AudioNodeEmitterDecayModel Class
Definition
Important
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Represents the model used to compute the distance-based attenuation of a signal from an AudioNodeEmitter.
public ref class AudioNodeEmitterDecayModel sealed
/// [Windows.Foundation.Metadata.ContractVersion(Windows.Foundation.UniversalApiContract, 196608)]
/// [Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
/// [Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
class AudioNodeEmitterDecayModel final
[Windows.Foundation.Metadata.ContractVersion(typeof(Windows.Foundation.UniversalApiContract), 196608)]
[Windows.Foundation.Metadata.MarshalingBehavior(Windows.Foundation.Metadata.MarshalingType.Agile)]
[Windows.Foundation.Metadata.Threading(Windows.Foundation.Metadata.ThreadingModel.Both)]
public sealed class AudioNodeEmitterDecayModel
Public NotInheritable Class AudioNodeEmitterDecayModel
- Inheritance
- Attributes
Windows requirements
Device family |
Windows 10 Anniversary Edition (introduced in 10.0.14393.0)
|
API contract |
Windows.Foundation.UniversalApiContract (introduced in v3.0)
|
Remarks
Create an instance of this class by calling CreateCustom or CreateNatural.
Properties
Kind |
Gets a value indicating the type of the decay model. |
MaxGain |
Gets the maximum gain applied to the signal as a result of the decay model. |
MinGain |
Gets the minimum gain applied to the signal as a result of the decay model. |
NaturalProperties |
Gets the properties of a natural AudioNodeEmitterDecayModel. |
Methods
CreateCustom(Double, Double) |
Creates a new AudioNodeEmitterDecayModel that uses the specified minimum and maximum gain values to compute distance-based attenuation of a signal from an AudioNodeEmitter. |
CreateNatural(Double, Double, Double, Double) |
Creates an AudioNodeEmitterDecayModel with a natural roll-off model using a distance-squared formula. |