch.
public:
SwitchAttribute(System::String ^ switchName, Type ^ switchType);
public SwitchAttribute (string switchName, Type switchType);
new System.Diagnostics.SwitchAttribute : string * Type -> System.Diagnostics.SwitchAttribute
Public Sub New (switchName As String, switchType As Type)
Parameters
- switchName
- String
The display name of the switch.
- switchType
- Type
The type of the switch.
Examples
The following code example shows the use of the SwitchAttribute constructor to create a switch attribute. This code example is part of a larger example provided for the TraceSource class.
[SwitchAttribute("SourceSwitch", typeof(SourceSwitch))]
static void Main()
<SwitchAttribute("SourceSwitch", GetType(SourceSwitch))> _
Shared Sub Main()
Remarks
The switchName
parameter should match the DisplayName property of the switch.