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UTF32Encoding Constructors

Definition

Initializes a new instance of the UTF32Encoding class.

Overloads

UTF32Encoding()

Initializes a new instance of the UTF32Encoding class.

UTF32Encoding(Boolean, Boolean)

Initializes a new instance of the UTF32Encoding class. Parameters specify whether to use the big endian byte order and whether the GetPreamble() method returns a Unicode byte order mark.

UTF32Encoding(Boolean, Boolean, Boolean)

Initializes a new instance of the UTF32Encoding class. Parameters specify whether to use the big endian byte order, whether to provide a Unicode byte order mark, and whether to throw an exception when an invalid encoding is detected.

UTF32Encoding()

Source:
UTF32Encoding.cs
Source:
UTF32Encoding.cs
Source:
UTF32Encoding.cs

Initializes a new instance of the UTF32Encoding class.

C#
public UTF32Encoding();

Examples

The following example retrieves and displays the byte order mark for different UTF32Encoding instances.

C#
using System;
using System.Text;

public class SamplesUTF32Encoding
{
   public static void Main()
   {
      // Create instances of UTF32Encoding, with the byte order mark and without.
      UTF32Encoding u32LeNone = new UTF32Encoding();
      UTF32Encoding u32BeNone = new UTF32Encoding( true, false );
      UTF32Encoding u32LeBom  = new UTF32Encoding( false, true );
      UTF32Encoding u32BeBom  = new UTF32Encoding( true, true );

      // Display the preamble for each instance.
      PrintHexBytes( u32LeNone.GetPreamble() );
      PrintHexBytes( u32BeNone.GetPreamble() );
      PrintHexBytes( u32LeBom.GetPreamble() );
      PrintHexBytes( u32BeBom.GetPreamble() );
   }

   public static void PrintHexBytes( byte[] bytes )
   {

      if (( bytes == null ) || ( bytes.Length == 0 ))
        {
            Console.WriteLine( "<none>" );
        }
        else  {
         for ( int i = 0; i < bytes.Length; i++ )
            Console.Write( "{0:X2} ", bytes[i] );
         Console.WriteLine();
      }
   }
}
/*
This example displays the following output.
      FF FE 00 00
      <none>
      FF FE 00 00
      00 00 FE FF
*/

Remarks

This constructor creates an instance that uses the little endian byte order, provides a Unicode byte order mark, and does not throw an exception when an invalid encoding is detected.

Varning

For security reasons, you should enable error detection by calling the UTF32Encoding(Boolean, Boolean, Boolean) constructor and setting its throwOnInvalidCharacters argument to true.

Applies to

.NET 10 och andra versioner
Produkt Versioner
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 1.3, 1.4, 1.6, 2.0, 2.1
UWP 10.0

UTF32Encoding(Boolean, Boolean)

Source:
UTF32Encoding.cs
Source:
UTF32Encoding.cs
Source:
UTF32Encoding.cs

Initializes a new instance of the UTF32Encoding class. Parameters specify whether to use the big endian byte order and whether the GetPreamble() method returns a Unicode byte order mark.

C#
public UTF32Encoding(bool bigEndian, bool byteOrderMark);

Parameters

bigEndian
Boolean

true to use the big endian byte order (most significant byte first), or false to use the little endian byte order (least significant byte first).

byteOrderMark
Boolean

true to specify that a Unicode byte order mark is provided; otherwise, false.

Examples

The following example retrieves and displays the byte order mark for different UTF32Encoding instances.

C#
using System;
using System.Text;

public class SamplesUTF32Encoding
{
   public static void Main()
   {
      // Create instances of UTF32Encoding, with the byte order mark and without.
      UTF32Encoding u32LeNone = new UTF32Encoding();
      UTF32Encoding u32BeNone = new UTF32Encoding( true, false );
      UTF32Encoding u32LeBom  = new UTF32Encoding( false, true );
      UTF32Encoding u32BeBom  = new UTF32Encoding( true, true );

      // Display the preamble for each instance.
      PrintHexBytes( u32LeNone.GetPreamble() );
      PrintHexBytes( u32BeNone.GetPreamble() );
      PrintHexBytes( u32LeBom.GetPreamble() );
      PrintHexBytes( u32BeBom.GetPreamble() );
   }

   public static void PrintHexBytes( byte[] bytes )
   {

      if (( bytes == null ) || ( bytes.Length == 0 ))
        {
            Console.WriteLine( "<none>" );
        }
        else  {
         for ( int i = 0; i < bytes.Length; i++ )
            Console.Write( "{0:X2} ", bytes[i] );
         Console.WriteLine();
      }
   }
}
/*
This example displays the following output.
      FF FE 00 00
      <none>
      FF FE 00 00
      00 00 FE FF
*/

Remarks

This constructor creates an instance that does not throw an exception when an invalid encoding is detected.

Varning

For security reasons, you should enable error detection by calling the UTF32Encoding(Boolean, Boolean, Boolean) constructor and setting its throwOnInvalidCharacters argument to true.

See also

Applies to

.NET 10 och andra versioner
Produkt Versioner
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 1.3, 1.4, 1.6, 2.0, 2.1
UWP 10.0

UTF32Encoding(Boolean, Boolean, Boolean)

Source:
UTF32Encoding.cs
Source:
UTF32Encoding.cs
Source:
UTF32Encoding.cs

Initializes a new instance of the UTF32Encoding class. Parameters specify whether to use the big endian byte order, whether to provide a Unicode byte order mark, and whether to throw an exception when an invalid encoding is detected.

C#
public UTF32Encoding(bool bigEndian, bool byteOrderMark, bool throwOnInvalidCharacters);

Parameters

bigEndian
Boolean

true to use the big endian byte order (most significant byte first), or false to use the little endian byte order (least significant byte first).

byteOrderMark
Boolean

true to specify that a Unicode byte order mark is provided; otherwise, false.

throwOnInvalidCharacters
Boolean

true to specify that an exception should be thrown when an invalid encoding is detected; otherwise, false.

Examples

The following example demonstrates the behavior of UTF32Encoding, both with error detection enabled and without.

C#
using System;
using System.Text;

public class Example
{
   public static void Main()
   {
     // Create a UTF32Encoding object with error detection enabled.
      var encExc = new UTF32Encoding(! BitConverter.IsLittleEndian, true, true);
      // Create a UTF32Encoding object with error detection disabled.
      var encRepl = new UTF32Encoding(! BitConverter.IsLittleEndian, true, false);

      // Create a byte arrays from a string, and add an invalid surrogate pair, as follows.
      //    Latin Small Letter Z (U+007A)
      //    Latin Small Letter A (U+0061)
      //    Combining Breve (U+0306)
      //    Latin Small Letter AE With Acute (U+01FD)
      //    Greek Small Letter Beta (U+03B2)
      //    a high-surrogate value (U+D8FF)
      //    an invalid low surrogate (U+01FF)
      String s = "za\u0306\u01FD\u03B2";

      // Encode the string using little-endian byte order.
      int index = encExc.GetByteCount(s);
      Byte[] bytes = new Byte[index + 4];
      encExc.GetBytes(s, 0, s.Length, bytes, 0);
      bytes[index] = 0xFF;
      bytes[index + 1] = 0xD8;
      bytes[index + 2] = 0xFF;
      bytes[index + 3] = 0x01;

      // Decode the byte array with error detection.
      Console.WriteLine("Decoding with error detection:");
      PrintDecodedString(bytes, encExc);

      // Decode the byte array without error detection.
      Console.WriteLine("Decoding without error detection:");
      PrintDecodedString(bytes, encRepl);
   }

   // Decode the bytes and display the string.
   public static void PrintDecodedString(Byte[] bytes, Encoding enc)
   {
      try {
         Console.WriteLine("   Decoded string: {0}", enc.GetString(bytes, 0, bytes.Length));
      }
      catch (DecoderFallbackException e) {
         Console.WriteLine(e.ToString());
      }
      Console.WriteLine();
   }
}
// The example displays the following output:
//    Decoding with error detection:
//    System.Text.DecoderFallbackException: Unable to translate bytes [FF][D8][FF][01] at index
//    20 from specified code page to Unicode.
//       at System.Text.DecoderExceptionFallbackBuffer.Throw(Byte[] bytesUnknown, Int32 index)
//       at System.Text.DecoderExceptionFallbackBuffer.Fallback(Byte[] bytesUnknown, Int32 index
//    )
//       at System.Text.DecoderFallbackBuffer.InternalFallback(Byte[] bytes, Byte* pBytes)
//       at System.Text.UTF32Encoding.GetCharCount(Byte* bytes, Int32 count, DecoderNLS baseDeco
//    der)
//       at System.Text.UTF32Encoding.GetString(Byte[] bytes, Int32 index, Int32 count)
//       at Example.PrintDecodedString(Byte[] bytes, Encoding enc)
//
//    Decoding without error detection:
//       Decoded string: zăǽβ�

Remarks

If throwOnInvalidCharacters is true, a method that detects an invalid byte sequence throws System.ArgumentException. Otherwise, the method does not throw an exception, and the invalid sequence is ignored.

Varning

For security reasons, you should enable error detection by calling the UTF32Encoding(Boolean, Boolean, Boolean) constructor and setting its throwOnInvalidCharacters argument to true.

See also

Applies to

.NET 10 och andra versioner
Produkt Versioner
.NET Core 1.0, Core 1.1, Core 2.0, Core 2.1, Core 2.2, Core 3.0, Core 3.1, 5, 6, 7, 8, 9, 10
.NET Framework 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
.NET Standard 1.3, 1.4, 1.6, 2.0, 2.1
UWP 10.0