AssemblyName.Flags Property
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Gets or sets the attributes of the assembly.
public:
property System::Reflection::AssemblyNameFlags Flags { System::Reflection::AssemblyNameFlags get(); void set(System::Reflection::AssemblyNameFlags value); };
public System.Reflection.AssemblyNameFlags Flags { get; set; }
member this.Flags : System.Reflection.AssemblyNameFlags with get, set
Public Property Flags As AssemblyNameFlags
Property Value
A value that represents the attributes of the assembly.
Examples
The following example emits a dynamic assembly and saves it to the current directory. When the assembly is created, the Flags property is used to specify that the assembly has a public key.
using namespace System;
using namespace System::Reflection;
using namespace System::Threading;
using namespace System::IO;
using namespace System::Globalization;
using namespace System::Reflection::Emit;
using namespace System::Configuration::Assemblies;
using namespace System::Text;
static void MakeAssembly( AssemblyName^ myAssemblyName, String^ fileName )
{
// Get the assembly builder from the application domain associated with the current thread.
AssemblyBuilder^ myAssemblyBuilder = Thread::GetDomain()->DefineDynamicAssembly( myAssemblyName, AssemblyBuilderAccess::RunAndSave );
// Create a dynamic module in the assembly.
ModuleBuilder^ myModuleBuilder = myAssemblyBuilder->DefineDynamicModule( "MyModule", fileName );
// Create a type in the module.
TypeBuilder^ myTypeBuilder = myModuleBuilder->DefineType( "MyType" );
// Create a method called 'Main'.
MethodBuilder^ myMethodBuilder = myTypeBuilder->DefineMethod( "Main", static_cast<MethodAttributes>(MethodAttributes::Public | MethodAttributes::HideBySig | MethodAttributes::Static), void::typeid, nullptr );
// Get the Intermediate Language generator for the method.
ILGenerator^ myILGenerator = myMethodBuilder->GetILGenerator();
// Use the utility method to generate the IL instructions that print a String* to the console.
myILGenerator->EmitWriteLine( "Hello World!" );
// Generate the 'ret' IL instruction.
myILGenerator->Emit( OpCodes::Ret );
// End the creation of the type.
myTypeBuilder->CreateType();
// Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder->SetEntryPoint( myMethodBuilder );
myAssemblyBuilder->Save( fileName );
}
int main()
{
// Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
AssemblyName^ myAssemblyName = gcnew AssemblyName;
// Set the codebase to the physical directory were the assembly resides.
myAssemblyName->CodeBase = Directory::GetCurrentDirectory();
// Set the culture information of the assembly to 'English-American'.
myAssemblyName->CultureInfo = gcnew CultureInfo( "en-US" );
// Set the hash algorithm to 'SHA256'.
myAssemblyName->HashAlgorithm = AssemblyHashAlgorithm::SHA256;
myAssemblyName->VersionCompatibility = AssemblyVersionCompatibility::SameProcess;
myAssemblyName->Flags = AssemblyNameFlags::PublicKey;
// Provide this assembly with a strong name.
myAssemblyName->KeyPair = gcnew StrongNameKeyPair( File::Open( "KeyPair.snk", FileMode::Open, FileAccess::Read ) );
myAssemblyName->Name = "MyAssembly";
myAssemblyName->Version = gcnew Version( "1.0.0.2001" );
MakeAssembly( myAssemblyName, "MyAssembly.exe" );
// Get the assemblies loaded in the current application domain.
array<Assembly^>^myAssemblies = Thread::GetDomain()->GetAssemblies();
// Get the dynamic assembly named 'MyAssembly'.
Assembly^ myAssembly = nullptr;
for ( int i = 0; i < myAssemblies->Length; i++ )
if ( String::Compare( myAssemblies[ i ]->GetName()->Name, "MyAssembly" ) == 0 )
myAssembly = myAssemblies[ i ];
// Display the full assembly information to the console.
if ( myAssembly != nullptr )
{
Console::WriteLine( "\nDisplaying the full assembly name.\n" );
Console::WriteLine( myAssembly->GetName()->FullName );
Console::WriteLine( "\nDisplaying the public key.\n" );
array<Byte>^pk;
pk = myAssembly->GetName()->GetPublicKey();
for ( int i = 0; i < pk->GetLength( 0 ); i++ )
Console::Write( " {0:x2}", pk[ i ] );
Console::WriteLine();
Console::WriteLine( "\nDisplaying the public key token.\n" );
array<Byte>^pt;
pt = myAssembly->GetName()->GetPublicKeyToken();
for ( int i = 0; i < pt->GetLength( 0 ); i++ )
Console::Write( " {0:x2}", pt[ i ] );
}
}
using System;
using System.Reflection;
using System.Threading;
using System.IO;
using System.Globalization;
using System.Reflection.Emit;
using System.Configuration.Assemblies;
using System.Text;
public class AssemblyName_CodeBase
{
public static void MakeAssembly(AssemblyName myAssemblyName, string fileName)
{
// Get the assembly builder from the application domain associated with the current thread.
AssemblyBuilder myAssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave);
// Create a dynamic module in the assembly.
ModuleBuilder myModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName);
// Create a type in the module.
TypeBuilder myTypeBuilder = myModuleBuilder.DefineType("MyType");
// Create a method called 'Main'.
MethodBuilder myMethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public | MethodAttributes.HideBySig |
MethodAttributes.Static, typeof(void), null);
// Get the Intermediate Language generator for the method.
ILGenerator myILGenerator = myMethodBuilder.GetILGenerator();
// Use the utility method to generate the IL instructions that print a string to the console.
myILGenerator.EmitWriteLine("Hello World!");
// Generate the 'ret' IL instruction.
myILGenerator.Emit(OpCodes.Ret);
// End the creation of the type.
myTypeBuilder.CreateType();
// Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder.SetEntryPoint(myMethodBuilder);
myAssemblyBuilder.Save(fileName);
}
public static void Main()
{
// Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
AssemblyName myAssemblyName = new AssemblyName();
// Set the codebase to the physical directory were the assembly resides.
myAssemblyName.CodeBase = Directory.GetCurrentDirectory();
// Set the culture information of the assembly to 'English-American'.
myAssemblyName.CultureInfo = new CultureInfo("en-US");
// Set the hash algorithm to 'SHA256'.
myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA256;
myAssemblyName.VersionCompatibility = AssemblyVersionCompatibility.SameProcess;
myAssemblyName.Flags = AssemblyNameFlags.PublicKey;
// Provide this assembly with a strong name.
myAssemblyName.KeyPair = new StrongNameKeyPair(File.Open("KeyPair.snk", FileMode.Open, FileAccess.Read));
myAssemblyName.Name = "MyAssembly";
myAssemblyName.Version = new Version("1.0.0.2001");
MakeAssembly(myAssemblyName, "MyAssembly.exe");
// Get the assemblies loaded in the current application domain.
Assembly[] myAssemblies = Thread.GetDomain().GetAssemblies();
// Get the dynamic assembly named 'MyAssembly'.
Assembly myAssembly = null;
for(int i = 0; i < myAssemblies.Length; i++)
if(String.Compare(myAssemblies[i].GetName().Name, "MyAssembly") == 0)
myAssembly = myAssemblies[i];
// Display the full assembly information to the console.
if(myAssembly != null)
{
Console.WriteLine("\nDisplaying the full assembly name.\n");
Console.WriteLine(myAssembly.GetName().FullName);
Console.WriteLine("\nDisplaying the public key.\n");
byte []pk;
pk = myAssembly.GetName().GetPublicKey();
for (int i=0;i<pk.GetLength(0);i++)
Console.Write ("{0:x2}", pk[i]);
Console.WriteLine();
Console.WriteLine("\nDisplaying the public key token.\n");
byte []pt;
pt = myAssembly.GetName().GetPublicKeyToken();
for (int i=0;i<pt.GetLength(0);i++)
Console.Write ("{0:x2}", pt[i]);
}
}
}
Imports System.Reflection
Imports System.Threading
Imports System.IO
Imports System.Globalization
Imports System.Reflection.Emit
Imports System.Configuration.Assemblies
Imports System.Text
Public Class AssemblyName_CodeBase
Public Shared Sub MakeAssembly(myAssemblyName As AssemblyName, fileName As String)
' Get the assembly builder from the application domain associated with the current thread.
Dim myAssemblyBuilder As AssemblyBuilder = Thread.GetDomain().DefineDynamicAssembly(myAssemblyName, AssemblyBuilderAccess.RunAndSave)
' Create a dynamic module in the assembly.
Dim myModuleBuilder As ModuleBuilder = myAssemblyBuilder.DefineDynamicModule("MyModule", fileName)
' Create a type in the module.
Dim myTypeBuilder As TypeBuilder = myModuleBuilder.DefineType("MyType")
' Create a method called 'Main'.
Dim myMethodBuilder As MethodBuilder = myTypeBuilder.DefineMethod("Main", MethodAttributes.Public Or MethodAttributes.HideBySig Or MethodAttributes.Static, GetType(object), Nothing)
' Get the Intermediate Language generator for the method.
Dim myILGenerator As ILGenerator = myMethodBuilder.GetILGenerator()
' Use the utility method to generate the IL instructions that print a string to the console.
myILGenerator.EmitWriteLine("Hello World!")
' Generate the 'ret' IL instruction.
myILGenerator.Emit(OpCodes.Ret)
' End the creation of the type.
myTypeBuilder.CreateType()
' Set the method with name 'Main' as the entry point in the assembly.
myAssemblyBuilder.SetEntryPoint(myMethodBuilder)
myAssemblyBuilder.Save(fileName)
End Sub
Public Shared Sub Main()
' Create a dynamic assembly with name 'MyAssembly' and build version '1.0.0.2001'.
Dim myAssemblyName As New AssemblyName()
' Set the codebase to the physical directory were the assembly resides.
myAssemblyName.CodeBase = Directory.GetCurrentDirectory()
' Set the culture information of the assembly to 'English-American'.
myAssemblyName.CultureInfo = New CultureInfo("en-US")
' Set the hash algorithm to 'SHA256'.
myAssemblyName.HashAlgorithm = AssemblyHashAlgorithm.SHA256
myAssemblyName.VersionCompatibility = AssemblyVersionCompatibility.SameProcess
myAssemblyName.Flags = AssemblyNameFlags.PublicKey
' Provide this assembly with a strong name.
myAssemblyName.KeyPair = New StrongNameKeyPair(File.Open("KeyPair.snk", FileMode.Open, FileAccess.Read))
myAssemblyName.Name = "MyAssembly"
myAssemblyName.Version = New Version("1.0.0.2001")
MakeAssembly(myAssemblyName, "MyAssembly.exe")
' Get the assemblies loaded in the current application domain.
Dim myAssemblies As [Assembly]() = Thread.GetDomain().GetAssemblies()
' Get the dynamic assembly named 'MyAssembly'.
Dim myAssembly As [Assembly] = Nothing
Dim i As Integer
For i = 0 To myAssemblies.Length - 1
If [String].Compare(myAssemblies(i).GetName().Name, "MyAssembly") = 0 Then
myAssembly = myAssemblies(i)
End If
Next i ' Display the full assembly information to the console.
If Not (myAssembly Is Nothing) Then
Console.WriteLine(ControlChars.CrLf +"Displaying the full assembly name."+ ControlChars.CrLf)
Console.WriteLine(myAssembly.GetName().FullName)
Console.WriteLine(ControlChars.CrLf +"Displaying the public key." + ControlChars.CrLf)
Dim pk() As Byte
pk = myAssembly.GetName().GetPublicKey()
For i = 0 To (pk.GetLength(0)) - 1
Console.Write("{0:x2}", pk(i))
Next i
Console.WriteLine()
Console.WriteLine(ControlChars.CrLf +"Displaying the public key token."+ ControlChars.CrLf)
Dim pt() As Byte
pt = myAssembly.GetName().GetPublicKeyToken()
For i = 0 To (pt.GetLength(0)) - 1
Console.Write("{0:x2}", pt(i))
Next i
End If
End Sub
End Class
Applies to
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