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RightsManagementInformation.SaveUseLicense(ContentUser, UseLicense) Method

Definition

Saves a given UseLicense for a specified user to the encrypted rights management data stream.

public:
 void SaveUseLicense(System::Security::RightsManagement::ContentUser ^ userKey, System::Security::RightsManagement::UseLicense ^ useLicense);
public void SaveUseLicense (System.Security.RightsManagement.ContentUser userKey, System.Security.RightsManagement.UseLicense useLicense);
member this.SaveUseLicense : System.Security.RightsManagement.ContentUser * System.Security.RightsManagement.UseLicense -> unit
Public Sub SaveUseLicense (userKey As ContentUser, useLicense As UseLicense)

Parameters

userKey
ContentUser

The user of the UseLicense.

useLicense
UseLicense

The use license to store and embed in the package.

Exceptions

Either the userKey or useLicense parameter is null.

The rights management information in this package cannot be read by the current version of this class.

Examples

The following example shows how to use of the SaveUseLicense method.

WriteStatus("   Signing the UnsignedPublishLicense\n" +
            "       to build the PublishLicense.");
UseLicense authorsUseLicense;
PublishLicense publishLicense =
    unsignedLicense.Sign(_secureEnv, out authorsUseLicense);

WriteStatus("   Binding the author's UseLicense and");
WriteStatus("       obtaining the CryptoProvider.");
CryptoProvider cryptoProvider = authorsUseLicense.Bind(_secureEnv);

WriteStatus("   Creating the EncryptedPackage.");
Stream packageStream = File.OpenRead(packageFile);
EncryptedPackageEnvelope ePackage =
    EncryptedPackageEnvelope.CreateFromPackage(encryptedFile,
        packageStream, publishLicense, cryptoProvider);

WriteStatus("   Adding an author's UseLicense.");
RightsManagementInformation rmi =
    ePackage.RightsManagementInformation;
rmi.SaveUseLicense(author, authorsUseLicense);

ePackage.Close();
WriteStatus("   Done - Package encryption complete.");

WriteStatus("Verifying package encryption.");
if (EncryptedPackageEnvelope.IsEncryptedPackageEnvelope(encryptedFile))
{
    WriteStatus("   Confirmed - '" + encryptedFilename +
                "' is encrypted.");
}
else
{
    MessageBox.Show("ERROR: '" + encryptedFilename +
        "' is NOT ENCRYPTED.", "Encryption Error",
        MessageBoxButton.OK, MessageBoxImage.Error);
    WriteStatus("ERROR: '" + encryptedFilename +
                "' is NOT ENCRYPTED.\n");
    return false;
}
WriteStatus("   Signing the UnsignedPublishLicense" & vbLf & "       to build the PublishLicense.")
Dim authorsUseLicense As UseLicense = Nothing
Dim publishLicense As PublishLicense = unsignedLicense.Sign(_secureEnv, authorsUseLicense)

WriteStatus("   Binding the author's UseLicense and")
WriteStatus("       obtaining the CryptoProvider.")
Dim cryptoProvider As CryptoProvider = authorsUseLicense.Bind(_secureEnv)

WriteStatus("   Creating the EncryptedPackage.")
Dim packageStream As Stream = File.OpenRead(packageFile)
Dim ePackage As EncryptedPackageEnvelope = EncryptedPackageEnvelope.CreateFromPackage(encryptedFile, packageStream, publishLicense, cryptoProvider)

WriteStatus("   Adding an author's UseLicense.")
Dim rmi As RightsManagementInformation = ePackage.RightsManagementInformation
rmi.SaveUseLicense(author, authorsUseLicense)

ePackage.Close()
WriteStatus("   Done - Package encryption complete.")

WriteStatus("Verifying package encryption.")
If EncryptedPackageEnvelope.IsEncryptedPackageEnvelope(encryptedFile) Then
    WriteStatus("   Confirmed - '" & encryptedFilename & "' is encrypted.")
Else
    MessageBox.Show("ERROR: '" & encryptedFilename & "' is NOT ENCRYPTED.", "Encryption Error", MessageBoxButton.OK, MessageBoxImage.Error)
    WriteStatus("ERROR: '" & encryptedFilename & "' is NOT ENCRYPTED." & vbLf)
    Return False
End If

Remarks

After the UseLicense for the specified user has been saved, it can be retrieved through the LoadUseLicense method and from the collection returned by GetEmbeddedUseLicenses.

A Package can store the UseLicense rights information for multiple content users. Each ContentUser can have at most one UseLicense. If SaveUseLicense is called to store a new UseLicense for a ContentUser that already has a UseLicense, the previous license will be overwritten with the new license.

Applies to

See also